Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus Def | Materials | Total Materials |
1 | 966 | 21.41 | 72.39 | 5.0% | 50.0% | 0% | ||
20 | 2505 | 55.55 | 187.79 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3333 | 73.9 | 249.86 | 5.0% | 50.0% | 0% | ||
40 | 4987 | 110.58 | 373.88 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5576 | 123.63 | 417.98 | 5.0% | 50.0% | 9.0% | ||
50 | 6415 | 142.24 | 480.89 | 5.0% | 50.0% | 9.0% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7199 | 159.63 | 539.7 | 5.0% | 50.0% | 18.0% | ||
60 | 8047 | 178.43 | 603.26 | 5.0% | 50.0% | 18.0% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 8636 | 191.47 | 647.36 | 5.0% | 50.0% | 18.0% | ||
70 | 9491 | 210.44 | 711.5 | 5.0% | 50.0% | 18.0% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10079 | 223.49 | 755.61 | 5.0% | 50.0% | 27.0% | ||
80 | 10945 | 242.68 | 820.47 | 5.0% | 50.0% | 27.0% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 11533 | 255.72 | 864.58 | 5.0% | 50.0% | 36.0% | ||
90 | 12405 | 275.06 | 929.95 | 5.0% | 50.0% | 36.0% |
Skills
Active Skils
Ataque Normal: Rugido de Ehecatl | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Faz até 3 golpes consecutivos. Consome uma certa quantidade de Stamina para fazer um chute em frente. Se lança do ar para atacar o chão, causando dano aos oponentes ao longo do caminho e causando Dano em AdE durante o impacto com base na DEF de Xilonen. Quando está no estado Bênção do Espírito da Noite, Xilonen troca para o modo Lâmina Giratória. Nesse estado, o Ataque Normal de Xilonen é convertido para Patins Cortantes, fazendo até 4 chutes consecutivos, e não podendo mais fazer Ataques Carregados. Nesse estado, ao fazer um Ataque Normal e Imersivo, converterá eles para causar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Arranhão de Yohual | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Deixe os ritmos da paixão soarem pela terra! Xilonen troca para lâminas rápidas de combate e avança para frente, causando Depois de lançar, Xilonen obtém 45 pontos de Espírito da Noite e entra no estado Bênção do Espírito da Noite. Nesse estado, Xilonen troca para o modo Lâmina Giratória. Xilonen possui três Dispositivos de Amostra, e pode mostrar Notas diferentes com base nos Tipos Elementais dos membros da equipe, e ao ativar reduz a RES do Elemento correspondente do inimigo. O início registrado dos três Dispositivos de Amostra é Quando está no estado Bênção do Espírito da Noite, a Amostra da Origem Quando Amostras da Origem é ativada, reduz a RES dos Elementos correspondentes dos inimigos próximos. Efeitos de Amostras da Origem com Tipos Elementais iguais não acumulam. Esse efeito pode ser desencadeado quando Xilonen não é a personagem ativa. Consome pontos de Espírito da Noite continuamente. Quando os pontos de Espírito da Noite acabarem, ou quando lançar novamente, o estado Bênção do Espírito da Noite de Xilonen acabará. O estado Bênção do Espírito da Noite possui as seguintes características: · Troca para o modo Lâmina Giratória, aumentando a Veloc. Mov. e Veloc. de Escalada de Xilonen. Ao escalar, pode usar sua forma de Ocelote para fazer um salto alto. · O estado Bênção do Espírito da Noite de Xilonen possui os seguintes limites: quando está nele, os pontos de Espírito da Noite de Xilonen possui um limite de 9s. Ao ultrapassarem esse limite, serão imediatamente deduzidos. Quando está no estado Benção do Espírito da Noite e os pontos de Espírito da Noite acabarem, Xilonen não poderá gerar pontos de Espírito da Noite através do Talento Passivo "Ecos de Netotiliztli". De certa forma, criar joias e fazer mix de música possuem princípios similares: filtrar as impurezas e reter só o que há de mais radiante Xilonen não é muito exigente para escolher isso nos dois. Ela gosta bastante! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ponto Ocelotlicue! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ativa o Mixer Estéreo de Flogisto (Edição Portátil) na potência máxima, causando Além disso, desencadeia os seguintes efeitos com base nos tipos de Amostra da Origem: · Quando possui pelo menos 2 Amostras da Origem que passaram por Conversão Elemental: Xilonen toca o ritmo "Solta a Alegria": regenera Vida para os personagens próximos ativos periodicamente, a quantidade regenerada é baseada na DEF de Xilonen. · Ao possuir menos de 2 Amostras da Origem que passaram por Conversão Elemental: Xilonen toca o ritmo "Pipoco", solta duas batidas adicionais, causando "Certo, vamos pausar aqui!" "Tranquilo, gravei essas batidas. Vamos ver o que vai sair quando fizermos o mix dos ritmos, beleza?" | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Corrida pelas Montanhas | |
Ativar a Transmissão do Espírito da Noite restaurará 10 de Flogisto e concederá o efeito Perseguição Flamejante: Aumenta a Veloc. Mov. dos membros do seu grupo em 15% por 10s. Perseguição Flamejante não pode ser acumulada. |
Presente do Reino da Noite: Bênção das Chamas Forjadas | |
Depois que os pontos de Espírito da Noite de Xilonen acabarem, ela mudará para consumir Flogisto para manter a Bênção do Espírito da Noite. Enquanto estiver numa área de Natlan com Dispositivos de Flogisto, ela pode usar Transmissão do Espírito da Noite: Xilonen. Quando o personagem ativo estiver correndo, escalando, sob um estado especial de movimento de um Talento ou em uma certa altura no ar, trocar para Xilonen como personagem ativa desencadeará: Xilonen entra no estado Bênção do Espírito da Noite e obtém 20 pontos de Espírito da Noite. Quando nessa situação, os pontos de Espírito da Noite de Xilonen possuem um limite de 4s. Depois de ultrapassarem esse tempo, os pontos de Espírito da Noite de Xilonen serão imediatamente exauridos. Depois de lançar Além disso, quando está em Natlan e no estado Bênção do Espírito da Noite, Xilonen não consumirá Stamina ao escalar. |
Ecos de Netotiliztli | |
Quando está no estado Bênção do Espírito da Noite, os Ataques Normais e Imersivos de Xilonen obtém os seguintes fortalecimentos de acordo com os Tipos diferentes de Amostra da Origem: · Quando possui pelo menos 2 Amostras da Origem que passaram por Conversão Elemental: ao atingir um inimigo, obtém 35 pontos de Espírito da Noite. Esse efeito pode ser desencadeado uma vez a cada 0.1s. · Quando possui menos que 2 Amostras da Origem que passaram por Conversão Elemental: aumenta o Dano causado em 30%. |
Bainha Armada Portátil | |
Quando está no estado Bênção do Espírito da Noite e quando os pontos de Espírito da Noite de Xilonen alcançam o valor máximo, desencadeia um efeito igual a Explosão do Espírito da Noite uma vez. Esse efeito pode ser desencadeado uma vez a cada 14s. Além disso, quando um membro próximo da equipe desencadeia Explosão do Espírito da Noite, aumenta a DEF de Xilonen em 20% por 15s. |
Constellations
Férias Sabáticas | |
Reduz o consumo de pontos de Espírito da Noite e de Flogisto do estado Bênção do Espírito da Noite de Xilonen em 30%, e prolonga a duração dos pontos de Espírito da Noite em 45s. Além disso, quando ativa Amostra da Origem de Xilonen, aumenta RES contra Interrupção dos membros próximos ativos da equipe. |
Mix Chiucue | |
Ao ativar Amostra da Origem de Xilonen, todos os personagens de mesmo Tipo Elemental que o Tipo Elemental da Amostra da Origem obtêm os seguintes efeitos: · · · · · |
Patrulha de Tonalpuhualli | |
Aumenta o nível do O nível máximo de elevação é 15. |
Sonho de Suchitl | |
Depois que Xilonen lançar Personagens que possuem "Bênção Gloriosa" ganham um aumento de Dano em seus Ataques Normal, Carregados e Imersivos de 65% da DEF de Xilonen. Esse efeito é removido depois de surtir efeito 6 vezes ou quando a duração acabar. Ao atingir mais de um inimigo simultaneamente, consumirá vezes de surtimento de efeito de acordo com a quantidade de inimigos atingida. A contagem de surtimentos de efeitos é contada separada para os personagens da equipe que possuem "Bênção Gloriosa". |
Estilo de Tlaltecuhtli | |
Aumenta o nível do O nível máximo de elevação é 15. |
Carnaval da Noite Eterna | |
Quando está no estado Bênção do Espírito da Noite e quando Xilonen correr, saltar, fizer um Ataque Normal ou Imersivo, obterá "Bênção da Noite Eterna", ignorando os limites do estado Bênção do Espírito da Noite e aumentando o Dano causado pelos Ataques Normais e Imersivos por 5s. Nesse período, suspende a contagem do limite de recarga dos pontos de Espírito da Noite de Xilonen, não consome seus pontos de Espírito da Noite, Flogisto e Stamina, e quando os pontos de Espírito da Noite alcançarem seu valor máximo, o estado Bênção do Espírito da Noite de Xilonen não acabará. Além disso, aumenta o Dano causado pelos Ataques Normais e Imersivos de Xilonen quando ela está no estado Bênção do Espírito da Noite em 300% da sua DEF. "Bênção da Noite Eterna" pode ser desencadeado uma vez a cada 15s. |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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317 responses to “Xilonen”
who knows why, but i think that they changed her c2 because of navia… imagining a team with those two girls would be something like “why should i pull c2 navia if with c2 i get the same and even better”
so if you want that extra rate you should pull navias’ too…
greedy bitches as always
Navia’s sig gives 22 CR, she has 5 base, she gets 36 from her C2 and with Xilonen’s old C2 she’d get 30
That’s 93 CR, have fun trying not to overcap when getting artifacts or switching to a worse weapon
what are you saying bruh
first of all, “navia’s sig” is not mandatory, so it’s not a valid starting point, because you can be f2p and or just aiming for constellation only (maybe you even have WGS)
second, crit rate rolling is not guaranteed
third, in that case, you can still switch to artifacts which have higher crit dmg + atk
You would overcap in 3 crit rate substats. That’s less than 1 per artifact, so double crit artifacts are now worthless.
If you decided to use serpent spine you get 1 crit sub, if you use a claymore with 33% crit you don’t even get crit rate subs anymore
Geo DMG% is just a much easier stat, it doesn’t force anyone to rebuild and it doesn’t fuck over people who pulled both C2s
V4 changes
C2:
• Geo: DMG +50%
• Pyro: ATK +45%
• Hydro: HP +45%
• Cryo: CRIT DMG +60%
• Electro: Restore 25 Energy, decrease Elemental Burst CD by 6s
C6:
When Xilonen is in the Nightsoul’s Blessing state, when she sprints, leaps, or uses Normal or
Plunging Attacks, she will gain Imperishable Night’s Blessing, ignoring the limitations of her
Nightsoul’s Blessing state and increasing the DMG dealt by her Normal and Plunging Attacks for
5s. During this time:
• Her Nightsoul’s Blessing time limit countdown will be paused. Xilonen’s Nightsoul points,
Phlogiston, and Stamina will not decrease, and when her Nightsoul points reach the maximum, her
Nightsoul’s Blessing state will not end either.
• Xilonen deals 300% of her DEF as increased Normal and Plunging Attack DMG while in the
Nightsoul’s Blessing state.
• Every 1.5s, heals HP equal to 120% of Xilonen’s DEF for all nearby party members.
She can gain 1 Imperishable Night’s Blessing once every 15s
I have a question about her C6 heals for team wide. she has to be in nightsoul state to continuously heal? really worried she might take too much on field time for the team wide heals.
well, you can just use her burst to heal other character if she had 2 samples
The c2 bait is immense but that c1 still feels so nothing
Her C2 is now officially the most broken constellation in the game.
Not officially bro. She is not released yet. This is beta kit, which can be changes on her release.
I mean, until she is officially released, don’t put too much expectation based on beta kit, just to avoid disappoinment and misleading impression of her.
But one thing that I am sure. She is hot and that is permanent.
You don’t have to keep me informed on what you learned yesterday. I’m here for a lot longer than you are.
How often does a beta’s V4 get changed before release? I haven’t been watching Genshin beta changes long, but I would expect that with each iteration the character moves toward their final state, and there are usually only 4 rounds of beta changes, right?
There are actually five rounds of beta changes, and they update the beta every week. V3 is where the biggest changes happen.
I dont see her C2 as broken, more like bait for low spenders
why every one say c2 is nerf for geo ?? isn’t it say dmg dealt 40% ??? so if Character doing 10k dmg become 14k ?? i am lost ???
Yes you are lost
In most places when you see the term “DMG”, they all stack additively. This can be elemental DMG, NA DMG, Charged atk DMG and so on. 1 exception is Crit DMG, that is counted separately.
Assume your xilonen already has 200% DMG from character buffs, artifact, weapon sets etc combined. Her c2 will raise it to 240%, which is actually 25% increase in dmg. So your dmg will go to 12.5k, not 14k. 200% is arbitrary, it can be higher for some characters, lower for others. The higher it is, the lower the dmg increase from c2. The lower your total DMG% from other sources is, the higher dmg increase from c2.
C2 is good for Geo, even more now the geo sample stays active off field at C2.
People talk about nerf because V1 C2 Xilonen had +30% Crit Rate for geo chars and got changed to +40% dmg bonus. +40% dmg bonus is less amazing but still very good.
Just note that this 40% dmg bonus add to the other sources you have (geo cup, geo res, external buffs like 2p Obsidienne, 4p Natlan support set or Furina’s buff), so it’s not a straight +40% DPS. but still a nice increase to have.
i also see this as a QoL update and not a nerf. Sure 30% crit rate would be a bit better than straight dmg% but you would also need to eventualy rebuild your characters for her because you might end up with more than 100% crit rate on your already well build characters. With the straight dmg bonus you can just keep all your builds
it’s the same wording as mona, furina and serpent spine damage bonuses for example. They all stack together with other damage bonus multipliers. Mona’s omen does not straight up increase your damage by 60% and you can check it with any of those characters.
to me still remains a retard move
and we just have one fact, not just an opinion (mine), to proof rate is better than dmg: artifact shit rng.
Do you even know the value to get an extra 30% rate?
actually a Xilonen’s buff, no one wants crit rate as a support buff, you want crit in your BUILD. A support should increase your DMG%, not stability (you must work in artifacts if you want better stability). Look kazuha/furina/bennet/nahida/sucrose/etc they increase your DMG scaling instead of a CHANCE to increase your dmg…. that’s why they are OP. Xilonen seems broken, kazuha with heal, prob his replacement after years.
cuz it used to be +30% crit rate i guess ?
The probable reason they changed the geo C2 bonus to dmg% is that you can easily cap on crit rate these days but you cannot cap on dmg%. Bad builds value crit rate more to get a good CR/CD ratio, but good builds don’t really need it anymore.
Specifically, I think it is because of Navia. Someone willing to C2 Xilonen for Navia likely has C2 Navia and her signature weapon. And that makes it very easy to overcap. Navia also being why it is DMG rather than def (thankfully).
Despite not having any synergy with Itto in the idealized Itto mono-geo team, Xilonen would be a super strong contender for best geo teammate for Itto in a double geo team.
For one, transitioning Itto from the premium, one-tone mono-geo teams to a more flexible team setting not restricted or limited to premium teammate options like the repeat Zhongli + Chiori or be indefinitely glued to Gorou. What would be lost from the absence of Gorou’s DEF and Geo damage buff plus those particles generated within the base kit to the 60% crit damage at C6 can be made up for with supports and other teammates from other elements that not only would buff Itto, but provide their own non-negligible damage. One of those is Yelan, who would also wield a Fav bow like Gorou would typically carry, but also provides the ramp-up damage bonus and coordinated attacks that Itto will trigger when regaining Superlative Super Strength stacks. That leads to the next reason.
The pivotal teammate for an Itto double geo team that can compete and even has an edge against his mono-geo teams is Furina. As we know, Xilonen will only trigger healing on active character in a team composed of two PHEC elements. Xilonen without her C2, within a mono-geo team, also can’t shred geo resistance from off field. So the two important feats for XIlonen as a support needs her in a double PHEC team, which you’d throw Itto in. Furina in an Itto team is a pretty major QoL upgrade. Not only will Furina provide respectable damage off field and give up to 75% damage bonus, which also affects geo characters who didn’t have Kazuha of their own (although moot point with the new Scroll set), but Furina also enables Itto to move on from the outdated Husk of Opulent Dreams set in a resin-inefficient domain to the more modern and strong Marechaussee Hunter set. So, while missing out on 60CV in Crit DMG from Gorou’s C6, Itto gains 72CV from the 36 crit rate from Marechaussee Hunter. The abundance of DMG bonuses from Furina, geo resonance, the Scroll set, Marechaussee 2pc, and even Yelan as flex 4th slot encourages a goblet with DEF% main stat. An ER sands also wouldn’t sacrifice too much either, especially as energy becomes a more potent problem for Itto with only one other geo teammate.
And the last point is that Xilonen is more obtainable than C6 Gorou, especially when 4* characters aren’t guaranteed and people generally aren’t looking highly into Itto constellations unless they are hardcore Itto mains. Xilonen will also have Scroll of the Hero being far better on her than Exile on Gorou, which is quite a niche 4* set really only applicable to Gorou builds.
And there you have it- while Xilonen helps very little for Itto in mono-geo, she opens up avenues for Itto to join double geo teams like Noelle wet rock, Navia hot rock, or a plethora of other team combinations. It opens up room for Furina to fit comfortably into Itto teams and give him a new set to rock with. The renewed Itto team will also save Gorou for a Noelle on other half of abyss (rare case though) or save Zhongli for the team on other half, even a Zhongli – Chiori core. If you wanna rock an updated Itto mono geo team, there is always Kachina who can rock the Scroll set, even when its a downgrade to the other mono geo options, leaving those other options for teams on other half of abyss.
Perhaps, Xilonen is the very key to get Itto out of the prison of mono-geo and out of the grasps of Itto’s 3-geo buff dependency.
Okay but why you talking like genshin npc
I’m reading this and she seems like a character from this game called warframe. The character’s name was octavia and she was busted. She did everything and allowed for essentially every kind of buff. This reads like that.
Is her C1 relevant at all? other than Xilolen DPS?
With the “nerf” on the GEO buff of her C2 + updated on the weapon banner that makes it easier to reach the pity + buff on her weapon, i guess it`s better to just go for C0R1. You will get basically the same effect of her C2 but with less primos spent
her c2 geo i think someone say is buff not nerf it’s like mona ult buff
Got a source for that?
it’s the same wording as mona, furina and serpent spine damage bonuses for example. They all stack together with other damage bonus multipliers. Mona’s omen does not straight up increase your damage by 60% and you can check it with any of those characters.
that hero set is too strong to not be so conditional
and hoyoscam never fails to manipulate people to pull new charas
did you read that? “when a party MEMBER triggers” etc.
not the wielder
hence: if you use xilonen with different teams, she doesn’t get energy
which is ok but what I mean is that to have the full bonus you need both the wielder and team members to be from natlan
Doesn’t she trigger the 2p by herself ? She is a party member after all.
Yes, she would trigger the 2-Piece bonus by herself – even solo.
To test in game, equip Kachina with 2-Piece Hero set, solo party. Deal Elemental DMG to opponent and trigger Nightsoul Burst.
Elemental Energy increases without any particles generated from mobs.
Indeed, it does not say “OTHER party member” or “a party member besides Xilonen/wielder”.
Scroll of the Hero of Cinder City:
“2-Piece Bonus
When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.”
The tutorial for “Nightsoul Burst”
“When your party contains a character from Natlan, when a character deals Elemental DMG to an opponent, a Nightsoul Burst will be triggered. The more characters from Natlan you have in your party, the shorter the CD before another Nightsoul Burst may be triggered: When you have 1/2/3 or more characters from Natlan in your party, the CD between Nightsoul Bursts will be 18/12/9s respectively.”
TLDR; You only need one Natlan character in party (eg Xilonen) to trigger the 2-Piece Bonus regardless of who is holding the Hero set.
If you have ANY character from Natlan in your party (Xilonen), any character in your party can trigger Nightsoul Burst if they can deal Elemental DMG to an opponent (triggering 2-Piece Bonus on the Hero set for Xilonen). Nightsoul Burst is not exclusive to being triggered by Natlan characters; it ONLY requires having at least 1 character from Natlan in your party. Unless your party only deals physical damage outside of the Hero set wielder, you will get Nightsoul Burst procs and 2-Piece Hero set procs.
Having multiple characters from Natlan simply reduces the CD between Nightsoul Bursts so you could get extra procs of the 2-Piece Bonus each rotation depending on rotation length and number of Natlan characters.
I believe every party member can trigger it as long as there is a natlan unit in team
Yeah, manipulating people into pulling new characters is how live service gachas work. You’re also wrong and stupid.
my question is simple.
what happens if you use GEO MC, Kachina, and Xiloen bursts at the same time? xiloen plunge?
does everything resonates like crazy?
if so then we can also play her like freeze teams, fill everyone with ER, and spam ults non stop.
what?
Riiiiight somehow I thought Geo construct resonance was a default geo thing.
its a secondary ability of Zhong Li Pillar.
just another abandoned geo ability I guess
ngl I would love to have a new geo with same skill but buffed damage, will make zhongli c1 actually worthwhile