玛薇卡

玛薇卡
玛薇卡Name玛薇卡
Title???
Occupation???
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Claymore
ElementElement Pyro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)不败阳焰座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Vision (Discovered)
Constellation (Discovered)不败阳焰座
Description测试角色
Character Ascension Materials
燃愿玛瑙碎屑
燃愿玛瑙断片
燃愿玛瑙块
燃愿玛瑙
秘刻金纹的源核
枯叶紫英
卫从的木哨
战士的铁哨
龙冠武士的金哨
Skill Ascension Materials
「角逐」的教导
「角逐」的指引
「角逐」的哲学
???
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
197727.9361.625.0%50.0%0%
20253572.45159.855.0%50.0%0%
燃愿玛瑙碎屑1
枯叶紫英3
卫从的木哨3
摩拉20000
燃愿玛瑙碎屑1
枯叶紫英3
卫从的木哨3
摩拉20000
20+337396.4212.695.0%50.0%0%
405046144.24318.265.0%50.0%0%
燃愿玛瑙断片3
秘刻金纹的源核2
枯叶紫英10
卫从的木哨15
摩拉40000
燃愿玛瑙碎屑1
枯叶紫英13
卫从的木哨18
摩拉60000
燃愿玛瑙断片3
秘刻金纹的源核2
40+5642161.25355.85.0%50.0%9.6%
506491185.53409.355.0%50.0%9.6%
燃愿玛瑙断片6
秘刻金纹的源核4
枯叶紫英20
战士的铁哨12
摩拉60000
燃愿玛瑙碎屑1
枯叶紫英33
卫从的木哨18
摩拉120K
燃愿玛瑙断片9
秘刻金纹的源核6
战士的铁哨12
50+7285208.21459.415.0%50.0%19.2%
608143232.73513.525.0%50.0%19.2%
燃愿玛瑙块3
秘刻金纹的源核8
枯叶紫英30
战士的铁哨18
摩拉80000
燃愿玛瑙碎屑1
枯叶紫英63
卫从的木哨18
摩拉200K
燃愿玛瑙断片9
秘刻金纹的源核14
战士的铁哨30
燃愿玛瑙块3
60+8738249.75551.065.0%50.0%19.2%
709604274.49605.665.0%50.0%19.2%
燃愿玛瑙块6
秘刻金纹的源核12
枯叶紫英45
龙冠武士的金哨12
摩拉100K
燃愿玛瑙碎屑1
枯叶紫英108
卫从的木哨18
摩拉300K
燃愿玛瑙断片9
秘刻金纹的源核26
战士的铁哨30
燃愿玛瑙块9
龙冠武士的金哨12
70+10199291.51643.25.0%50.0%28.8%
8011074316.53698.425.0%50.0%28.8%
燃愿玛瑙6
秘刻金纹的源核20
枯叶紫英60
龙冠武士的金哨24
摩拉120K
燃愿玛瑙碎屑1
枯叶紫英168
卫从的木哨18
摩拉420K
燃愿玛瑙断片9
秘刻金纹的源核46
战士的铁哨30
燃愿玛瑙块9
龙冠武士的金哨36
燃愿玛瑙6
80+11670333.55735.965.0%50.0%38.4%
9012552358.77791.615.0%50.0%38.4%

Skills

Active Skils

普通攻击·以火织命普通攻击·以火织命
普通攻击
进行至多四段的连续挥砍。

重击
消耗一定体力,向前方进行一次格外有力的烈曜斩。

下落攻击
从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害80.04%86.55%93.06%102.37%108.88%116.33%126.57%136.8%147.04%158.21%169.38%180.54%191.71%202.88%214.05%
二段伤害36.48%*239.45%*242.42%*246.66%*249.63%*253.02%*257.69%*262.36%*267.02%*272.11%*277.2%*282.29%*287.38%*292.47%*297.56%*2
三段伤害33.22%*335.93%*338.63%*342.49%*345.2%*348.29%*352.54%*356.79%*361.04%*365.67%*370.31%*374.95%*379.58%*384.22%*388.85%*3
四段伤害116.19%125.65%135.11%148.62%158.08%168.89%183.75%198.61%213.47%229.68%245.9%262.11%278.32%294.54%310.75%
重击终结伤害193.84%209.62%225.4%247.94%263.72%281.75%306.54%331.34%356.13%383.18%410.23%437.28%464.32%491.37%518.42%
重击体力消耗50点50点50点50点50点50点50点50点50点50点50点50点50点50点50点
下坠期间伤害74.59%80.66%86.73%95.4%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
低空/高空坠地冲击伤害149.14% / 186.29%161.28% / 201.45%173.42% / 216.62%190.77% / 238.28%202.91% / 253.44%216.78% / 270.77%235.86% / 294.6%254.93% / 318.42%274.01% / 342.25%294.82% / 368.25%315.63% / 394.24%336.44% / 420.23%357.25% / 446.23%378.06% / 472.22%398.87% / 498.21%
称名之刻称名之刻
依凭「争斗」的权柄,召唤人神传承的「诸火武装」,造成具有夜魂性质的火元素伤害。
施放后,玛薇卡将恢复夜魂值至上限,并进入夜魂加持状态。

诸火武装
依据点按、长按,以不同的形态解放诸火武装。

点按
「神名解放」:诸火武装将以焚曜之环的形态显现。焚曜之环将跟随当前场上角色,并间歇性攻击周围的敌人,造成具有夜魂性质的火元素伤害。

长按
「古名解放」:诸火武装将以驰轮车的形态显现。在这种状态下,玛薇卡能驾驶驰轮车高速移动,或是打开驰轮车的后备隐藏推进模块,短暂通过各种地形,以及在空中短暂滑翔。同时,玛薇卡的普通攻击、重击与下落攻击将转为无法被附魔覆盖的具有夜魂性质的火元素伤害;进行冲刺时,也会对路径上的敌人造成具有夜魂性质的火元素伤害。

处于夜魂加持状态下时,点按元素战技可以切换诸火武装的形态;诸火武装将在玛薇卡的夜魂加持结束时消失。

夜魂加持·玛薇卡
依据诸火武装的形态,持续消耗夜魂值。夜魂值耗尽时,玛薇卡的夜魂加持将会结束。

如果你告诉玛薇卡,驰轮车类似的东西在别的世界需要上标识作用的牌照,她也会很开心:
「我这可是唯一一台,靓号不是随我选了吗?」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
启动伤害74.4%79.98%85.56%93%98.58%104.16%111.6%119.04%126.48%133.92%141.36%148.8%158.1%167.4%176.7%
脱手武器间隔伤害128%137.6%147.2%160%169.6%179.2%192%204.8%217.6%230.4%243.2%256%272%288%304%
脱手武器触发间隔2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒
摩托普攻一段伤害57.26%61.93%66.59%73.25%77.91%83.23%90.56%97.88%105.21%113.2%121.19%129.18%137.17%145.16%153.15%
摩托普攻二段伤害59.13%63.95%68.76%75.63%80.45%85.95%93.51%101.08%108.64%116.89%125.14%133.39%141.64%149.89%158.15%
摩托普攻三段伤害69.99%75.68%81.38%89.52%95.21%101.73%110.68%119.63%128.58%138.35%148.11%157.88%167.64%177.41%187.17%
摩托普攻四段伤害69.7%75.38%81.05%89.16%94.83%101.32%110.23%119.15%128.06%137.79%147.51%157.24%166.97%176.69%186.42%
摩托普攻五段伤害91%98.41%105.82%116.4%123.81%132.27%143.91%155.55%167.19%179.89%192.59%205.29%217.99%230.68%243.38%
摩托冲刺伤害80.84%87.42%94%103.4%109.98%117.5%127.84%138.18%148.52%159.8%171.08%182.36%193.64%204.92%216.2%
摩托重击循环伤害110.08%119.04%128%140.8%149.76%160%174.08%188.16%202.24%217.6%232.96%248.32%263.68%279.04%294.4%
摩托重击终结伤害151.36%163.68%176%193.6%205.92%220%239.36%258.72%278.08%299.2%320.32%341.44%362.56%383.68%404.8%
摩托下落坠击伤害159.96%172.98%186%204.6%217.62%232.5%252.96%273.42%293.88%316.2%338.52%360.84%383.16%405.48%427.8%
夜魂槽值80点80点80点80点80点80点80点80点80点80点80点80点80点80点80点
冷却时间15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
燔天之时燔天之时
让众人的心声,直抵高天的神座。
玛薇卡的元素爆发不依靠元素能量,而是依靠「战意」。

战意
当玛薇卡拥有至少50%战意时,玛薇卡可以消耗所有战意,施放元素爆发。
玛薇卡可以通过以下方式获取战意:
·处于战斗状态下时,队伍中的附近的角色消耗的夜魂值将会转化为玛薇卡的战意;
·队伍中附近的角色的普通攻击命中敌人时,玛薇卡将获得1.5点战意,该效果每0.1秒至多触发一次。

施放后,玛薇卡获得10点夜魂值,进入夜魂加持状态,驾驶驰轮车腾跃至空中,并向地面上的敌人进行一次强力的坠日斩,造成具有夜魂性质的火元素范围伤害,并进入「死生之炉」状态。

死生之炉
持续期间,玛薇卡的各种行为将不再消耗夜魂值,并提高玛薇卡的抗打断能力。同时,依据施放时的战意,提升坠日斩、「古名解放」时的普通攻击与重击造成的伤害。
死生之炉状态将在玛薇卡退场时解除。

「——但这次,我想亲手打碎这样的宿命。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
爆发伤害444.8%478.16%511.52%556%589.36%622.72%667.2%711.68%756.16%800.64%845.12%889.6%945.2%1000.8%1056.4%
斗神模式持续时间7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒
爆发伤害加成每点斗神能量 / 1.6%攻击力每点斗神能量 / 1.72%攻击力每点斗神能量 / 1.84%攻击力每点斗神能量 / 2%攻击力每点斗神能量 / 2.12%攻击力每点斗神能量 / 2.24%攻击力每点斗神能量 / 2.4%攻击力每点斗神能量 / 2.56%攻击力每点斗神能量 / 2.72%攻击力每点斗神能量 / 2.88%攻击力每点斗神能量 / 3.04%攻击力每点斗神能量 / 3.2%攻击力每点斗神能量 / 3.4%攻击力每点斗神能量 / 3.6%攻击力每点斗神能量 / 3.8%攻击力
摩托普攻加成值每点斗神能量 / 0.4%攻击力每点斗神能量 / 0.43%攻击力每点斗神能量 / 0.46%攻击力每点斗神能量 / 0.5%攻击力每点斗神能量 / 0.53%攻击力每点斗神能量 / 0.56%攻击力每点斗神能量 / 0.6%攻击力每点斗神能量 / 0.64%攻击力每点斗神能量 / 0.68%攻击力每点斗神能量 / 0.72%攻击力每点斗神能量 / 0.76%攻击力每点斗神能量 / 0.8%攻击力每点斗神能量 / 0.85%攻击力每点斗神能量 / 0.9%攻击力每点斗神能量 / 0.95%攻击力
摩托重击加成值每点斗神能量 / 0.8%攻击力每点斗神能量 / 0.86%攻击力每点斗神能量 / 0.92%攻击力每点斗神能量 / 1%攻击力每点斗神能量 / 1.06%攻击力每点斗神能量 / 1.12%攻击力每点斗神能量 / 1.2%攻击力每点斗神能量 / 1.28%攻击力每点斗神能量 / 1.36%攻击力每点斗神能量 / 1.44%攻击力每点斗神能量 / 1.52%攻击力每点斗神能量 / 1.6%攻击力每点斗神能量 / 1.7%攻击力每点斗神能量 / 1.8%攻击力每点斗神能量 / 1.9%攻击力
普攻斗神能量增加值1.51.51.51.51.51.51.51.51.51.51.51.51.51.51.5
冷却时间18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
斗神能量200200200200200200200200200200200200200200200

Passive Skills

生活天赋生活天赋
队伍触发夜魂传递的冷却时间减少20%。
夜域赐礼·耗竭模式夜域赐礼·耗竭模式
在夜魂值耗竭后,玛薇卡将会转而消耗燃素来维持诸火武装·驰轮车。
在纳塔存在燃素机制的区域时,能够进行夜魂传递·玛薇卡。当前场上角色处于冲刺、攀爬、游泳或是特定天赋赋予的移动状态下,或是位于一定高度的空中时,切换玛薇卡登场时触发:玛薇卡将进入夜魂加持状态,并获得相当于玛薇卡夜魂值上限50%的夜魂值。自己的队伍每10秒可以触发一次夜魂传递。
炎花献礼炎花献礼
队伍中的附近的角色触发「夜魂迸发」时,玛薇卡的攻击力提升35%,持续10秒。
「基扬戈兹」「基扬戈兹」
施放元素爆发燔天之时后,依据施放时的战意,每点战意都将使当前场上角色造成的伤害提升0.25%,通过这种方式至多使当前场上角色造成的伤害提升50%,该效果持续20秒,并会在持续时间内逐渐降低为0。

Constellations

夜主的授记夜主的授记
玛薇卡的夜魂值上限提升为120点,且战意的获取效率提升25%。
此外,获取战意后,玛薇卡的攻击力提升40%,持续8秒。
灰烬的代价灰烬的代价
处于夜魂加持状态下时,玛薇卡的基础攻击力提升300点,并根据诸火武装的形态,获得对应效果:
·焚曜之环:附近的敌人的防御力降低20%;
·驰轮车:基于玛薇卡的攻击力,提升玛薇卡的普通攻击与重击造成的伤害:每点攻击力都将使玛薇卡的普通攻击造成的伤害提升1点,重击造成的伤害提升1.5点。
燃烧的太阳燃烧的太阳
元素爆发燔天之时的技能等级提高3级。
至多提升至15级。
「领袖」的觉悟「领袖」的觉悟
固有天赋「基扬戈兹」的效果获得提升:
施放元素爆发燔天之时后的伤害提升效果不再随时间降低。
需要解锁固有天赋「基扬戈兹」。
真实的含义真实的含义
元素战技称名之刻的技能等级提高3级。
至多提升至15级。
「人之名」解放「人之名」解放
元素战技称名之刻中的诸火武装获得完全强化:
·焚曜之环:焚曜之环的攻击命中敌人时,将会有一辆驰轮车撞向被命中的敌人,造成200%攻击力的具有夜魂性质的火元素范围伤害;
·驰轮车:玛薇卡驾驶驰轮车时,焚曜之环也会持续跟随玛薇卡,每3秒对周围的敌人造成一次400%攻击力的具有夜魂性质的火元素范围伤害,且玛薇卡通过各种地形的能力也会进一步提升。

此外,玛薇卡驾驶驰轮车且不处于战斗状态下时,当玛薇卡的夜魂值降低至5点时,将获得80点夜魂值,该效果每15秒至多触发一次。

Skill Ascension

Sounds

Quotes

Audio Language:
TitleVoiceOver
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???
???

Stories

TitleText
??????
??????
??????
??????
??????
??????
??????
??????

139 responses to “玛薇卡”

  1. The night soul mechanic to charge her burst is one of the worst game design that I saw, imagine if someone skipping everything for her and can fully use her at C0, meanwhile Arlechinno, another Pyro DPS released this year has a lot of combinations to play, hope they decrease the number of night soul points.

    I’m still pulling for her but my only Natlan characters are only Kachina and Chasca because I’m not interested on the last ones except Xilonen but I missed her banner due personal problems.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. arlecchino powercreep lol
    at c0 to c6

    -Burst does almost the same dmg, if not, stronger (saw a c0 with a c0 team doing 1.2m initial burst hit) at c6, she does 390k raw pyro dmg initial burst hit while arlecchino c6 does around 170k-280k raw pyro (depends on BoL but mine does about 280k full BoL)/

    -pyro infusion dmg on par with c6 arlecchino, and the dmg number is consistent unlike arlecchino BoL dmg lowers every hit .

    -NO trade-offs can be healed while in combat.

    -cooler ananimations (debatable),but for me I don’t like the motor bike it’s too futuristic. I mean chasca’s revolver is ok, not too futuristic, mf just infused anemo to a giant revolver in order to make it fly, makes sense with her element.

    -does pyro off field

    -has some supporting passive

    -exploration skill

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  3. The animations are a HUGE disappointment for me. I thought at least the archon of Natlan would be impressive but looks like not. I already dislike the motorcycle but it would have been palatable if it was just for exploration. The god of war using a motorcycle for her combat is so underwhelming.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • I think they got the whole biker/motorcycle thing from the start. Look at her design. But yeah, I wish her kit was more like the one shown in her fight with Capitano. The god of war having a biker motif needs to grow on me, but the flying bike and riding on water thing is pretty cool.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • i mean she literally looks like a biker to begin with so it makes sense why they would animate her fighting using a bike, im sure that devil may cry fans would love it, as for me it wouldve been cool if her bike tranforms into something else(like a bladed fan jetpack that looks like boogie pack from generator rex) when shes flying

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  4. I get some people are disappointed with her animations/playstyle, but how is she not power creeping Xianling? Her skill procs aren’t glued to the character making her better for ranged/squishy carries, she does more damage due to not needing 300% ER for good uptime, she has a nuke to add extra damage each rotation, and she can actually buff the on field character with her A4 and Cinder City set. The only way she is inferior to XL is raw pyro application, but most teams don’t even need that much and Mavuika provides enough pyro. Unless I’m missing something here, as of right now she looks like a massive XL upgrade to me.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  5. I’m sure she’ll be amazing, but i’m disappointed with her as another pyro main dps.
    And she always needs Xilonen as well to gain the nightsoul points for her burst.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Hoyo just locked-in the roles with the elemnts as your pattern recognition can see. The pyro to be the msot DPS-ish the hydro to be the sub DPSish etc. At first i thought the will do flex and make more archetypes for every element, and playing since 1.0… Around 2.0 you start to realise they quite enjoying the limits and borders, to not turn the horseshoe shaped balance of the agame into a 3D sphere, to make a concious gap for build restriction. Is why we may NEVER have a Hydro claymore DPS user, and jsut an iffy 4* sup with a little heal or a shield, cus that role is rented out to Pyro elment.

      Itiswhatitis, its not bad, but somehow i want the game to not put a limit on my teams.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  6. so she has same problem like furina back then. she only works well if her team consist of fellow natlan character. and guess what? even her cons not translated yet, i bet her c2 make her easier to obtain fighting spirit. so it either you get her c2 or pull many natlan character to use her comfortably.
    hoyo looks became more generous after 5.0, but in reality it become more predatory!

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  7. she moves like a Pyro version of Eula, and her kit feels like a little bit of multiple other characters; kinda Raiden-ish, kinda Bennet-ish. Regardless if she’s OP or a dumpster fire, I’m going for her C2R1.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton