艾梅莉埃

艾梅莉埃
艾梅莉埃Name艾梅莉埃
Title千缕之踪
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Polearm
ElementElement Dendro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)香氛瓶座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
生长碧翡碎屑
生长碧翡断片
生长碧翡块
生长碧翡
金色旋律的断章
湖光铃兰
啮合齿轮
机关正齿轮
奇械机芯齿轮
Skill Ascension Materials
「秩序」的教导
「秩序」的指引
「秩序」的哲学
丝织之羽
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
1105626.0756.845.0%50.0%0%
20274067.62147.445.0%50.0%0%
生长碧翡碎屑1
湖光铃兰3
啮合齿轮3
摩拉20000
生长碧翡碎屑1
湖光铃兰3
啮合齿轮3
摩拉20000
20+364689.97196.175.0%50.0%0%
405455134.62293.545.0%50.0%0%
生长碧翡断片3
金色旋律的断章2
湖光铃兰10
啮合齿轮15
摩拉40000
生长碧翡碎屑1
湖光铃兰13
啮合齿轮18
摩拉60000
生长碧翡断片3
金色旋律的断章2
40+6099150.5328.175.0%50.0%9.6%
507016173.16377.565.0%50.0%9.6%
生长碧翡断片6
金色旋律的断章4
湖光铃兰20
机关正齿轮12
摩拉60000
生长碧翡碎屑1
湖光铃兰33
啮合齿轮18
摩拉120K
生长碧翡断片9
金色旋律的断章6
机关正齿轮12
50+7874194.33423.735.0%50.0%19.2%
608802217.22473.635.0%50.0%19.2%
生长碧翡块3
金色旋律的断章8
湖光铃兰30
机关正齿轮18
摩拉80000
生长碧翡碎屑1
湖光铃兰63
啮合齿轮18
摩拉200K
生长碧翡断片9
金色旋律的断章14
机关正齿轮30
生长碧翡块3
60+9445233.1508.265.0%50.0%19.2%
7010381256.19558.625.0%50.0%19.2%
生长碧翡块6
金色旋律的断章12
湖光铃兰45
奇械机芯齿轮12
摩拉100K
生长碧翡碎屑1
湖光铃兰108
啮合齿轮18
摩拉300K
生长碧翡断片9
金色旋律的断章26
机关正齿轮30
生长碧翡块9
奇械机芯齿轮12
70+11025272.07593.255.0%50.0%28.8%
8011971295.43644.175.0%50.0%28.8%
生长碧翡6
金色旋律的断章20
湖光铃兰60
奇械机芯齿轮24
摩拉120K
生长碧翡碎屑1
湖光铃兰168
啮合齿轮18
摩拉420K
生长碧翡断片9
金色旋律的断章46
机关正齿轮30
生长碧翡块9
奇械机芯齿轮36
生长碧翡6
80+12615311.31678.85.0%50.0%38.4%
9013568334.85730.135.0%50.0%38.4%

Skills

Active Skils

普通攻击·逐影枪术·改普通攻击·逐影枪术·改
普通攻击
进行至多四段的连续枪击。

重击
消耗一定体力,进行向上的挑斩攻击。

下落攻击
从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害48.56%52.51%56.47%62.11%66.07%70.58%76.79%83.01%89.22%95.99%102.77%109.54%116.32%123.1%129.87%
二段伤害44.9%48.55%52.2%57.42%61.08%65.26%71%76.74%82.48%88.75%95.01%101.28%107.54%113.8%120.07%
三段伤害59.3%64.13%68.95%75.85%80.68%86.19%93.78%101.36%108.95%117.22%125.5%133.77%142.05%150.32%158.59%
四段伤害75.1%81.22%87.33%96.06%102.17%109.16%118.77%128.37%137.98%148.46%158.94%169.42%179.9%190.38%200.86%
重击伤害91.33%98.77%106.2%116.82%124.25%132.75%144.43%156.11%167.8%180.54%193.28%206.03%218.77%231.52%244.26%
重击体力消耗25点25点25点25点25点25点25点25点25点25点25点25点25点25点25点
下坠期间伤害63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
低空/高空坠地冲击伤害127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
撷萃调香撷萃调香
创造柔灯之匣,造成草元素范围伤害。

柔灯之匣
·间歇性对附近的敌人发射「纯露芳息」,造成草元素伤害;
·附近的敌人处于燃烧状态下时,将间歇性产生「香韵」,每2秒至多通过这种方式产生一枚香韵。柔灯之匣会萃集附近的香韵,萃集两枚香韵后,其品阶将会提升,发射纯露芳息时,将额外发射一枚纯露芳息,且提高上述攻击的攻击范围与造成的伤害。
·同时至多存在一个艾梅莉埃自己创造的柔灯之匣。柔灯之匣创造时的初始品阶为一阶,至多提升至二阶。处于场上时,若8秒内未萃集香韵,则柔灯之匣的品阶将会回到一阶。

始基力:芒性
每隔一段时间,艾梅莉埃通过这种方式创造柔灯之匣后,将在前方降下穿透敌人的灵息之刺,造成具有芒性的草元素伤害。

「世间之景,正如无数芬芳、色彩与歌声悠长的应和。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害47.08%50.61%54.14%58.85%62.38%65.91%70.62%75.33%80.04%84.74%89.45%94.16%100.05%105.93%111.82%
柔灯之匣·一阶攻击伤害39.6%42.57%45.54%49.5%52.47%55.44%59.4%63.36%67.32%71.28%75.24%79.2%84.15%89.1%94.05%
柔灯之匣·二阶攻击伤害84%*290.3%*296.6%*2105%*2111.3%*2117.6%*2126%*2134.4%*2142.8%*2151.2%*2159.6%*2168%*2178.5%*2189%*2199.5%*2
柔灯之匣持续时间22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒
灵息之刺伤害38.52%41.41%44.3%48.15%51.04%53.93%57.78%61.63%65.48%69.34%73.19%77.04%81.86%86.67%91.49%
灵息之刺冷却间隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
技能冷却时间14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒
香氛演绎香氛演绎
引导匣中萃集的香氛,将其化作纯粹的草元素之力,创造柔灯之匣·三阶,并收存已有的柔灯之匣。
存在期间内,柔灯之匣·三阶不会萃集附近的香韵,而是会持续降下香露,攻击范围内的敌人,造成草元素伤害。持续期间,每0.3秒将会降下一枚香露,且每名敌人每0.7秒只能被选为一次目标。
持续时间结束时,将重新创造柔灯之匣·一阶;若施放香氛演绎时收存了柔灯之匣,则改为放置已收存的柔灯之匣,并重置其持续时间。
香氛演绎持续期间,元素战技「撷萃调香」不会生成柔灯之匣。

无论是什么样的香水,自接触空气的那一刻开始,其香调便会随着时间推移而改变,最终消溶在风与草木的低语中。某种意义上,人们永远也无法欣赏同一瓶香水。
众生的轨迹也是这样。因此,或许可以说,香水便是人生的演绎。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
柔灯之匣·三阶攻击伤害217.2%233.49%249.78%271.5%287.79%304.08%325.8%347.52%369.24%390.96%412.68%434.4%461.55%488.7%515.85%
柔灯之匣·三阶持续时间2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒
冷却时间13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒
元素能量505050505050505050505050505050

Passive Skills

顶空集香顶空集香
场上存在艾梅莉埃自己创造的柔灯之匣时,队伍中附近的所有角色对燃烧伤害的火元素抗性提升85%。
余薰余薰
每萃集两枚香韵,柔灯之匣·二阶将消耗香韵,并浸析出「清露香氛」,对敌人造成相当于艾梅莉埃攻击力600%的草元素范围伤害。该伤害不被视为元素战技伤害。
精馏精馏
基于艾梅莉埃的攻击力,提升艾梅莉埃对处于燃烧状态下的敌人造成的伤害:每1000点攻击力都将提升15%伤害,至多通过这种方式提升36%伤害。

Constellations

淡香浸析淡香浸析
撷萃调香与固有天赋「余薰」的清露香氛造成的伤害提升20%,后者需要解锁固有天赋「余薰」。
此外,队伍中附近的角色对敌人触发燃烧反应或对处于燃烧状态下的敌人造成草元素伤害时,会额外生成一枚香韵。此效果每2.9秒至多触发一次。
湖光顶调湖光顶调
撷萃调香、香氛演绎或固有天赋「余薰」的清露香氛(需解锁该固有天赋)命中敌人时,该敌人的草元素抗性降低30%,持续10秒。
郁馥臻萃郁馥臻萃
撷萃调香的技能等级提高3级。
至多提升至15级。
柔灯心韵柔灯心韵
香氛演绎的持续时间延长2秒,且每名敌人被香露选为目标的间隔降低0.3秒。
纯露凝芳纯露凝芳
香氛演绎的技能等级提高3级。
至多提升至15级。
茉洁香迹茉洁香迹
施放撷萃调香或香氛演绎时,艾梅莉埃将获得「香迹留驻」,持续5秒。
持续期间,艾梅莉埃进行普通攻击或重击后,将会产生一枚香韵,且艾梅莉埃的普通攻击与重击将转为无法被附魔覆盖的草元素伤害,并提升造成的伤害,提升值相当于艾梅莉埃攻击力的300%。

「香迹留驻」效果将在通过这种方式产生4枚香韵或持续时间结束时解除。每12秒至多获得一次「香迹留驻」效果。

Skill Ascension

Sounds

Quotes

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Stories

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245 responses to “艾梅莉埃”

  1. What a joke they removed the 30s cooldown on her second passive if she react with electro but kept the -90% damage if she hit targets that are affected by quicken (so as soon as electro+dendro react its over) so that absolutely doesn’t change anything, having any electro will result to her no longer dealing any dmg, that’s disgustingly limiting

      
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  2. v3 changes

    Elemental Skill:
    * Level 2 Lumidouce Case Attack DMG buffed from 135.0%x2 to 151.2%x2
    * Level 2 Lumidouce Cases no longer revert to Level 1 if it hasn’t collected any Scent for 8s.

    Elemental Burst:
    * Level 3 Lumidouce Case Attack DMG buffed from 252.54% to 390.96%

    Passive 1:
    Dendro DMG Dealt buffed from 500% to 600%

    Passive 2:
    Her old P2 has been moved to P3. The new passive is:
    * “For every 1000 ATK Emilie has, she deals 15% increased DMG towards Burning enemies, for a maximum of 36% DMG.”

    Passive 3 (new):
    * When the Lumidouce Case created by Emilie is on the field, all party members gain 85% Pyro RES against Burning DMG. (this was her P2)

    C1:
    * DMG dealt from P1 buffed from 10% to 20%

    C2 (new):
    * OLD: When the Lumidouce Case created by Emilie collects Scents, Emilie will gain 1 Special Blend stack, increasing her ATK by 18% for 10s. Max 2 stacks, each stack is counted independently.
    * NEW: When Fragrance Extraction, Aromatic Explication or her Passive Talent Lingering Fragrance’s Cleardew Cologne hits an enemy, the enemy’s Dendro RES is decreased by 30% for 10s.

    C6:
    * DMG increase from Abiding Fragrance buffed from 250% to 300%.

      
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  3. Imagine if in natlan hoyo guys become intelligent, and they start to create new resonances, reactions. Now dendro and geo can create a new one! During the years people theorized these things, and actually isn’t that difficult.
    Maybe it is for hoyo.
    What a pity, and what a waste.
    Emilie as burning niche but also burning with geo can create something we don’t have yet.
    Too much fantasy for them!

      
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  4. Emilie got a massive W guys. As far as latest beta changes have been made, whats happened is that they removed the 90% reduced damage against quickened opponents and the disabling of her A1 for 30 seconds when triggering spread or quicken, but now her skill will drop down a tier if no burning enemies are present for 8 seconds.

    So this is actually a huge dub for Cyno mains. Finally someone to somewhat replace Nahida in multi-wave. We can also start seeing overburn, burningload, and many mix-and-match of burning teams. Chaos Cyno might actually have a strong legit team.

    Im curious what teams will be made around her. Perhaps a Furina forward vape team or a Dehya overburning team sounds good.

      
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    • Yes but no. I hate her design. She looks like a bad fanfic character. I stick with dendro Lumine.

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        • Rip the purple tall woman design. Even the dog girl design looked better. I’d pull her instead of this hybrid Lisa-Kaveh OC character. Also boob flaps on Fontaine? LOL. Someone please call Chiori to kill Emilie’s designer.

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    • Eliminate that burning aura and she immediately lose that 36% dmg bonus from her A1 passive. If you want simply dendro applier, there are other better options.

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    • As someone who fully abhors Nahida as a character (which also got indirectly heightened by a certain fanbase of her’s), fervent hope is held out for Emilie to act as a decent substitute with somewhat consistent Dendro application that isn’t locked behind a burst—at least enough for Cyno to do Cyno things. So far her E has 100% uptime. If they nuke it in the coming weeks, that’ll be yet another skip for me since 4.3.
      Most Electro comps keep using Nahida, and whenever a new Dendro character is showcased, it’s still Nahida right there taking up most of the screentime. And then they’ll just straight-up nonchalantly turn it into Nahida Showcase #83.

      Also, Emilie design appreciator here. Never cared about the “pretending to be sad and depressed ‘ara-ara mommy’ thicc etc” lavender lady-whatever design. Kind reminder that Rosaria already exists.

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      • Eyy same. I refuse to use her. But I always asked myself with Emilie: I will only be using her as a dendro applier since I usually just do quickbloom. Is it worth getting a 5 star just for that since her damage will be non-existent anyway?

        If they remove that restriction, 100% grabbing her. If not, maybe on a rerun when we get more burn friendly units.

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        • Totally. Plus I’ve been playing since launch and can clear everything in the game by now without issues, so “wasting wishes pulling for trash like Emilie instead of Nahida” really is a moot point. I don’t like Nahida and I don’t need her. It won’t change. I like Emilie, so I’m pulling for Emilie. It’s that simple. Not my fault if that makes people become lethargic. Nahida is portrayed as a little helpless baby, and I’m just not into that. Nor “el-oh-el-eye” characters in general.

          I’ll use Emilie as just a fun new toy to mess around with, assuming no nuclear nerfs occur.

          Hopefully you obtain and enjoy your Emilie!!!111ONE

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          • Ah that makes sense. I’ve been playing for less than a year and still have to prioritize pulls. But I am closer to that stage of pulling for whoever I want seeing how after Furina’s rerun, I’ll only be missing two characters.

            May your Emilie pulls go as you want them to and your dendro teams remain Nahida-less :3

          • Nahida is portrayed as a helpless little baby lol. She contributes more toward the Traveler’s journey than all other Archons combined. People like her because she is an actual badass character even though she is short.

      • In other words, you’re coping because of your hatred towards Nahida. It’s just a game bro. You only see her for 2 seconds per rotation, but you’re ok to waste 180 wishes for a weaker character. Nahida haters are fascinating people, I tell you.

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        • Yep. It’s just a game, and we’re allowed to dislike fictional characters in games. Sorry if me not being part of the can-do-no-wrong Nahida Gang makes you sore. It’s just an opinion bro. Play how you play, and we’ll play how we play.

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          • nah he’s right, hating something as inoffensive as a genshin character so much you don’t want to roll them is pretty sad. but i guess people that somehow hate kazuha furina and neuvillette exist and they’re top meta at all times. they make for funny entertainment though

          • Yes it’s just an opinion but we are allowed to respond to their shit opinion. People thrown insults to our favorite character, called us names “oH yOu LiKe Nahida YoU mUsT bE a loLiCon”, but you expect us to be the one to chill? lol. lmao even.

        • Those people are moralists. They really believe that they are saving the world by refusing to play fictional child characters.

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  5. I wonder if she’s worth pulling for my plunge Barbara team (currently using Nahida, XL, Cloud)

      
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    • emilie is better dmg upgrade for burn related team.

      tho If you are already wreck abyss with current teams then emilie wouldn’t give you anything extra over nahida.
      but good pull if you plan to use nahida on the other team.

      you can also use both emilie and nahida on the same team and nahida use deepwood to buf emilie’s dmg in a pure burn team.

      honestly a decent unit you can both skip and pull without any problem.

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    • Less Barbara vape damage (no Nahida EM buff) but higher Emilie personal damage compared to Nahida’s.
      Barbara isn’t a particularly great plunge character in the first place so losing a bit of plunge damage by replacing Nahida with Emilie will likely improve that team’s damage. Maintaining the burning aura on enemies with Emilie and Xiangling shouldn’t be a problem.
      If you want to improve the team, Emilie could be worth it, but if your goal is just to deal big damage numbers with Barbara specifically, it’s best to keep the team as it is.

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  6. Initial thoughts on Emilie,

    I feel that Emilie is going to a great Sub-DPS character. May not top tier, but definitely high tier (around the level of Yae Miko).

    She has great uptime on her elemental skill, and does good damage, both in terms of single target and for AOE. From what I’ve seen of burst, it seems similar to Ganyu and Ayato’s burst, except it last for a much shorter duration but does more damage in that short window.

    I think that upon release there are going to be two main team templates Emilie will be used on:

    “Pure” burning:

    Teams that rely heavily on boosting her raw dendro damage, with burning damage secondary. Would likely consist of Emilie, another dendro character holding Deep Wood memories for Dendro Resist and additional Dendro application, a pyro character, and either a anemo character that can infuse Pyro or a another Pyro character.

    These teams can help underutilized units get some usage, such as Klee, Dehya, Sayu, Kiara, and Collei.

    Burn Melt:

    Teams that rely on the Pyro aura to allow Cyro units to reliably cause the reverse melt reaction. This team template is already usable with Nahida, but Emilie has the advantage of higher personal damage and burn resistance, in exchange for less AOE and Dendro application. With Emilie this would require a Pyro unit to inflect Pyro status, a Cryo unit to trigger the melt reaction (Wriothesley, Ganyu, Rosaria, or Chongyun are the main candidates for this in my opinion) and a flex slot. The flex could be an Anemo unit with VV to shred cyro resistances, Zhong Li (who gives a shield and shreds all resistances) or Shenhe to directly boost the reverse melter’s damage.

    Emilie could be used for Burn Vaporize, but the only hydro unit who could reliably use this reaction is Neuvillette and he has other teams that are probably easier to use.

    Additional characters from Natlan could make Emilie even better but she looks to have a pretty solid foundation at launch.

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    • Emilie is only good in Burn comps, but because of her Passive Talent and the way her Elemental Skill only procs with Burning opponents, this prevents her from building Aggravate/Spread comps with her. So basically, not a good pairing.

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