
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 967 | 27.93 | 62.76 | 5.0% | 50.0% | 0% | ||
20 | 2508 | 72.45 | 162.8 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3336 | 96.4 | 216.62 | 5.0% | 50.0% | 0% | ||
40 | 4992 | 144.24 | 324.13 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5581 | 161.25 | 362.36 | 5.0% | 50.0% | 9.6% | ||
50 | 6421 | 185.53 | 416.9 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7206 | 208.21 | 467.89 | 5.0% | 50.0% | 19.2% | ||
60 | 8055 | 232.73 | 522.99 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8644 | 249.75 | 561.23 | 5.0% | 50.0% | 19.2% | ||
70 | 9501 | 274.49 | 616.83 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10089 | 291.51 | 655.07 | 5.0% | 50.0% | 28.8% | ||
80 | 10956 | 316.53 | 711.3 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11544 | 333.55 | 749.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12417 | 358.77 | 806.21 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 极恶技·断 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
进行至多五段的连续攻击。 消耗一定体力,掷出回旋的晶枪,对前方的敌人造成伤害。 从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 极恶技·闪 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
仿拟极恶骑的战斗风格,依据点按、长按,以不同的方式产生效果。 丝柯克获得45点{LINK#N11130005} 丝柯克获得45点蛇之狡谋,并将持续快速移动,在该状态下提高丝柯克的抗打断能力。 期间,丝柯克可以控制快速移动的方向,并能通过再次施放技能,提前结束快速移动状态。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 极恶技·灭 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
丝柯克的元素爆发不依靠元素能量,而是依靠{LINK#N11130005} 当丝柯克拥有至少50点蛇之狡谋时,丝柯克可以消耗所有蛇之狡谋,施放元素爆发,撕裂前方的空间并进行高速的连续斩击,造成 丝柯克处于{LINK#N11130006} 无需消耗蛇之狡谋即可施放的特殊元素爆发。 施放后,丝柯克将获得凋尽效果,效果持续至七相一闪模式结束;解锁固有天赋{LINK#N11130007} 凋尽效果持续期间,每0.1秒,丝柯克的普通攻击命中敌人后,将使本次普通攻击造成的伤害提高;若施放 该效果将在触发次数达到10次数时解除。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 诸武相授 |
队伍中所有角色的元素类型均为 |
![]() | 理外之理 |
队伍中附近的角色对敌人触发冻结、超导、冰元素扩散或冰元素结晶反应时,将在敌人附近创造一枚虚境裂隙。该效果每2.5秒至多触发一次,场上至多存在3枚丝柯克自己创造的虚境裂隙。 丝柯克可以通过以下方式,汲取附近一定范围内的虚境裂隙: ·在{LINK#N11130006} ·施放七相一闪模式下的特殊元素爆发 ·长按施放元素战技 每汲取一枚虚境裂隙,丝柯克将获得8点{LINK#N11130005} |
![]() | 万流归寂 |
队伍中附近的元素类型为 每层死河渡断效果会使丝柯克在{LINK#N11130006} |
Constellations
![]() | 湮远 |
固有天赋{LINK#N11130007} 需要解锁固有天赋{LINK#N11130007} |
![]() | 坠渊 |
施放元素战技 元素爆发 此外,丝柯克处于{LINK#N11130006} |
![]() | 罪缘 |
元素爆发 至多提升至15级。 |
![]() | 流断 |
固有天赋{LINK#N11130008} 需要解锁固有天赋{LINK#N11130008} |
![]() | 结愿 |
元素战技 至多提升至15级 |
![]() | 至源 |
丝柯克每通过固有天赋{LINK#N11130007} 需要解锁固有天赋「理外之理」。 ·施放元素爆发 ·丝柯克在{LINK#N11130006} ·丝柯克在{LINK#N11130006} |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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62 responses to “丝柯克”
Too floaty.
Charged attack has no correlation with rifts even though they’re supposed to work together, just a shitty projectile that magically collects them.
Boring NA spam.
And yet npc’s will still be obsessed with her. She’ll join Neuvi, Arlecchino and Furina who all have the most *intelligent* fanbases.
with her r1, Furina, Escoffier and Yelan, will the attack goblet be better than cryo one ?
i can’t believe they made her cryo and not a new element to revitalize the game, on top of restricting her to freeze too (useless reaction these days), i swear this company is allergic to making good choices.
i can’t believe they made her cryo and not a new element to revitalize this dead game, on top of restricting her to freeze too (useless element these days), i swear this company is allergic to making good choices.
honestly… meh? I was expecting the character with more interesting concept, but I got almost zero team flexibility, basic NA spam as a gameplay, etc. I was expecting something like freeze or shatter buff, imagine a character, who makes freeze do damage or some utility instead of something like “you get the biggest def shred and damage in the game! but only in freeze comp BTW”. Smells like shi… I mean hsr balance team.
She’s also very expensive in terms of build, Escoffier is her by far the best teammate who syncs with her perfectly, and you can possibly go Shenhe or hydro sustain in third slot and XQ or Yelan on the fourth one. She’ll obviously be op with Escoffier, most likely strong even without her, but this unit is just boring, I think I’ll just go some other dps this time.
Teammates tier list:
SS+: Escoffier (heal, res spred, god of ice, offield dd, wife)
SS: Furina (75% damage buff to a team with 3-4 damagedealers)
S: Shenhe (may be higher if have no Escoffier and cryo spread needed), Yelan (offield damage brr), Mona (since Skirk needs some ATK buffs, Epos and Noblesse are really good)
A: Ayaka (quick burst brr), Dahlia (25% attack speed brr, Noblesse user and Skirks f2p weapon needs some shield), Xingqiu (not uselees, hydro res pred), Rosaria (+15% crit rate to whole team of DPS), Charlotte (if played without Escoffier, a good heal+Epos+Noblesse)
B: Chongyun (E2 may be fun)
If you have 2-3 S or higher characters, then she is great and can make your acc stronger. If not, then better dont even try to pull her, you will not be able to see her potential.
Perfect team: Skirk – Furina – Escoffier – Something
the dude who’s recording these videos is EXPLODING
FOAMING AT THE MOUTH (from excitement)😂
man I hope he gets Skirk in first ten pull
I was wondering, is it better to use ayaka as sub dps rather than shenhe on skirk+escoffier+furina team? Since ayaka dmg is mostly from her burst and skill, you can do a rotation with ayaka burst then skirk onfield. And maybe use Noblesse ayaka to buff ATK% on the whole team which she also increase her own burst damage. Shenhe provide 15% NA+CA dmg + 15% cryo bonus + quill dmg + 15% res shred (escoffier res shred is 55% so 15% from shenhe only have half value on most enemy)
Thought about it, for I myself have an Ayaka C2 that I have nowhere to use. So I calculated a bit…
Alas, Mona would be better in this role, as she would also wear Epos and give dmg buff, which would end up doing more damage than Ayaka’s ult.
Don’t think so, quill dmg is a lot and all the cryo members of the team benefits from it. Also Skirk’s passive increasing elemental skills by 1 is more significant in Shenhe than Ayaka, quill dmg comes from elemental skill. If you dont have Shenhe Rosaria could be better than Ayaka, to cap crit rate and buffing atk% with noblesse.
So if i read this right, you tap her Elemental Skill do a Charge Attack, Burst and then you spam Normal Attacks.
But if you equip the Finale of deep galleries Artifact, then you need to do and NA first to not activate the Burst buff of the artifact
Even then you can only have 1 rift as you need to do Cryo Reaction, so you can only have 53 Serpent Stack. So 3 points over 50, that will be a 89,79% attack buff. It’s not low but it does feel wasteful not being able to activate it completely in the first rotation