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Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus Def | Materials | Total Materials |
1 | 966 | 21.41 | 72.39 | 5.0% | 50.0% | 0% | ||
20 | 2505 | 55.55 | 187.79 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3333 | 73.9 | 249.86 | 5.0% | 50.0% | 0% | ||
40 | 4987 | 110.58 | 373.88 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5576 | 123.63 | 417.98 | 5.0% | 50.0% | 9.0% | ||
50 | 6415 | 142.24 | 480.89 | 5.0% | 50.0% | 9.0% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7199 | 159.63 | 539.7 | 5.0% | 50.0% | 18.0% | ||
60 | 8047 | 178.43 | 603.26 | 5.0% | 50.0% | 18.0% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 8636 | 191.47 | 647.36 | 5.0% | 50.0% | 18.0% | ||
70 | 9491 | 210.44 | 711.5 | 5.0% | 50.0% | 18.0% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10079 | 223.49 | 755.61 | 5.0% | 50.0% | 27.0% | ||
80 | 10945 | 242.68 | 820.47 | 5.0% | 50.0% | 27.0% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 11533 | 255.72 | 864.58 | 5.0% | 50.0% | 36.0% | ||
90 | 12405 | 275.06 | 929.95 | 5.0% | 50.0% | 36.0% |
Skills
Active Skils
Normal Saldırı: Ehecatl Kükreyişi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
En fazla 3 hızlı saldırı yapar. Belirli bir miktar Dayanıklılık tüketerek ileri doğru bir tekme savurur. Havadayken dalışa geçerek yere vurur ve Xilonen'in Savunmasına göre yoluna çıkan düşmanlara Alan Hasarı verir. Gece Ruhunun Lütfu etkinken Xilonen Keskin Paten moduna girer. Bu moddayken Xilonen Normal Saldırı yaptığında patenleriyle en fazla 4 tekme savurur ve Yüklü Saldırı yapamaz. Bu moddayken Normal ve Havadan Saldırıları, Savunmasına göre gerçekleşir ve diğer elementlerin tesiriyle değişemeyecek şekilde | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Yohual Pençesi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tutku dolu ritimler tüm ulusta yankılansın! Xilonen hızlı dövüşmek için keskin ekipmanlarını kuşanarak belirli bir mesafe ileriye atılır ve Savunmasına göre Gece Ruhu tesirli Xilonen bundan sonra 45 Gece Ruhu puanı kazanarak Gece Ruhunun Lütfu durumuna girer. Bu durumdayken Xilonen Keskin Paten moduna geçer. Xilonen'in, diğer grup üyelerinin Element Türlerine göre Ses Manzaraları oluşturabildiği 3 Örnekleyicisi vardır. Bunları etkinleştirdiğinde yakındaki düşmanların bu Element Türlerine karşılık gelen Element Dirençlerini azaltır. Her Örnekleyicideki ilk Örnek Kaydı Xilonen Gece Ruhunun Lütfu durumundayken taşıdığı Örnek Kayıtları etkinken yakındaki düşmanların karşılık gelen Element Dirençleri azalır. Aynı Element Türüne ait Örnek Kayıtları birikmez. Xilonen, bu etkileri alanda değilken de tetikleyebilir. Devamlı olarak Gece Ruhu puanı tüketir, puanlar tükendiğinde ya da tekrar kullanıldığında mevcut Gece Ruhunun Lütfu durumu sona erer. Bu durumun şu etkileri vardır: ·Keskin Paten durumuna geçerek Xilonen'in Hareket Hızı ve tırmanma hızını artırır, tırmanırken Oselo Formuna geçerek yüksek hızlı atlayışlar gerçekleştirebilir. ·Xilonen'in Gece Ruhunun Lütfu şu kısıtlamalara sahiptir: Bu durumdayken Xilonen'in Gece Ruhu puanlarının 9 saniyelik bir süre sınırı vardır. Bu sınır aşıldığında Gece Ruhu puanları derhal tükenir. Xilonen, Gece Ruhunun Lütfu durumundayken Gece Ruhu puanları tükendiğinde artık "Netotiliztli Yankıları" Pasif Yeteneği ile Gece Ruhu puanı üretemez. Mücevher işleme ile müzik yapmak arasında benzer prensipler vardır: Saf olmayanları filtrele ve yalnızca en parlak olanları tut. Fakat Xilonen ikisini de çok sever, ikisinden de son derece keyif alır! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Oselo Ritmi! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Filojiston Stereo Mikseri (Taşınabilir Versiyon) tam güçte etkinleştirerek Xilonen'in Savunmasına göre Gece Ruhu tesirli Ayrıca sahip olduğu farklı Örnek Kayıtlarına göre şu etkileri tetikler: ·Element Dönüşümü geçirmiş en az 2 Örnek Kaydı olduğunda Xilonen, Coşkulu Ritim çalarak belirli aralıklarla yakındaki aktif karakterleri Savunmasına göre iyileştirir. ·Element Dönüşümü geçirmiş Örnek Kaydı 2'den az olduğunda Xilonen, Ateşli Ritim çalarak iki farklı melodi daha ekler ve Savunmasına göre Gece Ruhu tesirli "Tamam, bir mola vakti geldi!" "Sorun değil, bu kısmı kaydettim bile. Üzerine ritim eklediğimizde nasıl olacak bakalım! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Dağlar Arasında Yarış | |
Gece Ruhu Aktarımı tetiklendiğinde 10 Filojiston kazanılır ve Ateşli Takip etkisi tetiklenir: 10sn boyunca grup üyelerinin Hareket Hızı %15 artar. Ateşli Takip etkileri birikmez. |
Gece Diyarının Armağanı: Döküm Ateşinin Lütfu | |
Xilonen, Gece Ruhu puanları tükendiğinde Filojiston harcayarak Gece Ruhunun Lütfu durumunda kalmaya devam eder. Xilonen, Natlan'da Filojiston Mekanikleri bulunan bir bölgedeyken "Gece Ruhu Aktarımı: Xilonen" kullanabilir. Aktif karakter depar atarken, tırmanırken, belirli Yeteneklerden kaynaklı bir hareket modundayken veya havada belirli bir yükseklikteyken Xilonen'e geçildiğinde şu etkiler tetiklenir: Xilonen, Gece Ruhunun Lütfu durumuna girer ve 20 Gece Ruhu puanı kazanır. Bu durumdayken Xilonen'in Gece Ruhu puanlarının 4 saniyelik bir zaman sınırı olur, bundan sonra tüm Gece Ruhu puanları derhal tüketilir. Xilonen bu süre içerisinde Ayrıca Xilonen Natlan'da Gece Ruhunun Lütfu durumundayken tırmandığında Dayanıklılık tüketmez. |
Netotiliztli Yankıları | |
Gece Ruhunun Lütfu durumundayken Xilonen'in Normal ve Havadan Saldırıları, mevcut Örnek Kaydı türüne göre şu güçlendirmeleri kazanır: ·Element Dönüşümüne girmiş en az 2 Örnek Kaydı olduğu zaman bir düşmana vurduğunda 35 Gece Ruhu puanı verir. Her 0,1 saniyede bir tetiklenebilir. ·Element Dönüşümüne girmiş Örnek Kaydı 2'den az olduğunda verilen Hasar %30 artar. |
Taşınabilir Zırhlı Kılıf | |
Gece Ruhunun Lütfu durumundayken Xilonen'in Gece Ruhu puanı en yüksek seviyeye ulaştığında Gece Ruhu Patlamasına eş değer bir etki tetikler. Bu etki her 14 saniyede bir tetiklenebilir. Ayrıca yakındaki grup üyeleri bir Gece Ruhu Patlaması tetiklediğinde 15sn boyunca Xilonen'in Savunması %20 artar. |
Constellations
Yıllık İzin | |
Xilonen'in Gece Ruhunun Lütfu durumundayken tükettiği Gece Ruhu puanı ve Filojiston %30 azalır, Gece Ruhu puanı zaman sınırı %45 uzar. Ayrıca Xilonen'in Örnek Kayıtları etkinken yakındaki karakterlerin müdahale dirençleri de artar. |
Chiucue Miksi | |
Xilonen'in Örnek Kayıtları etkinken yakındaki tüm grup üyeleri, kendi Element Türlerine denk gelen aktif Örnek Kayıtlara göre şu etkileri kazanır: · · · · · |
Tonalpohualli Döngüsü | |
Maksimum yükseltme seviyesi 15'tir. |
Suchitl Transı | |
Xilonen Birden fazla düşmana isabet ettiğinde tetiklenmeler vurulan düşman sayısına göre hesap edilir. Görkem Lütfuna sahip tüm grup üyeleri için tetiklenme sayısı ayrı hesaplanır. |
Tlaltecuhtli Geçişi | |
Maksimum yükseltme seviyesi 15'tir. |
Ölümsüz Gece Karnavalı | |
Xilonen Gece Ruhunun Lütfu durumundayken depar attığında, zıpladığında ve Normal ya da Havadan Saldırı yaptığında Ölümsüz Gece Kutsaması kazanır. Bu durumdayken Gece Ruhunun Lütfu sınırlamalarını yok sayar, 5sn boyunca Normal ve Havadan Saldırılarının verdiği Hasar artar. Bu süre boyunca Gece Ruhunun Lütfu süre sınırının geri sayımı dondurulur. Xilonen'in Gece Ruhu puanları, Filojistonu ve Dayanıklılığı azalmaz, Gece Ruhu puanı en üst sınıra ulaştığında Gece Ruhunun Lütfu durumu da sona ermez. Ayrıca Xilonen Gece Ruhunun Lütfu durumundayken Normal ve Havadan Saldırı Hasarı, Savunmasının %300'ü kadar artar. Xilonen her 15 saniyede 1 Ölümsüz Gece Kutsaması kazanabilir. |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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318 responses to “Xilonen”
who knows why, but i think that they changed her c2 because of navia… imagining a team with those two girls would be something like “why should i pull c2 navia if with c2 i get the same and even better”
so if you want that extra rate you should pull navias’ too…
greedy bitches as always
Navia’s sig gives 22 CR, she has 5 base, she gets 36 from her C2 and with Xilonen’s old C2 she’d get 30
That’s 93 CR, have fun trying not to overcap when getting artifacts or switching to a worse weapon
what are you saying bruh
first of all, “navia’s sig” is not mandatory, so it’s not a valid starting point, because you can be f2p and or just aiming for constellation only (maybe you even have WGS)
second, crit rate rolling is not guaranteed
third, in that case, you can still switch to artifacts which have higher crit dmg + atk
You would overcap in 3 crit rate substats. That’s less than 1 per artifact, so double crit artifacts are now worthless.
If you decided to use serpent spine you get 1 crit sub, if you use a claymore with 33% crit you don’t even get crit rate subs anymore
Geo DMG% is just a much easier stat, it doesn’t force anyone to rebuild and it doesn’t fuck over people who pulled both C2s
meh, i think i got your point bro but to my farming experience it’s 100% better rate
you would “overcap” it only and ONLY if you have good artifacts, otherwise it’s not a thing
this stuff would make navia’s build stupidly easy, and actually it would be better for hoyo’s pockets
it’s something like: we make artifacts farming a huge dogshit, but hey let’s get this slice of crit rate for free!
create problems and sell solutions
(anyway, even without mentioning navia, 30% rate is much better overall because there are other geo units. I guess the average player’s build is arond 60-70% rate, assuming he passed weeks/months in a domain… and that would be awesome for itto. I could personally swithc crit rate hat for crit damage. Or Zhonlgly. Or Chiori. No way bro… 30% rate for every geo, and for free, is a huge QoL)
V4 changes
C2:
• Geo: DMG +50%
• Pyro: ATK +45%
• Hydro: HP +45%
• Cryo: CRIT DMG +60%
• Electro: Restore 25 Energy, decrease Elemental Burst CD by 6s
C6:
When Xilonen is in the Nightsoul’s Blessing state, when she sprints, leaps, or uses Normal or
Plunging Attacks, she will gain Imperishable Night’s Blessing, ignoring the limitations of her
Nightsoul’s Blessing state and increasing the DMG dealt by her Normal and Plunging Attacks for
5s. During this time:
• Her Nightsoul’s Blessing time limit countdown will be paused. Xilonen’s Nightsoul points,
Phlogiston, and Stamina will not decrease, and when her Nightsoul points reach the maximum, her
Nightsoul’s Blessing state will not end either.
• Xilonen deals 300% of her DEF as increased Normal and Plunging Attack DMG while in the
Nightsoul’s Blessing state.
• Every 1.5s, heals HP equal to 120% of Xilonen’s DEF for all nearby party members.
She can gain 1 Imperishable Night’s Blessing once every 15s
I have a question about her C6 heals for team wide. she has to be in nightsoul state to continuously heal? really worried she might take too much on field time for the team wide heals.
well, you can just use her burst to heal other character if she had 2 samples
The c2 bait is immense but that c1 still feels so nothing
Her C2 is now officially the most broken constellation in the game.
Not officially bro. She is not released yet. This is beta kit, which can be changes on her release.
I mean, until she is officially released, don’t put too much expectation based on beta kit, just to avoid disappoinment and misleading impression of her.
But one thing that I am sure. She is hot and that is permanent.
You don’t have to keep me informed on what you learned yesterday. I’m here for a lot longer than you are.
How often does a beta’s V4 get changed before release? I haven’t been watching Genshin beta changes long, but I would expect that with each iteration the character moves toward their final state, and there are usually only 4 rounds of beta changes, right?
There are actually five rounds of beta changes, and they update the beta every week. V3 is where the biggest changes happen.
I dont see her C2 as broken, more like bait for low spenders
why every one say c2 is nerf for geo ?? isn’t it say dmg dealt 40% ??? so if Character doing 10k dmg become 14k ?? i am lost ???
Yes you are lost
In most places when you see the term “DMG”, they all stack additively. This can be elemental DMG, NA DMG, Charged atk DMG and so on. 1 exception is Crit DMG, that is counted separately.
Assume your xilonen already has 200% DMG from character buffs, artifact, weapon sets etc combined. Her c2 will raise it to 240%, which is actually 25% increase in dmg. So your dmg will go to 12.5k, not 14k. 200% is arbitrary, it can be higher for some characters, lower for others. The higher it is, the lower the dmg increase from c2. The lower your total DMG% from other sources is, the higher dmg increase from c2.
C2 is good for Geo, even more now the geo sample stays active off field at C2.
People talk about nerf because V1 C2 Xilonen had +30% Crit Rate for geo chars and got changed to +40% dmg bonus. +40% dmg bonus is less amazing but still very good.
Just note that this 40% dmg bonus add to the other sources you have (geo cup, geo res, external buffs like 2p Obsidienne, 4p Natlan support set or Furina’s buff), so it’s not a straight +40% DPS. but still a nice increase to have.
i also see this as a QoL update and not a nerf. Sure 30% crit rate would be a bit better than straight dmg% but you would also need to eventualy rebuild your characters for her because you might end up with more than 100% crit rate on your already well build characters. With the straight dmg bonus you can just keep all your builds
it’s the same wording as mona, furina and serpent spine damage bonuses for example. They all stack together with other damage bonus multipliers. Mona’s omen does not straight up increase your damage by 60% and you can check it with any of those characters.
to me still remains a retard move
and we just have one fact, not just an opinion (mine), to proof rate is better than dmg: artifact shit rng.
Do you even know the value to get an extra 30% rate?
actually a Xilonen’s buff, no one wants crit rate as a support buff, you want crit in your BUILD. A support should increase your DMG%, not stability (you must work in artifacts if you want better stability). Look kazuha/furina/bennet/nahida/sucrose/etc they increase your DMG scaling instead of a CHANCE to increase your dmg…. that’s why they are OP. Xilonen seems broken, kazuha with heal, prob his replacement after years.
cuz it used to be +30% crit rate i guess ?
The probable reason they changed the geo C2 bonus to dmg% is that you can easily cap on crit rate these days but you cannot cap on dmg%. Bad builds value crit rate more to get a good CR/CD ratio, but good builds don’t really need it anymore.
Specifically, I think it is because of Navia. Someone willing to C2 Xilonen for Navia likely has C2 Navia and her signature weapon. And that makes it very easy to overcap. Navia also being why it is DMG rather than def (thankfully).
Despite not having any synergy with Itto in the idealized Itto mono-geo team, Xilonen would be a super strong contender for best geo teammate for Itto in a double geo team.
For one, transitioning Itto from the premium, one-tone mono-geo teams to a more flexible team setting not restricted or limited to premium teammate options like the repeat Zhongli + Chiori or be indefinitely glued to Gorou. What would be lost from the absence of Gorou’s DEF and Geo damage buff plus those particles generated within the base kit to the 60% crit damage at C6 can be made up for with supports and other teammates from other elements that not only would buff Itto, but provide their own non-negligible damage. One of those is Yelan, who would also wield a Fav bow like Gorou would typically carry, but also provides the ramp-up damage bonus and coordinated attacks that Itto will trigger when regaining Superlative Super Strength stacks. That leads to the next reason.
The pivotal teammate for an Itto double geo team that can compete and even has an edge against his mono-geo teams is Furina. As we know, Xilonen will only trigger healing on active character in a team composed of two PHEC elements. Xilonen without her C2, within a mono-geo team, also can’t shred geo resistance from off field. So the two important feats for XIlonen as a support needs her in a double PHEC team, which you’d throw Itto in. Furina in an Itto team is a pretty major QoL upgrade. Not only will Furina provide respectable damage off field and give up to 75% damage bonus, which also affects geo characters who didn’t have Kazuha of their own (although moot point with the new Scroll set), but Furina also enables Itto to move on from the outdated Husk of Opulent Dreams set in a resin-inefficient domain to the more modern and strong Marechaussee Hunter set. So, while missing out on 60CV in Crit DMG from Gorou’s C6, Itto gains 72CV from the 36 crit rate from Marechaussee Hunter. The abundance of DMG bonuses from Furina, geo resonance, the Scroll set, Marechaussee 2pc, and even Yelan as flex 4th slot encourages a goblet with DEF% main stat. An ER sands also wouldn’t sacrifice too much either, especially as energy becomes a more potent problem for Itto with only one other geo teammate.
And the last point is that Xilonen is more obtainable than C6 Gorou, especially when 4* characters aren’t guaranteed and people generally aren’t looking highly into Itto constellations unless they are hardcore Itto mains. Xilonen will also have Scroll of the Hero being far better on her than Exile on Gorou, which is quite a niche 4* set really only applicable to Gorou builds.
And there you have it- while Xilonen helps very little for Itto in mono-geo, she opens up avenues for Itto to join double geo teams like Noelle wet rock, Navia hot rock, or a plethora of other team combinations. It opens up room for Furina to fit comfortably into Itto teams and give him a new set to rock with. The renewed Itto team will also save Gorou for a Noelle on other half of abyss (rare case though) or save Zhongli for the team on other half, even a Zhongli – Chiori core. If you wanna rock an updated Itto mono geo team, there is always Kachina who can rock the Scroll set, even when its a downgrade to the other mono geo options, leaving those other options for teams on other half of abyss.
Perhaps, Xilonen is the very key to get Itto out of the prison of mono-geo and out of the grasps of Itto’s 3-geo buff dependency.
Okay but why you talking like genshin npc
I’m reading this and she seems like a character from this game called warframe. The character’s name was octavia and she was busted. She did everything and allowed for essentially every kind of buff. This reads like that.
Is her C1 relevant at all? other than Xilolen DPS?
With the “nerf” on the GEO buff of her C2 + updated on the weapon banner that makes it easier to reach the pity + buff on her weapon, i guess it`s better to just go for C0R1. You will get basically the same effect of her C2 but with less primos spent
her c2 geo i think someone say is buff not nerf it’s like mona ult buff
Got a source for that?
it’s the same wording as mona, furina and serpent spine damage bonuses for example. They all stack together with other damage bonus multipliers. Mona’s omen does not straight up increase your damage by 60% and you can check it with any of those characters.
that hero set is too strong to not be so conditional
and hoyoscam never fails to manipulate people to pull new charas
did you read that? “when a party MEMBER triggers” etc.
not the wielder
hence: if you use xilonen with different teams, she doesn’t get energy
which is ok but what I mean is that to have the full bonus you need both the wielder and team members to be from natlan
Doesn’t she trigger the 2p by herself ? She is a party member after all.
Yes, she would trigger the 2-Piece bonus by herself – even solo.
To test in game, equip Kachina with 2-Piece Hero set, solo party. Deal Elemental DMG to opponent and trigger Nightsoul Burst.
Elemental Energy increases without any particles generated from mobs.
Indeed, it does not say “OTHER party member” or “a party member besides Xilonen/wielder”.
Scroll of the Hero of Cinder City:
“2-Piece Bonus
When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.”
The tutorial for “Nightsoul Burst”
“When your party contains a character from Natlan, when a character deals Elemental DMG to an opponent, a Nightsoul Burst will be triggered. The more characters from Natlan you have in your party, the shorter the CD before another Nightsoul Burst may be triggered: When you have 1/2/3 or more characters from Natlan in your party, the CD between Nightsoul Bursts will be 18/12/9s respectively.”
TLDR; You only need one Natlan character in party (eg Xilonen) to trigger the 2-Piece Bonus regardless of who is holding the Hero set.
If you have ANY character from Natlan in your party (Xilonen), any character in your party can trigger Nightsoul Burst if they can deal Elemental DMG to an opponent (triggering 2-Piece Bonus on the Hero set for Xilonen). Nightsoul Burst is not exclusive to being triggered by Natlan characters; it ONLY requires having at least 1 character from Natlan in your party. Unless your party only deals physical damage outside of the Hero set wielder, you will get Nightsoul Burst procs and 2-Piece Hero set procs.
Having multiple characters from Natlan simply reduces the CD between Nightsoul Bursts so you could get extra procs of the 2-Piece Bonus each rotation depending on rotation length and number of Natlan characters.
I believe every party member can trigger it as long as there is a natlan unit in team
Yeah, manipulating people into pulling new characters is how live service gachas work. You’re also wrong and stupid.
my question is simple.
what happens if you use GEO MC, Kachina, and Xiloen bursts at the same time? xiloen plunge?
does everything resonates like crazy?
if so then we can also play her like freeze teams, fill everyone with ER, and spam ults non stop.
what?
Riiiiight somehow I thought Geo construct resonance was a default geo thing.
its a secondary ability of Zhong Li Pillar.
just another abandoned geo ability I guess
ngl I would love to have a new geo with same skill but buffed damage, will make zhongli c1 actually worthwhile