
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus EM | Materials | Total Materials |
1 | 939 | 20.3 | 50.93 | 5.0% | 50.0% | 0% | ||
20 | 2413 | 52.15 | 130.84 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3114 | 67.32 | 168.89 | 5.0% | 50.0% | 0% | ||
40 | 4665 | 100.84 | 252.97 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5163 | 111.61 | 280.01 | 5.0% | 50.0% | 24 | ||
50 | 5939 | 128.38 | 322.08 | 5.0% | 50.0% | 24 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 6604 | 142.75 | 358.12 | 5.0% | 50.0% | 48 | ||
60 | 7379 | 159.52 | 400.19 | 5.0% | 50.0% | 48 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 7878 | 170.29 | 427.22 | 5.0% | 50.0% | 48 | ||
70 | 8653 | 187.04 | 469.24 | 5.0% | 50.0% | 48 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 9151 | 197.82 | 496.27 | 5.0% | 50.0% | 72 | ||
80 | 9927 | 214.59 | 538.34 | 5.0% | 50.0% | 72 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 10425 | 225.36 | 565.38 | 5.0% | 50.0% | 96 | ||
90 | 11201 | 242.13 | 607.44 | 5.0% | 50.0% | 96 |
Skills
Active Skils
![]() | たたきの修理術JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
最大3段の連続攻撃を行う。 継続的にスタミナを消費し、大剣を振り回して周囲の敵を攻撃する。 重撃終了時、より強力な一撃を放つ。 空中から落下し地面に衝撃を与える。経路上の敵を攻撃し、落下時に範囲ダメージを与える。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 妙想キャッチャーJP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
前方に 長押しすると攻撃方法が変わる。 照準モードに入り、「妙想キャッチャー」の投げる方向を調整できるようになる。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 精密水冷装置JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
特製スーパー噴水装置 継続期間中、「落ち着きなサイ」は一定時間ごとに近くの敵に水弾を発射し、 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 小型識別探知機JP0D |
ミニマップで周囲の また、アイノは何らかの方法で「落ち着きなサイ」の外観を変えることができるらしい…JP0D |
![]() | モジュール式効率運用JP0D |
アイノがチームにいる時、チームが満たしている 元素爆発 元素爆発 また、アイノがチームにいる時、チームの |
![]() | 構造的パワーアップJP0D |
アイノが与える元素爆発のダメージが、アイノの元素熟知の50%分アップする。JP0D |
Constellations
![]() | 埃と力場のバランス理論JP0D |
アイノが元素スキル |
![]() | 歯車の差分の進数原理JP0D |
元素爆発 |
![]() | ケーキと機械修理の芸術JP0D |
元素爆発 最大Lv.15まで。 |
![]() | バターと猫とエネルギー供給の法則JP0D |
元素スキル |
![]() | 金属と光の永久タービンJP0D |
元素スキル 最大Lv.15まで。 |
![]() | 天才なりの構築責任JP0D |
元素爆発 |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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13 responses to “アイノ”
Good Hydro applicator and Nod-Krai support for now, and then she gets powercrept by Columbina in around 6.2.
Also she looks like that Pokemon gym leader
sorry for potentially dumb question: does aino give 1 or 2 moonsign points?
hoyo: here you are, bitches, you’ve been asked for a hydro claymore for years, now you have it
also hoyo: let’s make her a massive pile of shit as every usual 4star, especially free
jeez… they never miss an opportunity to show their retarndess
what a great game could be this one, if ruled by great minds and not tiny and greedy ones
we have more than 100 characters… try to figure out how great the gameplay would be, with a decent endgame where you can actually use ALL of them
thousands of different teams
but no
impossible
Hydro claymore finally!
Let’s! F*cking! GOOOOOOOOOOOOOOO!
Now that I look at her kit though… she doesn’t allow for Lunar reactions…
Hoyo, what are you doing? Why are we making new 4☆ useless now?
The main gimmick she allows for is advancing the lunar phase which it looks like provides buffs to the other 5* characters releasing in 6.0. She will allow for constant triggering of Lunar reactions by constantly applying Hydro DMG. So while she doesn’t have a Lunar kit herself, she will be the main unit to trigger Lunar reactions. Especially since Flins passive requires another team member to trigger the Lunar reactions, not himself.
Yeah, the Lunar phase will be the universal gimmick and that’s cool, still it’s worrying IMO. Imagine if Natlan 4☆ characters could use perks from Nightsoul stuff but couldn’t activate Nightsoul themselves: wouldn’t it have felt restricting?
she’s literally free hydro applicator for lunar reactions… both for kyryll and lauma – “when Aino is in the party, the party’s Moonsign will increase by 1 level” and stuff with buffing EM in same passive talent
The “Moonsign will increase by 1 level” is irrelevant since Ineffa, Lauma ans Flins increase it too, as stated in their respective Moonsign Benediction talents; sure, Aino gives extra buffs based on the phase but that’s not the point: Aino, a 4☆, only has Moonsign; Ineffa, Lauma and Flins, all 5☆s, have both Moonsign AND Lunar reaction.
Aino could be the best hydro applicator in the game, it doesn’t matter: what worries me is that for the first time, Hoyo is making a game mechanic unique not to a nation, but solely to 5☆s. And this worries me because it means that Hoyo, for the first time, is openly being greedy which is not healthy.
of course this is our first hydro claymore. a pipsqueak with a shrill af voice.
pookie buns it’s not that deep
I know! It’s perfect.