砂中の賢者達の問答

砂中の賢者達の問答
砂中の賢者達の問答Name砂中の賢者達の問答
FamilyWeapon, Polearm
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack42.4
Substat TypeHealth %
Base Substat9%
Weapon Affix均衡の原理
Affix Description治療を行う時、元素エネルギーを8ポイント回復する。この効果は10秒毎に1回のみ発動可能。キャラクターが待機中でも発動できる。
Description錬金術の栄光を象徴するケーリュケイオン。その特殊な位置づけから特別な合金が使われている。非常に剛性が高く重いため、これを使って人を殴ったらかなり痛そうだ。
Weapon Ascension Materials
静謐な森のしずくの銅符
翼状の羽鰭
フライムの乾核
静謐な森のしずくの鉄符
月光の羽鰭
フライムの幽核
静謐な森のしずくの銀符
淵光の羽鰭
フライムの晶化核
静謐な森のしずくの金符

Table of Content
Weapon Stats
Weapon Affix
Obtained From
Gallery

Weapon Stats

LvAtkBonus HP%MaterialsTotal Materials
142.49.0%
20108.9315.9%
静謐な森のしずくの銅符3
翼状の羽鰭3
フライムの乾核2
モラ5000
静謐な森のしずくの銅符3
翼状の羽鰭3
フライムの乾核2
モラ5000
20+134.8315.9%
40204.8323.18%
静謐な森のしずくの鉄符3
翼状の羽鰭12
フライムの乾核8
モラ15000
静謐な森のしずくの銅符3
翼状の羽鰭15
フライムの乾核10
モラ20000
静謐な森のしずくの鉄符3
40+230.8323.18%
50265.8626.81%
静謐な森のしずくの鉄符6
月光の羽鰭6
フライムの幽核6
モラ20000
静謐な森のしずくの銅符3
翼状の羽鰭15
フライムの乾核10
モラ40000
静謐な森のしずくの鉄符9
月光の羽鰭6
フライムの幽核6
50+291.7626.81%
60326.7830.45%
静謐な森のしずくの銀符3
月光の羽鰭12
フライムの幽核9
モラ30000
静謐な森のしずくの銅符3
翼状の羽鰭15
フライムの乾核10
モラ70000
静謐な森のしずくの鉄符9
月光の羽鰭18
フライムの幽核15
静謐な森のしずくの銀符3
60+352.6830.45%
70387.6634.07%
静謐な森のしずくの銀符6
淵光の羽鰭9
フライムの晶化核6
モラ35000
静謐な森のしずくの銅符3
翼状の羽鰭15
フライムの乾核10
モラ105K
静謐な森のしずくの鉄符9
月光の羽鰭18
フライムの幽核15
静謐な森のしずくの銀符9
淵光の羽鰭9
フライムの晶化核6
70+413.6634.07%
80448.6837.71%
静謐な森のしずくの金符4
淵光の羽鰭18
フライムの晶化核12
モラ45000
静謐な森のしずくの銅符3
翼状の羽鰭15
フライムの乾核10
モラ150K
静謐な森のしずくの鉄符9
月光の羽鰭18
フライムの幽核15
静謐な森のしずくの銀符9
淵光の羽鰭27
フライムの晶化核18
静謐な森のしずくの金符4
80+474.5837.71%
90509.6141.35%

Weapon Affix

LvAffix ProgressionMaterials
1治療を行う時、元素エネルギーを8ポイント回復する。この効果は10秒毎に1回のみ発動可能。キャラクターが待機中でも発動できる。
2治療を行う時、元素エネルギーを10ポイント回復する。この効果は10秒毎に1回のみ発動可能。キャラクターが待機中でも発動できる。
「大地の王」
モラ1000
3治療を行う時、元素エネルギーを12ポイント回復する。この効果は10秒毎に1回のみ発動可能。キャラクターが待機中でも発動できる。
「大地の王」
モラ2000
4治療を行う時、元素エネルギーを14ポイント回復する。この効果は10秒毎に1回のみ発動可能。キャラクターが待機中でも発動できる。
「大地の王」
モラ4000
5治療を行う時、元素エネルギーを16ポイント回復する。この効果は10秒毎に1回のみ発動可能。キャラクターが待機中でも発動できる。
「大地の王」
モラ8000

Obtained From

Event

IconNameRewardReward (Total)Ver
巧みなる錬金経営
巧みなる錬金経営
原石
知恵の冠
砂中の賢者達の問答
「すばらしい錬金場」
「自由」の哲学
高塔の王の断片
大英雄の経験
炎願のアゲート·欠片
仕上げ用魔鉱
モラ
原石1000
モラ840K
大英雄の経験40
「自由」の哲学8
「抗争」の哲学8
「詩文」の哲学8
冒険家の経験36
仕上げ用魔鉱88
「自由」の導き6
「抗争」の導き6
「詩文」の導き6
炎願のアゲート·欠片2
澄明なラピスラズリ·欠片2
成長のエメラルド·欠片2
最勝のアメシスト·欠片2
自由のターコイズ·欠片2
哀切なアイスクリスタル·欠片2
堅牢なトパーズ·欠片2
高塔の王の断片4
凛風奔狼の断牙4
獅牙戦士の手錠4
高塔の王の残壁6
凛風奔狼の砕牙6
獅牙戦士の鎖6
砂中の賢者達の問答1
「大地の王」4
「すばらしい錬金場」1
匠の収納棚-「秩序整然」1
匠の陳列棚-「人気商品戦略」1
匠の道具-「苦味から生まれるもの」1
知恵の冠1
「シードル湖の光」1
流浪者の経験12
匠の錬金窯-「万能錬金具」1
錬金釜改良·Ⅰ1
錬金釜改良·Ⅱ1
錬金釜改良·Ⅲ1
錬金釜改良·Ⅳ1
栽培エリア拡張·Ⅰ1
栽培エリア拡張·Ⅱ1
栽培エリア拡張·Ⅲ1
栽培エリア拡張·Ⅳ1
栽培エリア拡張·Ⅴ1
栽培エリア拡張·Ⅵ1
栽培エリア拡張·Ⅶ1
卸売業者契約書1
雫型の角ばった瓶1
きゅんきゅんハート瓶1
のどかなベイサイドの瓶1
華麗な宝石瓶1
ポチャポチャにゃん瓶1
風車アスターの香り1
晶蝶の輝き1
パーフェクトギフトリボン1
ヴァルベリーレッドのそよぐ羽1
メッキとサファイア1
ショップ装飾品-「花々しき士気」1
ショップ装飾品-「花々しき雰囲気」1
ショップ装飾品-「よく効く薬」1
ショップ装飾品-「不思議な薬」1
ショップ装飾品-「プリズマティック効果」1
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94 responses to “砂中の賢者達の問答”

  1. lmao what a weapon weapon, we get it on mondstadt event and it uses mats from liyue, inazuma and sumeru lol

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    • Not exactly, the rightful reward has 565 ATK and 27.6% HP, while this one has 510 ATK and 41.35% HP. The rightful reward gives energy when the character using it gets healed, while this one gives energy when the character using it heals someone else

      So with the rightful reward, Chevreuse only gets the energy if she stays on field and heals herself (or C6), while this one lets her get energy if she heals anyone on your team

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  2. Probably the f2p weapon for Arlecchino if she has an HP drain/gain mechanic, is HP scaling and Burst reliant. One can dream.

      
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  3. As a Yun Jin fan, I really wish we’d finally get a Def% polearm. I mean come on, they’re a defensive weapon to start with.

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  4. This will be great for Chevreuse and Yaoyao. Chevreuse’s skill lasts for 12 seconds allowing her 2 procs per E, Yaoyao only lasts 10 sec but her passive extends with small heals up to a total of 15 seconds allowing her to also get 2 procs. 32 flat energy per E and HP% mainstat, perfect! Fav is always a strong teamwide option ofc, but not everyone has a cabinet full of extra fav lances.

      
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    • the thing is those two don’t really care much about er, also with the way these kind of passives work, if you have like 100+ ping it’s probably only gonna trigger once on chevvy, and maybe on yaoyao too due to the inconsistencies on how the radishes work.

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  5. is this a good F2P option for YaoYao? Sure the hp is less than black tassel, but the ER makes up for it i guess.

      
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    • YaoYao barely needs either hp or er, and if you do need er, just give her a sands and a better weapon that can do something else for the team like fav or moonpiercer.
      Fav is not precisely f2p even if somewhat easily available, but moonpiercer is.
      If you do not want to spend any billets or don’t have them, then yeah she can use this, but it’s far from her best option for team contribution.

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      • don’t listen to this idiot
        this new weapon is her bis the thing since she has 80 cost ult people doesn’t know how hard it is to get her ult back especially

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        • “don’t listen to this idiot”
          >proceeds to leave an unfinished comment
          lmao dude, the thing with yaoyao’s burst, even if it costs 80, is that it’s not really needed every rotation bruh, unless you have skill issue that is

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          • not him but not everybody is you, some people might prefer something different than what you want or think
            even if it’s not needed every rotation, it helps with her E downtine and also enables her as a driver, also her burst heals the full team and a lot.
            Imagine her potential in teams like bloom or hyperbloom is she was the driver, imagine her with Furina if she has 100% burst uptime
            yes, it is her BiS, specially for newbies and/or people who are having a hard time getting refinement for fav spear or billets for moonpiercer
            And by using this weapon, you have no need for an ER sands, meaning that triple HP% (Weapon/Sands/Goblet) + Healing Bonus Circlet will result in even more massive healing
            Not everything has to be measured by metacrap, dumbass.

          • Yaoyao’s E downtime is almost non-existent, 15 second rotation is what most people do anyways thanks to burst CD of other characters.
            It also doesn’t entirely fix her ER “issues” if you want to burst every rot, it performs just as well as a fav, without having fav’s benefit of lower ER on the rest of the team. If she is the driver, this ER “issues” are, again, non-existent, because she’ll catching a lot more particles.
            And again, she already heals a massive amount even with an er/dmg%/crit build, it’s really not needed to have her on hp/hp/hb even on nilou bloom teams.
            I don’t even know why y’all keep arguing this, no one said the weapon was like useless or something, I already said it’s good if you don’t have fav or billets for moonpiercer.
            Talk about being a dumbass, you both being toxic to non-toxic comments for no reason lol. OP asked something, we gave answers, it’s not “metacrap”

          • Yaoyao’s E downtime is almost non-existent, 15 second rotation is what most people do anyways thanks to burst CD of other characters and A4 already improves her healing uptime.
            It also doesn’t entirely fix her ER “issues” if you want to burst every rot, it performs just as well as a fav, without having fav’s benefit of lower ER on the rest of the team. If she is the driver, this ER “issues” are, again, almost non-existent, because she’ll catching a lot more particles.
            And again, she already heals a massive amount even with an er/dmg%/crit build, it’s really not needed to have her on hp/hp/hb even on nilou bloom teams.
            I don’t even know why y’all keep arguing this, no one said the weapon was like useless or something, I already said it’s good if you don’t have fav or billets for moonpiercer.
            Talk about being a dumbass, you both being toxic to non-toxic comments for no reason lol. OP asked something, we gave answers, it’s not “metacrap”

    • this will probably be a really good option for Chevreuse as she needs a lot of hp but it may be good for YaoYao

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  6. Hm, two F2P HP% spears released in version 4.x with worse scaling than Black Tassel, and we still don’t have an F2P HP% sword, even though at least four sword-users scale with it as their primary stat, but we *do* have a DEF% sword…for just Albedo (and maybe now Chiori). Thanks, MHY, real classy, real thoughtful, real generous.

      
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    • Well, if you dont know, they even fix something that actually NOT an issue and do nothing to the REAL issue, such another endgame content, resin capacity, or boring event. And forget about the worst rng artifact.
      It takes 2 years for me just to get 1 set Emblem Artifact.

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      • 2 years to get 1 set…. Jesus christ dude just quit the game LOL nobodys luck is as bad as yours

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