
![]() | Name | (test)导能圆盘发奖励三$HIDDEN |
Type | World Quests |
Rewards
Icon | Name | Rarity | Family | Amount |
![]() | Çeliğin Şarkısı | 2![]() ![]() | x 1 | |
![]() | Vahşi Saldırı | 2![]() ![]() | x 1 | |
![]() | Bereket Dansı | 4![]() ![]() ![]() ![]() | x 1 | |
![]() | İletkenlik | 3![]() ![]() ![]() | x 1 | |
items per Page |
|
Objectives
Num | Objectives | Summary Update |
![]() | Name | (test)导能圆盘发奖励三$HIDDEN |
Type | World Quests |
Icon | Name | Rarity | Family | Amount |
![]() | Çeliğin Şarkısı | 2![]() ![]() | x 1 | |
![]() | Vahşi Saldırı | 2![]() ![]() | x 1 | |
![]() | Bereket Dansı | 4![]() ![]() ![]() ![]() | x 1 | |
![]() | İletkenlik | 3![]() ![]() ![]() | x 1 | |
items per Page |
|
Num | Objectives | Summary Update |
While I agree making a new element would be cool, you know that making a new element is way harder ...