Kurban Yeşimi

Kurban Yeşimi
Kurban YeşimiNameKurban Yeşimi
FamilyWeapon, Catalyst
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack41.07
Substat TypeCritical Rate %
Base Substat8%
Weapon AffixYeşim Döngüsü
Affix DescriptionKuşanan karakter 5 saniyeden uzun süre savaş alanı dışındayken Maks. Canı %32 ve Element Ustalığı 40 artar. Bu etkiler, karakter savaş alanında 10 saniye bulunduktan sonra kaybolur.
DescriptionBerrak sular gibi parıldayan kadim bir yeşim kolye. Görünüşe göre kadim törenlerde kullanılıyormuş.
Weapon Ascension Materials
Guyun'un Parlak Kumları
Sis Otu Poleni
Kehanet Parşömeni
Guyun'un Işıltılı Taşı
Sis Otu
Mühürlü Parşömen
Guyun'un Yadigarı
Sis Otu Fitili
Lanetli Parşömen
Guyun'un Kutsal Hazinesi

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus CritRate%MaterialsTotal Materials
141.078.0%
2099.2614.14%
Guyun'un Parlak Kumları3
Sis Otu Poleni3
Kehanet Parşömeni2
Mora5000
Guyun'un Parlak Kumları3
Sis Otu Poleni3
Kehanet Parşömeni2
Mora5000
20+125.1614.14%
40183.6820.6%
Guyun'un Işıltılı Taşı3
Sis Otu Poleni12
Kehanet Parşömeni8
Mora15000
Guyun'un Parlak Kumları3
Sis Otu Poleni15
Kehanet Parşömeni10
Mora20000
Guyun'un Işıltılı Taşı3
40+209.6820.6%
50238.3423.83%
Guyun'un Işıltılı Taşı6
Sis Otu6
Mühürlü Parşömen6
Mora20000
Guyun'un Parlak Kumları3
Sis Otu Poleni15
Kehanet Parşömeni10
Mora40000
Guyun'un Işıltılı Taşı9
Sis Otu6
Mühürlü Parşömen6
50+264.2423.83%
60292.6227.06%
Guyun'un Yadigarı3
Sis Otu12
Mühürlü Parşömen9
Mora30000
Guyun'un Parlak Kumları3
Sis Otu Poleni15
Kehanet Parşömeni10
Mora70000
Guyun'un Işıltılı Taşı9
Sis Otu18
Mühürlü Parşömen15
Guyun'un Yadigarı3
60+318.5227.06%
70346.6530.29%
Guyun'un Yadigarı6
Sis Otu Fitili9
Lanetli Parşömen6
Mora35000
Guyun'un Parlak Kumları3
Sis Otu Poleni15
Kehanet Parşömeni10
Mora105K
Guyun'un Işıltılı Taşı9
Sis Otu18
Mühürlü Parşömen15
Guyun'un Yadigarı9
Sis Otu Fitili9
Lanetli Parşömen6
70+372.6530.29%
80400.6633.52%
Guyun'un Kutsal Hazinesi4
Sis Otu Fitili18
Lanetli Parşömen12
Mora45000
Guyun'un Parlak Kumları3
Sis Otu Poleni15
Kehanet Parşömeni10
Mora150K
Guyun'un Işıltılı Taşı9
Sis Otu18
Mühürlü Parşömen15
Guyun'un Yadigarı9
Sis Otu Fitili27
Lanetli Parşömen18
Guyun'un Kutsal Hazinesi4
80+426.5633.52%
90454.3636.75%

Weapon Affix

LvAffix ProgressionMaterials
1Kuşanan karakter 5 saniyeden uzun süre savaş alanı dışındayken Maks. Canı %32 ve Element Ustalığı 40 artar. Bu etkiler, karakter savaş alanında 10 saniye bulunduktan sonra kaybolur.
2Kuşanan karakter 5 saniyeden uzun süre savaş alanı dışındayken Maks. Canı %40 ve Element Ustalığı 50 artar. Bu etkiler, karakter savaş alanında 10 saniye bulunduktan sonra kaybolur.
Kurban Yeşimi
Mora1000
3Kuşanan karakter 5 saniyeden uzun süre savaş alanı dışındayken Maks. Canı %48 ve Element Ustalığı 60 artar. Bu etkiler, karakter savaş alanında 10 saniye bulunduktan sonra kaybolur.
Kurban Yeşimi
Mora2000
4Kuşanan karakter 5 saniyeden uzun süre savaş alanı dışındayken Maks. Canı %56 ve Element Ustalığı 70 artar. Bu etkiler, karakter savaş alanında 10 saniye bulunduktan sonra kaybolur.
Kurban Yeşimi
Mora4000
5Kuşanan karakter 5 saniyeden uzun süre savaş alanı dışındayken Maks. Canı %64 ve Element Ustalığı 80 artar. Bu etkiler, karakter savaş alanında 10 saniye bulunduktan sonra kaybolur.
Kurban Yeşimi
Mora8000

34 responses to “Kurban Yeşimi”

  1. This weapon at R5 + hp/dendro/crit c6 Baizhu would actually possibly be disgusting. I’d even say C2 could also almost fully utilize it to its max potential when going sub dos Baizhu.

    For C6: More HP than Jadefall’s Splendor, and simply just existing procs his gossamer splices and shields, and his Es unlock HP scaling too which you only need around a second to cast. Due to the sheer amount of hits he does, ER would be a non-issue. Put him in a spread team to make use of the EM passive then boom. C2 is basically the same thing minus the constantly shield proc. Off fielder Baizhu’s BiS would probably be this weapon, especially at C2 +.

    I hope I’ll be able to get this weapon and its refinements for my Baizhu eventually.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • His rotations will be tight. No more than 10 seconds onfield and you lose the HP. You need to switch immediately after E -> Q -> CA, and only after switching back can you spend the rest of your water droplets on more charged attacks.

      There’s definitely potential for a quick swap oriented team.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • You can easily switch him out and in again to reset the 10 seconds onfield timer. Even if its only to do a normal and charged attack on Nahida or something like that. I’m sure you can tinker some rotations that allow his maximal field time while keeping the buff up.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  2. just imagine this thing on yelan if it was a bow, those stats are cracked.

    pretty sure this will be nerfed or future off field Hp scaling catalysts won’t be able to sell their 5star weapons

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • rarely will mihoyo nerf a weapon/character’s stats/kit because they could get into a lawsuit about suddenly making a product worse after customers “bought”/pulled for it. it could fall under deceptive marketing tactics.

      since they don’t have a competitive content between players, they can’t reason out nerfing it for “balance” purposes.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Nowhere near cracked for a 5*. Aqua Simulacra, for example, has 88.2% CV, while this thing has “only” 73.5% CV. The buffs may look great, but we currently have not a single Catalyst Character who benefits from both EM and HP (except, perhaps, Baizhu, but not much). Contrast this with 20% DMG bonus and 16%HP from R1 Aqua when used by Yelan, and things get interesting.

      Still insane for a 4* weapon, easily among the best available due to its CV alone.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  3. Agreed, this weapon’s effect feels like it would work well in the right situation and it’s specific enough that I have to imagine it was designed with a particular Fontaine character(s) in mind.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  4. hmmm… it is a weapon for a HP multiplicative damage SubDPS, no characters to use its full potencial in the game right now

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
      • Kokomi does not need any CR whatsoever, and needs no EM in hyperbloom (the electro unit is the trigger). You’re better off with Prototype Amber or Sacfrags.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • What about Baizhu? He use the EM and the Crit rate, he scales on HP, and he is off field (passive apply with him just existing). This weapon at r5 give him the same HP than the Prototype amber, but with 160 more EM.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
        • but a HP weapon will give him the same HP at best, Prototype Amber give him 1% more HP, not crit rato, no em.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • You don’t need crit on Baizhu unless you have Fav, his damage isn’t worth building towards unless you’re C6R5. You will struggle with energy on Baizhu with this weapon. The reason Prototype Amber is so amazing is because it restores energy in addition to giving HP%.

          • I do disagree base on the fact that Spread damage take into consideration both critical rate and EM. Also remember that prototype amber only five him 18 energy which is nice but not a need, and for people that own baizhu c1 that passive is completely usless. Sacrificial Jade r5 give the same HP, significantly more damage and match with his outfit.

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton