螭骨剑

螭骨剑
螭骨剑Name螭骨剑
FamilyWeapon, Claymore
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack42.4
Substat TypeCritical Rate %
Base Substat6%
Weapon Affix破浪
Affix Description角色在场上时,每4秒提升6%造成的伤害,3%受到的伤害。该效果最多叠加5层,不随角色退场重置,受到伤害后会减少1层效果。
Description来自古代大海的稀有兵器,舞剑猎猎宛如太古的涛声。
Weapon Ascension Materials
漆黑陨铁的一粒
脆弱的骨片
骗骗花蜜
漆黑陨铁的一片
结实的骨片
微光花蜜
漆黑陨铁的一角
石化的骨片
原素花蜜
漆黑陨铁的一块

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus CritRate%MaterialsTotal Materials
142.46.0%
20108.9310.6%
漆黑陨铁的一粒3
脆弱的骨片3
骗骗花蜜2
摩拉5000
漆黑陨铁的一粒3
脆弱的骨片3
骗骗花蜜2
摩拉5000
20+134.8310.6%
40204.8315.45%
漆黑陨铁的一片3
脆弱的骨片12
骗骗花蜜8
摩拉15000
漆黑陨铁的一粒3
脆弱的骨片15
骗骗花蜜10
摩拉20000
漆黑陨铁的一片3
40+230.8315.45%
50265.8617.87%
漆黑陨铁的一片6
结实的骨片6
微光花蜜6
摩拉20000
漆黑陨铁的一粒3
脆弱的骨片15
骗骗花蜜10
摩拉40000
漆黑陨铁的一片9
结实的骨片6
微光花蜜6
50+291.7617.87%
60326.7820.3%
漆黑陨铁的一角3
结实的骨片12
微光花蜜9
摩拉30000
漆黑陨铁的一粒3
脆弱的骨片15
骗骗花蜜10
摩拉70000
漆黑陨铁的一片9
结实的骨片18
微光花蜜15
漆黑陨铁的一角3
60+352.6820.3%
70387.6622.72%
漆黑陨铁的一角6
石化的骨片9
原素花蜜6
摩拉35000
漆黑陨铁的一粒3
脆弱的骨片15
骗骗花蜜10
摩拉105K
漆黑陨铁的一片9
结实的骨片18
微光花蜜15
漆黑陨铁的一角9
石化的骨片9
原素花蜜6
70+413.6622.72%
80448.6825.14%
漆黑陨铁的一块4
石化的骨片18
原素花蜜12
摩拉45000
漆黑陨铁的一粒3
脆弱的骨片15
骗骗花蜜10
摩拉150K
漆黑陨铁的一片9
结实的骨片18
微光花蜜15
漆黑陨铁的一角9
石化的骨片27
原素花蜜18
漆黑陨铁的一块4
80+474.5825.14%
90509.6127.56%

Weapon Affix

LvAffix ProgressionMaterials
1角色在场上时,每4秒提升6%造成的伤害,3%受到的伤害。该效果最多叠加5层,不随角色退场重置,受到伤害后会减少1层效果。
2角色在场上时,每4秒提升7%造成的伤害,2.7%受到的伤害。该效果最多叠加5层,不随角色退场重置,受到伤害后会减少1层效果。
螭骨剑
摩拉1000
3角色在场上时,每4秒提升8%造成的伤害,2.4%受到的伤害。该效果最多叠加5层,不随角色退场重置,受到伤害后会减少1层效果。
螭骨剑
摩拉2000
4角色在场上时,每4秒提升9%造成的伤害,2.2%受到的伤害。该效果最多叠加5层,不随角色退场重置,受到伤害后会减少1层效果。
螭骨剑
摩拉4000
5角色在场上时,每4秒提升10%造成的伤害,2%受到的伤害。该效果最多叠加5层,不随角色退场重置,受到伤害后会减少1层效果。
螭骨剑
摩拉8000

10 responses to “螭骨剑”

  1. Dehya takes damage even while being off field so will this sword lose It’s stacks off field or will It keep It’s full stacs? I really want this sword to work on her 🙂

      
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    • I highly doubt Dehya would be able to maintain all stacks off-field since it did
      mention on her skill that she takes DMG, but let’s wait for some tests for now.

      But I did test my Serpent Spine with the corrosion from the wolfhounds
      and 5 of the stacks remained, didn’t matter if on-field or off-field.

      As to why the corrosion didn’t take away stacks when on-field from the testing;
      I’m guessing corrosion is considered as some type of poison mechanic and technically
      not DMG.

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    • Now that I think about it, a shielder would definitely make this weapon work for
      off-field Dehya, or as long as the team can avoid taking DMG.

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  2. Hoping Dehya would be an Off-field DPS being able to utilize this weapon well. We currently don’t have a 5 star Off-field dedicated DPS so chances are high..

      
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    • In game she’s also know as Flame-Mane. So I’m expecting her to work around Burn/Burgeon (Maybe she will have a flame aura idk).

      But yeah would be cool too a Diluc version that works off field, imagine if she replaces xiangling with maybe lower dmg but better aplication.

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      • I hope she’s able to do all reactions proficiently. They will definitely make her able to do burgeon well since there isn’t a limited 5* who can, but i hate the trend of characters being locked into one type of reaction, making all of their other multipliers low. For some reason, im fine with aggravate, spread, and vaporize tho.

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