玛薇卡

玛薇卡
玛薇卡Name玛薇卡
Title焚夜以炎
Occupation维茨特兰
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Claymore
ElementElement Pyro
Day of Birth28
Month of Birth8
Vision (Introduced)
Constellation (Introduced)不败阳焰座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Vision (Discovered)
Constellation (Discovered)不败阳焰座
Description测试角色
Character Ascension Materials
燃愿玛瑙碎屑
燃愿玛瑙断片
燃愿玛瑙块
燃愿玛瑙
秘刻金纹的源核
枯叶紫英
卫从的木哨
战士的铁哨
龙冠武士的金哨
Skill Ascension Materials
「角逐」的教导
「角逐」的指引
「角逐」的哲学
???
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
197727.9361.625.0%50.0%0%
20253572.45159.855.0%50.0%0%
燃愿玛瑙碎屑1
枯叶紫英3
卫从的木哨3
摩拉20000
燃愿玛瑙碎屑1
枯叶紫英3
卫从的木哨3
摩拉20000
20+337396.4212.695.0%50.0%0%
405046144.24318.265.0%50.0%0%
燃愿玛瑙断片3
秘刻金纹的源核2
枯叶紫英10
卫从的木哨15
摩拉40000
燃愿玛瑙碎屑1
枯叶紫英13
卫从的木哨18
摩拉60000
燃愿玛瑙断片3
秘刻金纹的源核2
40+5642161.25355.85.0%50.0%9.6%
506491185.53409.355.0%50.0%9.6%
燃愿玛瑙断片6
秘刻金纹的源核4
枯叶紫英20
战士的铁哨12
摩拉60000
燃愿玛瑙碎屑1
枯叶紫英33
卫从的木哨18
摩拉120K
燃愿玛瑙断片9
秘刻金纹的源核6
战士的铁哨12
50+7285208.21459.415.0%50.0%19.2%
608143232.73513.525.0%50.0%19.2%
燃愿玛瑙块3
秘刻金纹的源核8
枯叶紫英30
战士的铁哨18
摩拉80000
燃愿玛瑙碎屑1
枯叶紫英63
卫从的木哨18
摩拉200K
燃愿玛瑙断片9
秘刻金纹的源核14
战士的铁哨30
燃愿玛瑙块3
60+8738249.75551.065.0%50.0%19.2%
709604274.49605.665.0%50.0%19.2%
燃愿玛瑙块6
秘刻金纹的源核12
枯叶紫英45
龙冠武士的金哨12
摩拉100K
燃愿玛瑙碎屑1
枯叶紫英108
卫从的木哨18
摩拉300K
燃愿玛瑙断片9
秘刻金纹的源核26
战士的铁哨30
燃愿玛瑙块9
龙冠武士的金哨12
70+10199291.51643.25.0%50.0%28.8%
8011074316.53698.425.0%50.0%28.8%
燃愿玛瑙6
秘刻金纹的源核20
枯叶紫英60
龙冠武士的金哨24
摩拉120K
燃愿玛瑙碎屑1
枯叶紫英168
卫从的木哨18
摩拉420K
燃愿玛瑙断片9
秘刻金纹的源核46
战士的铁哨30
燃愿玛瑙块9
龙冠武士的金哨36
燃愿玛瑙6
80+11670333.55735.965.0%50.0%38.4%
9012552358.77791.615.0%50.0%38.4%

Skills

Active Skils

普通攻击·以火织命普通攻击·以火织命
普通攻击
进行至多四段的连续挥砍。

重击
消耗一定体力,向前方进行一次格外有力的烈曜斩。

下落攻击
从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害80.04%86.55%93.06%102.37%108.88%116.33%126.57%136.8%147.04%158.21%169.38%180.54%191.71%202.88%214.05%
二段伤害36.48%*239.45%*242.42%*246.66%*249.63%*253.02%*257.69%*262.36%*267.02%*272.11%*277.2%*282.29%*287.38%*292.47%*297.56%*2
三段伤害33.22%*335.93%*338.63%*342.49%*345.2%*348.29%*352.54%*356.79%*361.04%*365.67%*370.31%*374.95%*379.58%*384.22%*388.85%*3
四段伤害116.19%125.65%135.11%148.62%158.08%168.89%183.75%198.61%213.47%229.68%245.9%262.11%278.32%294.54%310.75%
重击伤害193.84%209.62%225.4%247.94%263.72%281.75%306.54%331.34%356.13%383.18%410.23%437.28%464.32%491.37%518.42%
重击体力消耗50点50点50点50点50点50点50点50点50点50点50点50点50点50点50点
下坠期间伤害74.59%80.66%86.73%95.4%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
低空/高空坠地冲击伤害149.14% / 186.29%161.28% / 201.45%173.42% / 216.62%190.77% / 238.28%202.91% / 253.44%216.78% / 270.77%235.86% / 294.6%254.93% / 318.42%274.01% / 342.25%294.82% / 368.25%315.63% / 394.24%336.44% / 420.23%357.25% / 446.23%378.06% / 472.22%398.87% / 498.21%
称名之刻称名之刻
依凭「争斗」的权柄,召唤人神传承的「诸火武装」,造成具有夜魂性质的火元素伤害。
施放后,玛薇卡将恢复夜魂值至上限,并进入夜魂加持状态。

诸火武装
依据点按、长按,以不同的形态解放诸火武装。

点按
「神名解放」:诸火武装将以焚曜之环的形态显现。焚曜之环将跟随当前场上角色,并间歇性攻击周围的敌人,造成具有夜魂性质的火元素伤害。

长按
「古名解放」:诸火武装将以驰轮车的形态显现。在这种状态下,玛薇卡能驾驶驰轮车高速移动,或是打开驰轮车的后备隐藏推进模块,短暂通过各种地形,以及在空中短暂滑翔。同时,玛薇卡的普通攻击、重击与下落攻击将转为无法被附魔覆盖的具有夜魂性质的火元素伤害;进行冲刺时,也会对路径上的敌人造成具有夜魂性质的火元素伤害。

处于夜魂加持状态下时,点按元素战技可以切换诸火武装的形态;诸火武装将在玛薇卡的夜魂加持结束时消失。

夜魂加持·玛薇卡
依据诸火武装的形态,持续消耗夜魂值。夜魂值耗尽时,玛薇卡的夜魂加持将会结束。

如果你告诉玛薇卡,驰轮车类似的东西在别的世界需要上标识作用的牌照,她也会很开心:
「我这可是唯一一台,靓号不是随我选了吗?」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害74.4%79.98%85.56%93%98.58%104.16%111.6%119.04%126.48%133.92%141.36%148.8%158.1%167.4%176.7%
焚曜之环伤害128%137.6%147.2%160%169.6%179.2%192%204.8%217.6%230.4%243.2%256%272%288%304%
焚曜之环攻击间隔2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒
驰轮车普通攻击一段伤害57.26%61.93%66.59%73.25%77.91%83.23%90.56%97.88%105.21%113.2%121.19%129.18%137.17%145.16%153.15%
驰轮车普通攻击二段伤害59.13%63.95%68.76%75.63%80.45%85.95%93.51%101.08%108.64%116.89%125.14%133.39%141.64%149.89%158.15%
驰轮车普通攻击三段伤害69.99%75.68%81.38%89.52%95.21%101.73%110.68%119.63%128.58%138.35%148.11%157.88%167.64%177.41%187.17%
驰轮车普通攻击四段伤害69.7%75.38%81.05%89.16%94.83%101.32%110.23%119.15%128.06%137.79%147.51%157.24%166.97%176.69%186.42%
驰轮车普通攻击五段伤害91%98.41%105.82%116.4%123.81%132.27%143.91%155.55%167.19%179.89%192.59%205.29%217.99%230.68%243.38%
驰轮车冲刺伤害80.84%87.42%94%103.4%109.98%117.5%127.84%138.18%148.52%159.8%171.08%182.36%193.64%204.92%216.2%
驰轮车重击循环伤害98.9%106.95%115%126.5%134.55%143.75%156.4%169.05%181.7%195.5%209.3%223.1%236.9%250.7%264.5%
驰轮车重击终结伤害137.6%148.8%160%176%187.2%200%217.6%235.2%252.8%272%291.2%310.4%329.6%348.8%368%
驰轮车坠地冲击伤害159.96%172.98%186%204.6%217.62%232.5%252.96%273.42%293.88%316.2%338.52%360.84%383.16%405.48%427.8%
夜魂值上限80点80点80点80点80点80点80点80点80点80点80点80点80点80点80点
冷却时间15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
燔天之时燔天之时
让众人的心声,直抵高天的神座。
玛薇卡的元素爆发不依靠元素能量,而是依靠「战意」。

战意
当玛薇卡拥有至少50%战意时,玛薇卡可以消耗所有战意,施放元素爆发。
玛薇卡可以通过以下方式获取战意:
·处于战斗状态下时,队伍中的附近的角色消耗的夜魂值将会转化为玛薇卡的战意;
·队伍中附近的角色的普通攻击命中敌人时,玛薇卡将获得1.5点战意,该效果每0.1秒至多触发一次。

施放后,玛薇卡获得10点夜魂值,进入夜魂加持状态,驾驶驰轮车腾跃至空中,并向地面上的敌人进行一次强力的坠日斩,造成具有夜魂性质的火元素范围伤害,并进入「死生之炉」状态。

死生之炉
持续期间,玛薇卡的各种行为将不再消耗夜魂值,并提高玛薇卡的抗打断能力。同时,依据施放时的战意,提升坠日斩、「古名解放」时的普通攻击与重击造成的伤害。
死生之炉状态将在玛薇卡退场时解除。

「——但这次,我想亲手打碎这样的宿命。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害444.8%478.16%511.52%556%589.36%622.72%667.2%711.68%756.16%800.64%845.12%889.6%945.2%1000.8%1056.4%
死生之炉持续时间7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒
坠日斩伤害提升每点战意 / 1.6%攻击力每点战意 / 1.72%攻击力每点战意 / 1.84%攻击力每点战意 / 2%攻击力每点战意 / 2.12%攻击力每点战意 / 2.24%攻击力每点战意 / 2.4%攻击力每点战意 / 2.56%攻击力每点战意 / 2.72%攻击力每点战意 / 2.88%攻击力每点战意 / 3.04%攻击力每点战意 / 3.2%攻击力每点战意 / 3.4%攻击力每点战意 / 3.6%攻击力每点战意 / 3.8%攻击力
驰轮车普通攻击伤害提升每点战意 / 0.26%攻击力每点战意 / 0.28%攻击力每点战意 / 0.3%攻击力每点战意 / 0.33%攻击力每点战意 / 0.35%攻击力每点战意 / 0.38%攻击力每点战意 / 0.41%攻击力每点战意 / 0.44%攻击力每点战意 / 0.47%攻击力每点战意 / 0.51%攻击力每点战意 / 0.55%攻击力每点战意 / 0.58%攻击力每点战意 / 0.62%攻击力每点战意 / 0.65%攻击力每点战意 / 0.69%攻击力
驰轮车重击伤害提升每点战意 / 0.52%攻击力每点战意 / 0.56%攻击力每点战意 / 0.6%攻击力每点战意 / 0.66%攻击力每点战意 / 0.7%攻击力每点战意 / 0.75%攻击力每点战意 / 0.82%攻击力每点战意 / 0.88%攻击力每点战意 / 0.95%攻击力每点战意 / 1.02%攻击力每点战意 / 1.09%攻击力每点战意 / 1.16%攻击力每点战意 / 1.24%攻击力每点战意 / 1.31%攻击力每点战意 / 1.38%攻击力
冷却时间18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
战意上限200200200200200200200200200200200200200200200
斗神能量200200200200200200200200200200200200200200200

Passive Skills

破夜的焰光破夜的焰光
队伍触发夜魂传递的冷却时间减少20%。
夜域赐礼·耗竭模式夜域赐礼·耗竭模式
在夜魂值耗竭后,玛薇卡将会转而消耗燃素来维持诸火武装·驰轮车。
在纳塔存在燃素机制的区域时,能够进行夜魂传递·玛薇卡。当前场上角色处于冲刺、攀爬、游泳或是特定天赋赋予的移动状态下,或是位于一定高度的空中时,切换玛薇卡登场时触发:玛薇卡将进入夜魂加持状态,并获得相当于玛薇卡夜魂值上限50%的夜魂值。自己的队伍每10秒可以触发一次夜魂传递。
炎花献礼炎花献礼
队伍中的附近的角色触发「夜魂迸发」时,玛薇卡的攻击力提升30%,持续10秒。
「基扬戈兹」「基扬戈兹」
施放元素爆发燔天之时后,依据施放时的战意,每点战意都将使当前场上角色造成的伤害提升0.2%,通过这种方式至多使队伍中的当前场上角色造成的伤害提升40%,该效果持续20秒,并会在持续时间内逐渐降低为0。

Constellations

夜主的授记夜主的授记
玛薇卡的夜魂值上限提升为120点,且战意的获取效率提升25%。
此外,获取战意后,玛薇卡的攻击力提升40%,持续8秒。
灰烬的代价灰烬的代价
处于夜魂加持状态下时,玛薇卡的基础攻击力提升200点,并根据诸火武装的形态,获得对应效果:
·焚曜之环:附近的敌人的防御力降低20%;
·驰轮车:玛薇卡的普通攻击、重击、元素爆发燔天之时中的坠日斩造成的伤害提升,提升值相当于玛薇卡攻击力的60%/90%/120%。
燃烧的太阳燃烧的太阳
元素爆发燔天之时的技能等级提高3级。
至多提升至15级。
「领袖」的觉悟「领袖」的觉悟
固有天赋「基扬戈兹」的效果获得提升:
施放元素爆发燔天之时后的伤害提升效果不再随时间降低,并额外获得10%伤害加成。
需要解锁固有天赋「基扬戈兹」。
真实的含义真实的含义
元素战技称名之刻的技能等级提高3级。
至多提升至15级。
「人之名」解放「人之名」解放
元素战技称名之刻中的诸火武装获得完全强化:
·焚曜之环:焚曜之环的攻击命中敌人时,将会有一辆驰轮车撞向被命中的敌人,造成200%攻击力的具有夜魂性质的火元素范围伤害;
·驰轮车:玛薇卡驾驶驰轮车时,还会召唤出持续跟随玛薇卡的「焚曜之环·灼象」,使附近的敌人的防御力降低20%,并且每3秒对周围的敌人造成一次500%攻击力的具有夜魂性质的火元素范围伤害,且玛薇卡通过各种地形的能力也会进一步提升。

此外,玛薇卡驾驶驰轮车且不处于战斗状态下时,当玛薇卡的夜魂值降低至5点时,将获得80点夜魂值,该效果每15秒至多触发一次。

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

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511 responses to “玛薇卡”

  1. I only pull her (maybe) because my 2nd account still only have Hu Tao & Klee as limited Pyro lol
    My first acc has Yoimiya + Arlecchino WITH her weapon(!). c6 Diluc is still dont use.
    I really dont need another mainfield dps..
    Canceling my wish having all Archons on same account!

    I easy skipped all other Natlans. (They are Niche!!! Phlogiston in your A )
    But seeing her passives, Burst refills faster with Natlan units only…
    Making her look a heavy Niche Product.
    Only strong in Natlan with Natlan units, weak elsewhere.
    Other Archons dont have this crap.

    Need to test demo first.
    But for the first time I have 0% Hype on an Archon.
    (Didnt even played the Story yet )
    Usually they are strong on any party, not limited if certain 2-3 Units.

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  2. Hello, just want to have a few say about Mavuika. Be4 that i just tell that i will pulling C2R1 Mavuika. Ok that said now the real talk.

    Do i feel disappointed about Mavuika kit? Yes actually for several reasons.

    (1) Another Pyro dps

    Let just put aside the fact dps tend to powrcreep by future character. What i will say is there a lot already pyro dps in this game. Why not just mavuika just more on subdps/support. Rn she 60%dps 40%sub which is questionable to say the least.

    (2) aesthetically

    Yes this is subjective but seriously motorbikes? Why not Phoenix? Lmao. Hoyo miss this one

    (3) Versatility

    This lets be real here, she doesn’t versatile like all previous archon. Her mechanics do seem need natlanian character to be her team which is sad.

    I think thats my issues with her. Again yes at the end of the day, pull whatever character u like. I just feel wanna say this thing be4 her release. Goodluck for those wanna pull her. May Archon bless our pull

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  3. What an ugly use of a bike. People who like it must be in kindergarten. Pulling just for archon status, otherwise she’s one of the ugliest characters yet along with that dumb ugly bike.

      
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  4. Weird how she uses a motocycle when Fontaine is supposed to be the most advanced technology before any region so it makes 0 sense for Natlan to have Dj’s,Rollerskates and a whole Motocycle! i get it they wanted to make Genshin interesting but using Natlan to do so is taking a real toll, the only person who is understandable is Mualani

      
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      • Tell me you don’t know about world-building without telling. Both Arkhasa and Briefcase techs are shown to be widely used in Sumeru. One of them is even used for major plot for Archon quest. Meanwhile, Fraudvica’s motorcycle is not only exact replica of real-life motorcycle which show Hoyo’s lack of fantasy idea but also out of place to its region not even similar to advance ancient tech that Pyro Sovereign used. What next? Iansan riding Toyota Hilux? Ifa flying a crop-duster? Capitano pulling out with Apache gunship?

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        • Dunno man, I think it would be sick for the captain to have a gunship. And considering the “lore” of a certain tribe, I wouldn’t be surprised if an airplane would be on the table.

          But I’ll be honest as well, and say that both her and the bike just feel…off? Like she feels like she should/was in another game. Both in looks and attitude. Like shark girl fits has the whole tribal thing down. The others push it but not break it. The biker archon though? Hm, dunno.

          But I don’t hate her.

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        • “What next? Iansan riding Toyota Hilux?”
          Oh god yes, please. Natlan fighting the abyss with technicals would sick as hell and very thematically appropriate. Hoyo, hire this man.

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      • Does HoYoverse pay this guy everytime he defend them with his horrible arguements?
        Be in the present and don’t compare recent region to the old ones.

        Fcking HoYo d!ckrider. Get a job nigg.

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    • Another reminder: Fontaine and Khaenri’ah have autonomous robots, Cloud Retainer made an e-bike a thousand years ago with a bunch of other stuff, Katheryne is a semi-sentient puppet created by sandrone, Dottore made a mechanical god, Al haitham has headphones and I can’t even describe all the sh*t Deshret made. But for some reason we draw the line at a motorcycle that is powered by a fuel specific to Natlan

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      • That’s what I’m saying! So many people hate her for that very reason yet say nothing about the other flaws (in my opinion, everything matches perfectly with almost all characters/regions). Maybe she doesn’t fit in with a motorcycle but you cannot deny that her gameplay looks fun and strong! It’s something unique that we’ll never get again. If you want pyro damage and simple gameplay, use Arlecchino… I’ll be flying on my motorcycle, thank you.

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    • Somehow everyone missed two big or rather one parralel omaj Hoyo started with Natlan and a launch of ZZZ in the summer. An omaj to the trends and things of 00s: hip shit, graffitis, rollerscates, DJs, CDs, buttoned phones, breakdance, cool cars & bikes, sports & parkour, baggy clothes, arcades, and pixel artstyles. They picked a theme and they rolled with it. They anounced it in the devstreams. Hoyo choose the best possible setting possible and relevant for Genshin.
      Starting with Palm tree resort, Hawai in 5.0. Aka the jungle-beach biome of 00s games “Sonic adventure DX,” or “Sonic heroes,” early MonHuns & nintendo & PSP games. And Aztec and Māui trends that followed after with newer tribes, that were aslo present in that gaming era in question. (That then all ended somwhere, for whatever reason.)

      Well… Can’t blame the audience, it wasnt born at the time. 🔥🔥🔥🕶️🗿🕶️🗿🕶️🗿🕶️🗿
      Crying about Mavuika when there is green guy with IN-LORE ARCADE CONSOLE, & Pixelated pet and element effects.

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    • Im pretty sure autonomous mechs are way more advanced than motorcycles and dj’s, and theres nothing wrong with the rollerskates, Natlan is more modern while fontaine is more advanced

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  5. What if her banner got tanked and they shadow buff the abyss to save her. Hey, it just a theory, a doom theory.

      
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    • She’s an Archon. Each Archon’s new banner breaks records. I highly doubt her banner will “tank”. No, she most likely won’t make sales like Furina just because her support capabilities are unmatched, but she will definitely be up there!

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  6. i wanna do like a all natlan character team comp, so Mavuika DPS, Citlali, Shield and Cyro Applicant, Xiloneen as element shred, and one more, cant decide

      
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    • I think:
      If Main DPS Mavuika: Mavuika, Citlali, Xilonen (Petra), Ororon (Scroll) or Mavuika, Citlali, Xilonen (Petra), Kachina (Scroll)
      If Sub DPS Mavuika: Chasca, Mavuika, Citlali, Ororon/Xilonen (not as good though) or Mualani, Mavuika, Xilonen, Ororon

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    • Hmm… I know you want a mono Natlan team but adding someone like Furina or even Kazuha (not sure if he can swirl her pyro without her losing damage like Hu Tao yet though) would be better. Of course, with Mavuika on the team, everything will die so meta is nothing. What about seeing how Ifa will play? Chasca would be ok but she would be the main DPS then. All other Natlan characters probably won’t be that amazing in that specific setup. But honestly, play who you enjoy. That’s the point of the game after all!

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  7. why this page is so dead? she will be released soon
    even if people didnt like her kit, this is no excuse, otherwise would be a lot more players complaning on it.

      
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  8. Chasca, Fischl/Kokomi, Citlali, Mavuika << is it a good team? How many fighting points does Chasca give to Mavuika? (E & Q)
    I don't have Xilonen and Furina.

      
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    • It should do the trick. If you have Ororon, he can replace Fischl in the team. IIRC his dmg are trigered by electrocharge OR nightsoul aligned dmg. And the team will be full Natlanian so he should work very fine. Kokomi with TTDS and ToTM will be pretty solid. Barbara with TTDS can be an option too, one of her cons gives +15% hydro dmg to the active character during her skill. Or if you have, TTDS Mona for a big Mavuika nuke during the Omen buff.

      Chasca’s skill gives her 80 nightsoul points, burst doesn’t give any.

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        • I have no clue how her burst works when she’s the only Natlan character, I hope it’s not too bad since I only have Ororon and Xilonen. I believe if her burst is able to refill somewhat reliably in that team, it’ll be fun and strong!

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        • You’re better off replacing Barbara with Kachina using the scroll artifact set here. At C0 if Mauvika is the only Natlan character in your party you won’t be able to use her burst every rotation without using about 14 normal attacks. She needs at least 100 fighting spirit to burst, she gets 80 from her elemental skill, 1.5 from anyone’s normal attacks, and would get 60 from Kachina’s elemental skill. 14 normal attacks is spammier than it might initially sound; it won’t be fun, don’t do it bro.

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