Emilie

Emilie
EmilieNameEmilie
TitleVislumbres de Mil Aromas
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Polearm
ElementElement Dendro
Day of Birth1
Month of Birth1
Vision (Introduced)Dendro
Constellation (Introduced)Pomum de Ambra
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
Lasca de Esmeralda Nagadus
Fragmento de Esmeralda Nagadus
Pedaço de Esmeralda Nagadus
Gema de Esmeralda Nagadus
Fragmento da Melodia Dourada
Flor da Luz do Lago
Engrenagem Transmissora
Engrenagem Reta
Engrenagem Dinâmica
Skill Ascension Materials
Ensinamentos da Ordem
Guia da Ordem
Filosofia da Ordem
Pluma de Seda
Coroa da Sabedoria

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
1105626.0756.845.0%50.0%0%
20274067.62147.445.0%50.0%0%
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago3
Engrenagem Transmissora3
Mora20000
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago3
Engrenagem Transmissora3
Mora20000
20+364689.97196.175.0%50.0%0%
405455134.62293.545.0%50.0%0%
Fragmento de Esmeralda Nagadus3
Fragmento da Melodia Dourada2
Flor da Luz do Lago10
Engrenagem Transmissora15
Mora40000
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago13
Engrenagem Transmissora18
Mora60000
Fragmento de Esmeralda Nagadus3
Fragmento da Melodia Dourada2
40+6099150.5328.175.0%50.0%9.6%
507016173.16377.565.0%50.0%9.6%
Fragmento de Esmeralda Nagadus6
Fragmento da Melodia Dourada4
Flor da Luz do Lago20
Engrenagem Reta12
Mora60000
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago33
Engrenagem Transmissora18
Mora120K
Fragmento de Esmeralda Nagadus9
Fragmento da Melodia Dourada6
Engrenagem Reta12
50+7874194.33423.735.0%50.0%19.2%
608802217.22473.635.0%50.0%19.2%
Pedaço de Esmeralda Nagadus3
Fragmento da Melodia Dourada8
Flor da Luz do Lago30
Engrenagem Reta18
Mora80000
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago63
Engrenagem Transmissora18
Mora200K
Fragmento de Esmeralda Nagadus9
Fragmento da Melodia Dourada14
Engrenagem Reta30
Pedaço de Esmeralda Nagadus3
60+9445233.1508.265.0%50.0%19.2%
7010381256.19558.625.0%50.0%19.2%
Pedaço de Esmeralda Nagadus6
Fragmento da Melodia Dourada12
Flor da Luz do Lago45
Engrenagem Dinâmica12
Mora100K
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago108
Engrenagem Transmissora18
Mora300K
Fragmento de Esmeralda Nagadus9
Fragmento da Melodia Dourada26
Engrenagem Reta30
Pedaço de Esmeralda Nagadus9
Engrenagem Dinâmica12
70+11025272.07593.255.0%50.0%28.8%
8011971295.43644.175.0%50.0%28.8%
Gema de Esmeralda Nagadus6
Fragmento da Melodia Dourada20
Flor da Luz do Lago60
Engrenagem Dinâmica24
Mora120K
Lasca de Esmeralda Nagadus1
Flor da Luz do Lago168
Engrenagem Transmissora18
Mora420K
Fragmento de Esmeralda Nagadus9
Fragmento da Melodia Dourada46
Engrenagem Reta30
Pedaço de Esmeralda Nagadus9
Engrenagem Dinâmica36
Gema de Esmeralda Nagadus6
80+12615311.31678.85.0%50.0%38.4%
9013568334.85730.135.0%50.0%38.4%

Skills

Active Skils

Ataque Normal: Lança do Marechalato (Modificado)Ataque Normal: Lança do Marechalato (Modificado)
Ataque Normal
Realiza até 4 golpes rápidos.

Ataque Carregado
Consome uma certa quantidade de Stamina para desferir um golpe com salto para cima.

Ataque Imersivo
Mergulha em pleno ar para golpear o chão, causando dano aos inimigos ao longo do caminho e infligindo Dano em uma AdE durante o impacto.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Dano do 1° Golpe48.56%52.51%56.47%62.11%66.07%70.58%76.79%83.01%89.22%95.99%102.77%109.54%116.32%123.1%129.87%
Dano do 2° Golpe44.9%48.55%52.2%57.42%61.08%65.26%71%76.74%82.48%88.75%95.01%101.28%107.54%113.8%120.07%
Dano do 3° Golpe59.3%64.13%68.95%75.85%80.68%86.19%93.78%101.36%108.95%117.22%125.5%133.77%142.05%150.32%158.59%
Dano do 4° Golpe75.1%81.22%87.33%96.06%102.17%109.16%118.77%128.37%137.98%148.46%158.94%169.42%179.9%190.38%200.86%
Dano de Ataque Carregado91.33%98.77%106.2%116.82%124.25%132.75%144.43%156.11%167.8%180.54%193.28%206.03%218.77%231.52%244.26%
Consumo de Stamina de Ataque Carregado252525252525252525252525252525
Dano Durante a Queda63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
Dano de Queda de Baixa/Alta Altitude127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
Extração de FragrânciaExtração de Fragrância
Cria uma Caixa Lumidouce que causa Dano Dendro em AdE.

Caixa Lumidouce
· Periodicamente dispara "Suspiro de Orvalho Puro" contra os inimigos próximos, causando Dano Dendro.
· Quando há um inimigo perto que está Queimando, periodicamente gera "Aroma"... É possível gerar até um Aroma dessa forma a cada 2s. A Caixa Lumidouce coleta os Aromas próximos, e depois de coletar dois, aumenta seu nível, fazendo com que ao disparar um Suspiro do Orvalho Puro, dispare um a mais, e aumente o Dano causado.
· Só é possível existir uma Caixa Lumidouce criada por Emilie simultaneamente. Quando a Caixa Lumidouce for criada, seu nível inicial será 1 e pode ser elevado até 2. Quando estiver em campo, se não coletar nenhum Aroma, a Caixa Lumidouce retornará para o nível 1.

Arkhe: Pneuma
Periodicamente, depois de Emilie criar uma Caixa Lumidouce dessa forma, fará cair um Espinho Espiritual em frente que perfura os inimigos, causando Dano Dendro com Pneuma.
"O mundo é uma harmonia infinita de fragrâncias, cores e canções."
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Dano de Habilidade47.08%50.61%54.14%58.85%62.38%65.91%70.62%75.33%80.04%84.74%89.45%94.16%100.05%105.93%111.82%
Dano de Ataque da Caixa Lumidouce Nv.139.6%42.57%45.54%49.5%52.47%55.44%59.4%63.36%67.32%71.28%75.24%79.2%84.15%89.1%94.05%
Dano de Ataque da Caixa Lumidouce Nv.284%90.3%96.6%105%111.3%117.6%126%134.4%142.8%151.2%159.6%168%178.5%189%199.5%
Duração da Caixa Lumidouce22s22s22s22s22s22s22s22s22s22s22s22s22s22s22s
Dano do Espinho Espiritual38.52%41.41%44.3%48.15%51.04%53.93%57.78%61.63%65.48%69.34%73.19%77.04%81.86%86.67%91.49%
Intervalo do Espinho Espiritual10s10s10s10s10s10s10s10s10s10s10s10s10s10s10s
Tempo de Recarga da Habilidade14s14s14s14s14s14s14s14s14s14s14s14s14s14s14s
Apresentação AromáticaApresentação Aromática
Guiando as fragrâncias reunidas dentro da Caixa, Emilie as converte em energia Dendro Puro, criando uma Caixa Lumidouce de nível 3 e absorvendo a Caixa Lumidouce que possui.
Na duração, a Caixa Lumidouce de nível 3 coletará o Aroma próximo e continuamente fará cair Chuva Aromática, atacando os inimigos dentro de uma AdE e causando Dano Dendro. Na duração, uma Chuva Aromática cairá a cada 0.3s e cada inimigo será escolhido como um alvo a cada 0.7s.
Quando a duração acabar, criará novamente uma Caixa Lumidouce de nível 1. Se ao lançar Apresentação Aromática absorver a Caixa Lumidouce, a Caixa Lumidouce que foi absorvida será colocada, e sua duração será redefinida.
Extração de Fragrância
Na duração, lançar a Habilidade Elemental "Extração de Fragrância" não gerará uma Caixa Lumidouce.

Não importa qual o perfume, ele começa a mudar assim que entra em contato com ar até se dissipar com os suspiros do vento, árvores e grama. Nesse sentido, nenhuma pessoa apreciará a mesma fragrância.
Assim é o caminho tomado por todos na vida. É por isso que se pode considerar perfumes uma explicação para a vida humana.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Dano de Ataque da Caixa Lumidouce Nv.3217.2%233.49%249.78%271.5%287.79%304.08%325.8%347.52%369.24%390.96%412.68%434.4%461.55%488.7%515.85%
Duração da Caixa Lumidouce Nv.32.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s
Tempo de Recarga13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s
Energia Elemental505050505050505050505050505050

Passive Skills

Captura do EspaçoCaptura do Espaço
Quando uma Caixa Lumidouce criada por Emilie está no campo, todos os membros da equipe ganham 85% de RES Pyro contra dano de Queimaduras.
Fragrância ResidualFragrância Residual
A cada 2 Aromas coletados, a Caixa Lumidouce nível 2 consumirá Aroma e lançará Colônia do Orvalho que causa 600% do ATQ de Emilie como Dano Dendro em AdE. Esse Dano não é considerado de Habilidade Elemental.
RetificaçãoRetificação
Emilie causa Dano aumentado a oponentes com o efeito de "Queimaduras" baseado em seu ATQ, aumentando o Dano em 15% para cada 1.000 de ATQ. O bônus máximo de dano que pode ser obtido dessa forma é de 36%.

Constellations

Análise de Fragrância LeveAnálise de Fragrância Leve
Aumenta o Dano causado por Extração de Fragrância e por Colônia do Orvalho do Talento Passivo "Fragrância Residual" em 20%. Para o segundo, é necessário primeiro desbloquear o Talento Passivo.
Além disso, quando um personagem próximo da equipe desencadeia Queimadura no inimigo, ou quando causa Dano Dendro contra um inimigo que está Queimando, gera um Aroma adicional. Esse efeito pode ser desencadeado uma vez a cada 2.9s.
Harmonia de LuzesHarmonia de Luzes
Quando Extração de Fragrância, Apresentação Aromática ou Colônia do Orvalho produzidos pelo Talento Passivo "Fragrância Residual" (é necessário ter desbloqueado esse Talento Passivo) atingir um inimigo, a RES Dendro desse inimigo é reduzida em 30% por 10s.
Fragrâncias ReunidasFragrâncias Reunidas
Aumenta o nível do Extração de Fragrância em 3.
O nível máximo de elevação é 15.
Aroma LumidouceAroma Lumidouce
Aumenta a duração de Apresentação Aromática em 2s, e o tempo para cada inimigo ser escolhido para ser atingido pela Chuva Aromática será reduzido em 0.3s.
Aroma do Orvalho PuroAroma do Orvalho Puro
Aumenta o nível de Apresentação Aromática em 3.
O nível máximo de elevação é 15.
Fragrância da MarcotteFragrância da Marcotte
Ao lançar Extração de Fragrância ou Apresentação Aromática, Emilie obtém "Aroma Remanescente" por 5s.
Na duração, depois de fazer um Ataque Normal ou Carregado, gera um Aroma e os Ataques Normais e Carregados de Emilie serão convertidos em Dano Dendro que não pode ser substituído, e aumenta o Dano causado. O valor do aumento é equivalente a 300% do ATQ de Emilie.

O efeito Aroma Remanescente será removido depois de gerar 4 Aromas dessa forma ou quando sua duração acabar. É possível obter o efeito Aroma Remanescente uma vez a cada 12s.

Skill Ascension

Sounds

Quotes

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Stories

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247 responses to “Emilie”

  1. What a joke they removed the 30s cooldown on her second passive if she react with electro but kept the -90% damage if she hit targets that are affected by quicken (so as soon as electro+dendro react its over) so that absolutely doesn’t change anything, having any electro will result to her no longer dealing any dmg, that’s disgustingly limiting

      
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  2. v3 changes

    Elemental Skill:
    * Level 2 Lumidouce Case Attack DMG buffed from 135.0%x2 to 151.2%x2
    * Level 2 Lumidouce Cases no longer revert to Level 1 if it hasn’t collected any Scent for 8s.

    Elemental Burst:
    * Level 3 Lumidouce Case Attack DMG buffed from 252.54% to 390.96%

    Passive 1:
    Dendro DMG Dealt buffed from 500% to 600%

    Passive 2:
    Her old P2 has been moved to P3. The new passive is:
    * “For every 1000 ATK Emilie has, she deals 15% increased DMG towards Burning enemies, for a maximum of 36% DMG.”

    Passive 3 (new):
    * When the Lumidouce Case created by Emilie is on the field, all party members gain 85% Pyro RES against Burning DMG. (this was her P2)

    C1:
    * DMG dealt from P1 buffed from 10% to 20%

    C2 (new):
    * OLD: When the Lumidouce Case created by Emilie collects Scents, Emilie will gain 1 Special Blend stack, increasing her ATK by 18% for 10s. Max 2 stacks, each stack is counted independently.
    * NEW: When Fragrance Extraction, Aromatic Explication or her Passive Talent Lingering Fragrance’s Cleardew Cologne hits an enemy, the enemy’s Dendro RES is decreased by 30% for 10s.

    C6:
    * DMG increase from Abiding Fragrance buffed from 250% to 300%.

      
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  3. Imagine if in natlan hoyo guys become intelligent, and they start to create new resonances, reactions. Now dendro and geo can create a new one! During the years people theorized these things, and actually isn’t that difficult.
    Maybe it is for hoyo.
    What a pity, and what a waste.
    Emilie as burning niche but also burning with geo can create something we don’t have yet.
    Too much fantasy for them!

      
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  4. Emilie got a massive W guys. As far as latest beta changes have been made, whats happened is that they removed the 90% reduced damage against quickened opponents and the disabling of her A1 for 30 seconds when triggering spread or quicken, but now her skill will drop down a tier if no burning enemies are present for 8 seconds.

    So this is actually a huge dub for Cyno mains. Finally someone to somewhat replace Nahida in multi-wave. We can also start seeing overburn, burningload, and many mix-and-match of burning teams. Chaos Cyno might actually have a strong legit team.

    Im curious what teams will be made around her. Perhaps a Furina forward vape team or a Dehya overburning team sounds good.

      
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    • Yes but no. I hate her design. She looks like a bad fanfic character. I stick with dendro Lumine.

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        • Rip the purple tall woman design. Even the dog girl design looked better. I’d pull her instead of this hybrid Lisa-Kaveh OC character. Also boob flaps on Fontaine? LOL. Someone please call Chiori to kill Emilie’s designer.

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    • Eliminate that burning aura and she immediately lose that 36% dmg bonus from her A1 passive. If you want simply dendro applier, there are other better options.

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    • As someone who fully abhors Nahida as a character (which also got indirectly heightened by a certain fanbase of her’s), fervent hope is held out for Emilie to act as a decent substitute with somewhat consistent Dendro application that isn’t locked behind a burst—at least enough for Cyno to do Cyno things. So far her E has 100% uptime. If they nuke it in the coming weeks, that’ll be yet another skip for me since 4.3.
      Most Electro comps keep using Nahida, and whenever a new Dendro character is showcased, it’s still Nahida right there taking up most of the screentime. And then they’ll just straight-up nonchalantly turn it into Nahida Showcase #83.

      Also, Emilie design appreciator here. Never cared about the “pretending to be sad and depressed ‘ara-ara mommy’ thicc etc” lavender lady-whatever design. Kind reminder that Rosaria already exists.

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      • Eyy same. I refuse to use her. But I always asked myself with Emilie: I will only be using her as a dendro applier since I usually just do quickbloom. Is it worth getting a 5 star just for that since her damage will be non-existent anyway?

        If they remove that restriction, 100% grabbing her. If not, maybe on a rerun when we get more burn friendly units.

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        • Totally. Plus I’ve been playing since launch and can clear everything in the game by now without issues, so “wasting wishes pulling for trash like Emilie instead of Nahida” really is a moot point. I don’t like Nahida and I don’t need her. It won’t change. I like Emilie, so I’m pulling for Emilie. It’s that simple. Not my fault if that makes people become lethargic. Nahida is portrayed as a little helpless baby, and I’m just not into that. Nor “el-oh-el-eye” characters in general.

          I’ll use Emilie as just a fun new toy to mess around with, assuming no nuclear nerfs occur.

          Hopefully you obtain and enjoy your Emilie!!!111ONE

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          • Ah that makes sense. I’ve been playing for less than a year and still have to prioritize pulls. But I am closer to that stage of pulling for whoever I want seeing how after Furina’s rerun, I’ll only be missing two characters.

            May your Emilie pulls go as you want them to and your dendro teams remain Nahida-less :3

          • Nahida is portrayed as a helpless little baby lol. She contributes more toward the Traveler’s journey than all other Archons combined. People like her because she is an actual badass character even though she is short.

      • In other words, you’re coping because of your hatred towards Nahida. It’s just a game bro. You only see her for 2 seconds per rotation, but you’re ok to waste 180 wishes for a weaker character. Nahida haters are fascinating people, I tell you.

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        • Yep. It’s just a game, and we’re allowed to dislike fictional characters in games. Sorry if me not being part of the can-do-no-wrong Nahida Gang makes you sore. It’s just an opinion bro. Play how you play, and we’ll play how we play.

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          • nah he’s right, hating something as inoffensive as a genshin character so much you don’t want to roll them is pretty sad. but i guess people that somehow hate kazuha furina and neuvillette exist and they’re top meta at all times. they make for funny entertainment though

          • Yes it’s just an opinion but we are allowed to respond to their shit opinion. People thrown insults to our favorite character, called us names “oH yOu LiKe Nahida YoU mUsT bE a loLiCon”, but you expect us to be the one to chill? lol. lmao even.

        • Those people are moralists. They really believe that they are saving the world by refusing to play fictional child characters.

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  5. I wonder if she’s worth pulling for my plunge Barbara team (currently using Nahida, XL, Cloud)

      
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    • emilie is better dmg upgrade for burn related team.

      tho If you are already wreck abyss with current teams then emilie wouldn’t give you anything extra over nahida.
      but good pull if you plan to use nahida on the other team.

      you can also use both emilie and nahida on the same team and nahida use deepwood to buf emilie’s dmg in a pure burn team.

      honestly a decent unit you can both skip and pull without any problem.

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    • Less Barbara vape damage (no Nahida EM buff) but higher Emilie personal damage compared to Nahida’s.
      Barbara isn’t a particularly great plunge character in the first place so losing a bit of plunge damage by replacing Nahida with Emilie will likely improve that team’s damage. Maintaining the burning aura on enemies with Emilie and Xiangling shouldn’t be a problem.
      If you want to improve the team, Emilie could be worth it, but if your goal is just to deal big damage numbers with Barbara specifically, it’s best to keep the team as it is.

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  6. Initial thoughts on Emilie,

    I feel that Emilie is going to a great Sub-DPS character. May not top tier, but definitely high tier (around the level of Yae Miko).

    She has great uptime on her elemental skill, and does good damage, both in terms of single target and for AOE. From what I’ve seen of burst, it seems similar to Ganyu and Ayato’s burst, except it last for a much shorter duration but does more damage in that short window.

    I think that upon release there are going to be two main team templates Emilie will be used on:

    “Pure” burning:

    Teams that rely heavily on boosting her raw dendro damage, with burning damage secondary. Would likely consist of Emilie, another dendro character holding Deep Wood memories for Dendro Resist and additional Dendro application, a pyro character, and either a anemo character that can infuse Pyro or a another Pyro character.

    These teams can help underutilized units get some usage, such as Klee, Dehya, Sayu, Kiara, and Collei.

    Burn Melt:

    Teams that rely on the Pyro aura to allow Cyro units to reliably cause the reverse melt reaction. This team template is already usable with Nahida, but Emilie has the advantage of higher personal damage and burn resistance, in exchange for less AOE and Dendro application. With Emilie this would require a Pyro unit to inflect Pyro status, a Cryo unit to trigger the melt reaction (Wriothesley, Ganyu, Rosaria, or Chongyun are the main candidates for this in my opinion) and a flex slot. The flex could be an Anemo unit with VV to shred cyro resistances, Zhong Li (who gives a shield and shreds all resistances) or Shenhe to directly boost the reverse melter’s damage.

    Emilie could be used for Burn Vaporize, but the only hydro unit who could reliably use this reaction is Neuvillette and he has other teams that are probably easier to use.

    Additional characters from Natlan could make Emilie even better but she looks to have a pretty solid foundation at launch.

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    • Emilie is only good in Burn comps, but because of her Passive Talent and the way her Elemental Skill only procs with Burning opponents, this prevents her from building Aggravate/Spread comps with her. So basically, not a good pairing.

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