Herdeiro do Sol

Herdeiro do Sol
Herdeiro do SolNameHerdeiro do Sol
FamilyWeapon, Bow
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack43.73
Substat TypeCritical Rate %
Base Substat4%
Weapon AffixCaminho do Fogo Solar
Affix DescriptionQuando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a 60% do ATQ, e aplicando o efeito "Coração Flamejante" no inimigo atingido pela Flecha Solar por 10s. Aumenta o Dano causado pelo personagem que está com essa arma equipada contra inimigos afetados por "Coração Flamejante" em 28%. A Flecha Solar pode ser desencadeada uma vez a cada 10s.
DescriptionUm Arco Longo antigo que é um vestígio da era antiga do Rei Deshret. Um texto antigo indecifrável e padrões solenes foram entalhados nele.
Weapon Ascension Materials
Eco do Poder Escaldante
Flor Que Ainda Não Floresceu
Esporo de Cogumelo Flutuante
Brilho Remanescente do Poder Escaldante
Flor Estimada
Pólen fluorescente
Sonho do Poder Escaldante
Flor Florescente do Andarilho
Poeira Cristalina de Cisto
Glória Passada do Poder Escaldante

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus CritRate%MaterialsTotal Materials
143.734.0%
20118.577.07%
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu3
Esporo de Cogumelo Flutuante2
Mora5000
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu3
Esporo de Cogumelo Flutuante2
Mora5000
20+144.477.07%
40225.9910.3%
Brilho Remanescente do Poder Escaldante3
Flor Que Ainda Não Floresceu12
Esporo de Cogumelo Flutuante8
Mora15000
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu15
Esporo de Cogumelo Flutuante10
Mora20000
Brilho Remanescente do Poder Escaldante3
40+251.9910.3%
50293.3611.92%
Brilho Remanescente do Poder Escaldante6
Flor Estimada6
Pólen fluorescente6
Mora20000
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu15
Esporo de Cogumelo Flutuante10
Mora40000
Brilho Remanescente do Poder Escaldante9
Flor Estimada6
Pólen fluorescente6
50+319.2611.92%
60360.913.53%
Sonho do Poder Escaldante3
Flor Estimada12
Pólen fluorescente9
Mora30000
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu15
Esporo de Cogumelo Flutuante10
Mora70000
Brilho Remanescente do Poder Escaldante9
Flor Estimada18
Pólen fluorescente15
Sonho do Poder Escaldante3
60+386.813.53%
70428.6915.14%
Sonho do Poder Escaldante6
Flor Florescente do Andarilho9
Poeira Cristalina de Cisto6
Mora35000
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu15
Esporo de Cogumelo Flutuante10
Mora105K
Brilho Remanescente do Poder Escaldante9
Flor Estimada18
Pólen fluorescente15
Sonho do Poder Escaldante9
Flor Florescente do Andarilho9
Poeira Cristalina de Cisto6
70+454.6915.14%
80496.7216.76%
Glória Passada do Poder Escaldante4
Flor Florescente do Andarilho18
Poeira Cristalina de Cisto12
Mora45000
Eco do Poder Escaldante3
Flor Que Ainda Não Floresceu15
Esporo de Cogumelo Flutuante10
Mora150K
Brilho Remanescente do Poder Escaldante9
Flor Estimada18
Pólen fluorescente15
Sonho do Poder Escaldante9
Flor Florescente do Andarilho27
Poeira Cristalina de Cisto18
Glória Passada do Poder Escaldante4
80+522.6216.76%
90564.7818.38%

Weapon Affix

LvAffix ProgressionMaterials
1Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a 60% do ATQ, e aplicando o efeito "Coração Flamejante" no inimigo atingido pela Flecha Solar por 10s. Aumenta o Dano causado pelo personagem que está com essa arma equipada contra inimigos afetados por "Coração Flamejante" em 28%. A Flecha Solar pode ser desencadeada uma vez a cada 10s.
2Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a 75% do ATQ, e aplicando o efeito "Coração Flamejante" no inimigo atingido pela Flecha Solar por 10s. Aumenta o Dano causado pelo personagem que está com essa arma equipada contra inimigos afetados por "Coração Flamejante" em 35%. A Flecha Solar pode ser desencadeada uma vez a cada 10s.
Herdeiro do Sol
Mora1000
3Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a 90% do ATQ, e aplicando o efeito "Coração Flamejante" no inimigo atingido pela Flecha Solar por 10s. Aumenta o Dano causado pelo personagem que está com essa arma equipada contra inimigos afetados por "Coração Flamejante" em 42%. A Flecha Solar pode ser desencadeada uma vez a cada 10s.
Herdeiro do Sol
Mora2000
4Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a 105% do ATQ, e aplicando o efeito "Coração Flamejante" no inimigo atingido pela Flecha Solar por 10s. Aumenta o Dano causado pelo personagem que está com essa arma equipada contra inimigos afetados por "Coração Flamejante" em 49%. A Flecha Solar pode ser desencadeada uma vez a cada 10s.
Herdeiro do Sol
Mora4000
5Quando um Ataque Carregado atinge um inimigo, fará cair uma Flecha Solar no inimigo atingido, causando Dano equivalente a 120% do ATQ, e aplicando o efeito "Coração Flamejante" no inimigo atingido pela Flecha Solar por 10s. Aumenta o Dano causado pelo personagem que está com essa arma equipada contra inimigos afetados por "Coração Flamejante" em 56%. A Flecha Solar pode ser desencadeada uma vez a cada 10s.
Herdeiro do Sol
Mora8000

16 responses to “Herdeiro do Sol”

  1. I can’t believe they want to introduce ANOTHER CRIT RATE weapon with battle pass
    they’re too stupid, it’s absurd
    ok it’s different from viridiscent hunt or whatever, but was that too difficult,to make crit dmg instead? at least they’re complementary, under a certain aspect
    but no
    again rate
    stupid idiots

      
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    • Crit damage is interchangeable to the stat to which the character scales off. You first need to have a healthy crit rate to start investing on crit damage, and at certain point you start getting diminishing returns with only crit damage. So its better to adjust a build with crit rate, if the character also ascends with crit rate you substats alone will be easier to take you to a good crit value.

      It is also a tactic, crit rate is unobtainable on 4 star weapons without a battle pass, meanwhile the paimon shops already has crit damage weapons. They are not stupid.

      Also freaking bows have 6 CV 5 star weapons (5 because of Tighnari) and only 2 that are not, they also have 3 CV on 3 stars and now 3 on 4 stars they are eating well. Meanwhile, claymore has 2 5 star weapons and one of them just got deleted from rotation thanks to Dehya, none on 3 stars and 3 on 4 stars (with the new one from this battle pass being absolute garbage)

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  2. For anyone asking:
    The wording of this weapon implicates that the Heartseeker effect remains as a debuff for the duration of 10s.

    “Applies Heartseeker effect ‘on’ the opponent for 10s -> Opponents affected by Heartsearer take 56% more Charged Attack DMG from the wielder.”

    This means that for 10s, the character does 28~56% more with CAs on that specific opponent affected.
    So pretty insane weapon and maybe it is even an event weapon (yeah, I know, it won’t be, lol).

    The downside here:
    -> It seems like the first opponent hit, eat the heartseeker arrow (so it sounds like a single-target arrow), which means it works very well against single-targets, but not against groups. So if you want to use this on Ganyu in the Abyss, aim at the spongiest opponent in a group to guarantee that effect on them. Tighnari has less to worry, as he’s single-target focused.

    Definitely a very nice weapon, imo. High base ATK and crit sub-stat is always nice on a 4* weapon, plus a decent-to-really-good weapon effect makes it even better.

      
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  3. I assume you must be new to Genshin in order to make such a comment. No worries, we all were at some point, however I’d recommend looking at other 4-star weapons so you have a better understanding on how base Atk and substats scaling works (also explained by the other person replying to your comment).

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  4. this one passive is so unclear:
    1) there is no duration specified on its debuff effect (increase dmg taken from charge attacks), does this mean is it only 1 time after the follow up CA hits, then its gone?
    2) does the Sunfire Arrow single target only (like an extra arrow from tighnari CA effect, but 1 instance of it), but in description says “decend” instead of shoot/fires, then could it be a mini-AoE, if so, will all enemy hit by it will get debuff too?

    if the effect is not only a one time dmg bonus debuff every 10 secs, then it could be OP in high hp enemies like boss. Its weird that it doesn’t provide the duration on its debuff, even umbrella has duration of its effect (10s duration while 15s cd, cd resets if affected got kill before 10s duration expires), so I assume its only 1 time dmg bonus every 12 secs (until its confirmed)

      
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    • 1. “and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s.” this means opponents affected by the Heartsearer are debuffed for 10 seconds. the 10 seconds is the duration.
      2. not sure about the Sunfire Arrow being AoE or single target. it’d be stronger if it is AoE.

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    • What??? 565 is what’s considered “high” base ATK for a 4* weapon (454 low, 510 mid, 565 high). A high base ATK balances out with a low substat, and vice versa.

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      • shhh dont tell them, they probably spend way too much money on 5* weapons and have their perception of reality completely tarnished

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      • Holy cr4p, you guys are right. My bad my bad, i mistook this with the new 5Star bow…. To a 4star this bow has some pretty insane stats to a 4stars just like Mouun’s Moon bow, but kinda better since we don’t need R5 this for a support like F2P KujouSara.

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  5. but how this %+ will work? it says that will increase de dmg of charged attack, but will be only the next charged? if it so, with this 12s cd will not be good for ganyu nor tighnari for obvious reasons, they can shoot various times between 12s cd… and we already have various good bows for them….

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  6. this is a battle pass weapon right? why doesn’t it have a refreshing effect like the umbrella, like sure it might be good in single target but is gonna be way worse than the umbrella in aoe i cant

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