New in 5.1

Table of Content
Character
Weapon
Item
Skill
Achievement
Tutorial
Monster
Stage
Chapter
Quest
Event

Character

IconNameRarityWeaponElementAscension Materials
希诺宁
希诺宁5
RarstrRarstrRarstrRarstrRarstr
swordgeo
坚牢黄玉块
秘刻金纹的源核
战士的铁哨
灼灼彩菊
「焚燔」的哲学
无心的渊镜
玛薇卡(试用)
玛薇卡(试用)5
RarstrRarstrRarstrRarstrRarstr
claymore
哀叙冰玉块
恒常机关之心
影打刀镡
绯樱绣球
「勤劳」的哲学
东风之爪
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Weapon

IconNameRarityAtkSubValueWeapon AffixAscension Materials
弥坚骨
弥坚骨4
RarstrRarstrRarstrRarstr
43.73Atk%6%冲刺或替代冲刺的能力消耗的体力降低15%;此外,使用冲刺或替代冲刺的能力后,普通攻击造成的伤害提高,提高数值相当于攻击力的16%,该效果在生效18次或7秒后消失。
贡祭炽心的惶恐
意志破碎的残片
卫从的木哨
岩峰巡歌
岩峰巡歌5
RarstrRarstrRarstrRarstrRarstr
44.34Def%18%普通攻击或下落攻击命中敌人后,将获得「荣花之歌」:防御力提高8%,并获得10%所有元素伤害加成,该效果持续6秒,至多叠加2层,每0.1秒至多触发一次。该效果叠加至2层或2层的持续时间刷新时,基于装备者的防御力,每1000点使队伍中附近所有角色的所有元素伤害加成提高8%,至多提高25.6%,持续15秒。
神合秘烟的思绪
秘源轴
稚嫩的尖齿
硕果钩
硕果钩4
RarstrRarstrRarstrRarstr
43.73Atk%6%下落攻击的暴击率提升16%;下落攻击命中敌人后,普通攻击、重击、下落攻击造成的伤害提升16%,持续10秒。
神合秘烟的思绪
秘源轴
稚嫩的尖齿
镇山之钉
镇山之钉4
RarstrRarstrRarstrRarstr
43.73ER%6.67%攀爬消耗的体力降低15%,元素战技造成的伤害提升12%;此外,队伍中附近的其他角色施放元素战技后,装备者的元素战技造成的伤害还会提升12%,持续8秒。
谵妄圣主的朽败
聚燃的石块
骗骗花蜜
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Item

IconNameRarityFamilyRecipe
庆典热度
庆典热度3
RarstrRarstrRarstr
Currency
希诺宁
希诺宁5
RarstrRarstrRarstrRarstrRarstr
Char Unlock Item
希诺宁的命星
希诺宁的命星5
RarstrRarstrRarstrRarstrRarstr
奇怪的串烤牛心
奇怪的串烤牛心2
RarstrRarstr
Crafted Item, Food, Vendor Food
兽肉2
+
土豆2
+
颗粒果1
+
0
0
串烤牛心
串烤牛心2
RarstrRarstr
Crafted Item, Food, Vendor Food
兽肉2
+
土豆2
+
颗粒果1
+
0
0
美味的串烤牛心
美味的串烤牛心2
RarstrRarstr
Crafted Item, Food, Vendor Food
兽肉2
+
土豆2
+
颗粒果1
+
0
0
奇怪的苦水
奇怪的苦水3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Vendor Food
苦种3
+
薄荷3
+
牛奶3
+
糖1
+
0
+
伊法
苦水
苦水3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Vendor Food
苦种3
+
薄荷3
+
牛奶3
+
糖1
+
0
+
伊法
美味的苦水
美味的苦水3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Vendor Food
苦种3
+
薄荷3
+
牛奶3
+
糖1
+
0
+
伊法
果味奶糖
果味奶糖3
RarstrRarstrRarstr
Crafted Item, Special Food, Food
苦种4
+
牛奶3
+
糖1
+
0
0
+
希诺宁
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Skill

IconName
锐锋攫猎
锐锋攫猎
音火锻淬
音火锻淬
希诺宁-占位
希诺宁-占位
希诺宁-占位
希诺宁-占位
豹烈律动!
豹烈律动!
希诺宁-元素战技-退夜魂态
希诺宁-元素战技-退夜魂态
希诺宁-夜魂接力技
希诺宁-夜魂接力技
捕获!
捕获!
希诺宁空中攻击
希诺宁空中攻击
献予慵眠的休假日
献予慵眠的休假日
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Achievement

IconNameDescriptionShownReward
月亮还没有出来
月亮还没有出来在秘源机兵·构型械准备「球状雷炮」时,破坏「汲聚械」打断它的蓄能。
原石5
谜境中的将军
谜境中的将军与愚人众执行官「队长」的正式会面。
原石5
未奉献的牺牲
未奉献的牺牲他所追寻的究竟是什么…
原石5
镜与谜烟的彼方
镜与谜烟的彼方完成「镜与谜烟的彼方」。
原石10
在夜明之前
在夜明之前唯有携手,才能觅见光明。
原石5
胜者重燃
胜者重燃终于,纳塔再一次迎来了胜利。
原石5
命定将焚的虹光
命定将焚的虹光完成「命定将焚的虹光」。
原石10
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Tutorial

IconNameDescription
秘源机兵·构型械具备强大的摧毁与破坏的机能的机械体。在角色进入和维持「夜魂加持」状态时,秘源机兵·构型械会积累「应战对策」的进度,进度积累满后,将开始准备「球状雷炮」,过程中,秘源机兵·构型械会启动「汲聚械」开掘固态燃素并汲取燃素。「汲聚械」自身会产生力场,如果想要破坏「汲聚械」以打断「球状雷炮」的蓄能,就得先攀上固态燃素进入力场内才行。
深邃拟覆叶于深邃晦暗的异界降临,能够模仿各类事象的深渊魔物。战斗中,深邃拟覆叶会为自己赋予虚界力护罩。深邃拟覆叶的部分攻击会施加可叠加的「蚀破」状态,并在一定时间后,使队伍中自己的当前场上角色损失生命值。利用元素攻击到一定次数即可破坏护罩,此外,具有夜魂性质的元素攻击会更有效率地突破其防御。
交映现实与梦在「交映现实与梦」玩法中,旅行者需要进入病人的特殊梦境,找到梦中的扭曲异常之处,将其纠正,从而协助病人改善心理问题。
骑士的剑影在「骑士的剑影」玩法中,旅行者需要在限定时间内,尽可能多地击败敌人,从而获取更高的积分。
依据在该关卡中所取得的最高积分,可以在达到指定积分时领取对应的奖励。
攻逐飨会旅行者需要在限定时间内,击败所有的敌人完成挑战。每个挑战都具有独特的「攻逐助佑」,留意其效果并善加利用以在挑战中获得助益。挑战中,将无法获取燃素,或使用燃素的战斗机制。
TEST合成台·自动选择进度选择所需的养成方向后,会根据背包内的培养材料,计算并自动选择能达到的最高等阶或等级。
若角色为培养计划内角色,则将自动选择培养目标中设置的等阶或等级。
选择所需的合成材料后会综合养成方向与背包内培养材料的情况计算并自动选择合适的合成次数。
寻溯蜜虫之宝深渊侵蚀的燃素蜜虫受到特殊的护罩庇护,护罩破除前,攻击无法削减深渊力量。
护罩被破除后,蜜虫将陷入眩晕,此时角色每次攻击能削减固定量的深渊力量。具有夜魂性质的攻击或高频率的攻击手段能更快削减深渊力量。
花车摇曳花车行驶的过程中,可以更换行进路线,从而躲避障碍物。花车撞击障碍物后将损失生命点,生命点耗尽后挑战将失败。此外,尽可能多地收集花朵,以达成得分要求。
花车摇曳花车行驶的过程中,可以更换行进路线,从而躲避障碍物。花车撞击障碍物后将损失生命点,生命点耗尽后挑战将失败。此外,尽可能多地收集花朵,以达成得分要求。
花车摇曳花车行驶的过程中,可以更换行进路线,从而躲避障碍物。花车撞击障碍物后将损失生命点,生命点耗尽后挑战将失败。此外,尽可能多地收集花朵,以达成得分要求。
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Monster

IconNameGradeDrop
深邃拟覆叶
深邃拟覆叶Regular
秘源机兵·构型械
秘源机兵·构型械Boss
冒险阅历
摩拉
好感经验
秘刻金纹的源核
最胜紫晶
最胜紫晶块
最胜紫晶断片
最胜紫晶碎屑
角斗士的终幕礼
流浪大地的乐团
角斗士的终幕礼
流浪大地的乐团
教官
流放者
祭雷之人
教官
流放者
祭雷之人
游医
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Stage

IconNameMonstersReward
n/a
特拉佐莉的工坊
特拉佐莉的工坊
铸砂勇士·叩问人
铸砂勇士·碎盾者
铸砂勇士·投矛手
嵴锋龙武士·碎晶打者
嵴锋龙武士·破岩锐刃
「秘源遗迹」
「秘源遗迹」
岩史莱姆
愚人众先遣队·风拳前锋军
愚人众先遣队·冰铳重卫士
愚人众先遣队·火铳游击兵
愚人众·火之债务处理人
秘源机兵·寻捕械
5.1主线战争镜像大世界(test)
5.1主线战争镜像大世界(test)
5.1主线火神梦境(test)
5.1主线火神梦境(test)
「秘源遗迹」
「秘源遗迹」
n/a
n/a
n/a
n/a
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Chapter

IconNameTitleSecondary TitleRewards
镜与谜烟的彼方
镜与谜烟的彼方第五章 第三幕纳塔
冒险阅历2825
摩拉124K
大英雄的经验11
精锻用魔矿23
原石30
命定将焚的虹光
命定将焚的虹光第五章 第四幕纳塔
冒险阅历5325
摩拉234K
大英雄的经验23
精锻用魔矿43
原石60
星与火的基石1
抑扬的吟咏
抑扬的吟咏祈祝福愿,倾告嵴锋 第三幕「回声之子」
冒险阅历1650
摩拉143K
大英雄的经验14
精锻用魔矿32
星与火的基石1
原石60
「焚燔」的指引5
冒险家的经验8
赠予她惊喜
赠予她惊喜彩糖与蔷薇的幻色颂 第一份礼物n/a
原石40
庆典热度80
摩拉40000
大英雄的经验4
赠予她甜蜜
赠予她甜蜜彩糖与蔷薇的幻色颂 第二份礼物n/a
原石40
庆典热度80
摩拉40000
大英雄的经验4
赠予她回忆
赠予她回忆彩糖与蔷薇的幻色颂 第三份礼物n/a
原石40
庆典热度80
摩拉40000
大英雄的经验4
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Quest

IconNameDescriptionObjectivesShownRewards
秘源之下
秘源之下几经波折,你们终于了解「队长」的计划与目的——「重构地脉」。这件事听上去风险颇高,你们决定尽快和玛薇卡商讨对策…•将「队长」的意图转达玛薇卡
•前往「秘源遗迹」的入口
•击败附近巡视的愚人众
•寻找适合开凿通道的位置
•进入「秘源遗迹」
•深入「秘源遗迹」
•尝试破解锁住机关的法术
•旋转机关拼合图形,打开通路
•阻止「队长」和欧洛伦
•阻止「队长」和欧洛伦
•阻止「队长」和欧洛伦
•离开「秘源遗迹」
•离开「秘源遗迹」
冒险阅历875
摩拉38100
大英雄的经验4
精锻用魔矿7
共睹那日之将落
共睹那日之将落你们在秘源遗迹中见证了第五位英雄的出现,也暂时和「队长」达成了合作的约定,这件事看起来终于告一段落。然而深渊依然不断迫近,现在并不是能松口气的时候…•回到「话事处」商谈
•离开「话事处」
•回「倦意之屋」稍作休息
•回「倦意之屋」稍作休息
•回「倦意之屋」稍作休息
•回「倦意之屋」稍作休息
•回到「秘源遗迹」的深处
•与夜神交谈
•到房间外查看情况
冒险阅历625
摩拉27825
大英雄的经验3
精锻用魔矿5
席卷而来的暗潮
席卷而来的暗潮深渊魔物侵入纳塔,一场规模巨大的战争已然拉开了帷幕…•离开「倦意之屋」,加入战斗
•与玛薇卡交谈,了解战况
•查看地图,选择支援地点
•查看地图,选择支援地点
•乘坐热气球,前往支援地点
•前往支援地点
•解决眼前的魔物
•与战士交谈
•查看地图,选择支援地点
•查看地图,选择支援地点
•乘坐热气球,前往支援地点
•前往支援地点
•击败所有魔物
•与驻守战士交谈
•与讯使交谈,获取战报
•查看地图,选择支援地点
•查看地图,选择支援地点
•乘坐热气球,前往支援地点
•前往支援地点
•击败所有魔物
•尝试疏散此地的龙
•查看地图,选择支援地点
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败魔物,破坏深渊界门
•与驻守的战士交谈
•与讯使交谈,获取战报
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败所有魔物
•与商队成员交谈
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败魔物,破坏深渊界门
•与基尼奇交谈
•在此地稍事休息
•与基尼奇交谈
•击败魔物,破坏深渊界门
•击败魔物,破坏深渊界门
•与基尼奇交谈
冒险阅历1125
原石30
摩拉49200
大英雄的经验5
精锻用魔矿9
绝望高悬天之上
绝望高悬天之上深渊之力的真主终于出现,大地侵蚀加剧,魔物愈发狂躁,这宛如末日般的场景,令人陷入不知所措的绝望之中…•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败所有魔物
•尝试寻找附近的幸存者
•前往支援地点
•击败所有魔物
•寻找幸存者
•与竞技场的讯使交流
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败所有魔物
•击败所有魔物
•寻找幸存者
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败所有魔物
•跟随声音,寻找幸存者
•查看地图,选择支援地点
•前往支援地点
•击败所有魔物
•和派蒙对话
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往支援地点
•击败魔物,破坏深渊界门
•与驻守的战士交谈
•击败魔物,破坏深渊界门
•与驻守的战士交谈
•查看地图,选择支援地点
•查看地图,选择支援地点
•追逐深渊污染坠落的方向
•清理此地的魔物
•搜寻幸存者或有价值的信息
•查看地图,选择支援地点
•查看地图,选择支援地点
•乘坐热气球,前往支援地点
•乘坐热气球,前往支援地点
•前往支援地点
•清理此地的魔物
•与此地的人交谈
•查看地图,选择支援地点
•查看地图,选择支援地点
•前往「回声之子」部族营地
•清理此地的魔物
•疏散完毕,准备撤离
•与先行撤离的队伍会合
•前往「花羽会」
•击败围困恰斯卡与葵可的魔物
•与恰斯卡交谈
•和恰斯卡一同将葵可送回竞技场
•前往竞技场中央,见证英雄齐聚
•与朋友们交谈
冒险阅历1225
摩拉53900
大英雄的经验5
精锻用魔矿10
我们不会孤军奋战
我们不会孤军奋战六位英雄齐聚,玛薇卡唤醒了神座中的力量,为纳塔众人吹响了「狩夜者战争」的号角。是时候清算深渊了!•前往「深渊瘤石」出现之处
•前往「深渊瘤石」出现之处
•清除魔物与「深渊界门」
•登上「游隙灵道」
•借用龙的能力,前往下一个地点
•清除魔物与「深渊界门」
•登上「游隙灵道」
•借用龙的能力,前往下一个地点
•清除魔物与「深渊界门」
•与伙伴共享战场情报
•守住大门,抵御最后的攻势
•守住大门,抵御最后的攻势
冒险阅历775
摩拉34075
大英雄的经验3
精锻用魔矿6
名为「命运」的燃料
名为「命运」的燃料被击碎的深渊只是来自夜神之国的倒影,纳塔的威胁仍未完全解决。我们还需要面对很多难题:悲伤,孤独,以及死亡…•参加战后的宴会
•与玛薇卡交谈
•与玛薇卡交谈
•与玛薇卡交谈
•与玛薇卡交谈
•继续聊天,或回房休息
•继续聊天,或回房休息
•继续聊天,或回房休息
•继续聊天,或回房休息
•去「话事处」找玛薇卡
•进入「话事处」
•继续「你」的旅途
•继续「你」的旅途
•继续「你」的旅途
•继续「你」的旅途
•与玛薇卡交谈
•离开「话事处」
•离开「话事处」
•离开「话事处」
冒险阅历700
原石30
摩拉31125
星与火的基石1
大英雄的经验3
精锻用魔矿6
皆为崇高之名
皆为崇高之名纳塔的冒险仍在继续,过了一段时间之后…•等待至两天后
•前往冒险家协会
•与凯瑟琳对话
•前往「回声之子」
•与希诺宁对话
•前往约定地点与基尼奇会合
•等待两天后的上午
•与希诺宁对话
•前往约定地点等候茜特菈莉
冒险阅历600
摩拉26025
大英雄的经验2
精锻用魔矿5
向着迷烟飘往之处
向着迷烟飘往之处茜特菈莉如约前来,不过,她也提出了一个要求:希望你们帮她找回失踪的孙子欧洛伦。你们接下委托,与茜特菈莉一同踏上寻人之路。•调查线索
•跟随茜特菈莉
•调查前方的营地
•继续前进并调查
•分头调查
•继续调查周围的线索
•确认现场残余的痕迹
•确认现场残余的痕迹
•确认现场残余的痕迹
•前往茜特菈莉找到的营地
•击败敌人
•确认欧洛伦的情况
•前往话事处
•等待至次日晚上8点
•前往约定地点
•返回竞技场
•返回竞技场
•前往酒馆
•跟随茜特菈莉换个地方
冒险阅历1000
摩拉44000
大英雄的经验4
精锻用魔矿8
摇曳灯火一分为二
摇曳灯火一分为二深渊入侵,情况变得相当紧急。众人各有任务,此时此刻,你们决定先找玛薇卡谈谈先前取得的重要信息…•回旅馆休息
•去旅馆外看看
•前往竞技场
•与玛薇卡对话
•前往「回声之子」
•前去支援商队
•击破「深渊界门」
•查看商队的情况
•返回「回声之子」
•返回话事处
•一段时间前的野外
•一段时间前的野外
•前往挖掘地
•继续调查愚人众
•与玛薇卡对话
•送别恰斯卡和葵可
•与茜特菈莉对话
•与茜特菈莉对话
•与茜特菈莉对话
•与茜特菈莉对话
•与茜特菈莉对话
•与茜特菈莉对话
•与茜特菈莉对话
•与茜特菈莉对话
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原石30
摩拉53900
大英雄的经验5
精锻用魔矿10
(test)(hide)战场一阶段隐藏逻辑任务$HIDDEN
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「诤言」的哲学3
「巧思」的哲学3
「笃行」的哲学3
「久等了,我的神明」1
智识之冕1
庆典热度950
「诤言」的指引5
大英雄的经验45
祝圣油膏48
「巧思」的指引5
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燃愿玛瑙断片3
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谧林涓露的银符3
谧林涓露的铁符5
精锻用魔矿50
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绿洲花园的哀思3
绿洲花园的恩惠5
绿洲花园的追忆5
烈日威权的梦想3
烈日威权的余光5
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原石420
大英雄的经验18
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祝圣油膏12
「焚燔」的指引6
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追想练行·烈趣篇
追想练行·烈趣篇
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寻溯蜜虫之宝
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谵妄圣主的余哀
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祝圣油膏
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原石400
摩拉200K
贡祭炽心的踌躇6
精锻用魔矿15
谵妄圣主的余哀6
神合秘烟的预感6
祝圣油膏12
命定将焚的虹光
命定将焚的虹光
原石500
祈祝福愿,倾告嵴锋
祈祝福愿,倾告嵴锋
原石60
坚牢黄玉断片9
秘刻金纹的源核6
灼灼彩菊30
战士的铁哨12
卫从的木哨15
彩石与焰泉之国
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159 responses to “New in 5.1”

    • it’ll be like the underwater “combat”
      1 or 2 more, then never again
      hoyo putting any effort into the cool game mechanics already there? nah they’d rather just rehash the “press button to get to x location” again or make something else that’s just as boring and non-interactive

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    • No, because 5.1 doesn’t have a new map. 5.2 probably has because Chasca and Ororon are released in that patch and they probably need some new materials from new areas. (But if 5.2 doesn’t give new Natlan map, then 5.3 at least should give)

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  1. hey sauce, it’s back, i’ll pretend i forgot it’s name 😉 it’s so scared of me it’ll never agro me again though 😉

      
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  2. Hey, older player here. I’ll take your complaints at face value. Yes, I’ve definitely desired some characters but building them is a drag, and it has definitely demotivated me from getting the character. However, I have two answers to this problem which enable me to minimize the issues and continue enjoy the game daily.

    First, I give appropriately small focus to the small rewards from endgame combat rewards and a greater focus to non-combat activities like exploring the world and enjoying story/lore. If you skip Floor 12 for a year, you’ll miss out on 2,400 Primogems equaling 15 wishes.If you get 6 stars on floor 12, you’re only missing out on half of that. 15 wishes is not insignificant, but it’s not much either. To put in perspective, F2P players can usually collect a maximum of ~675 wishes per year/nation/major patch (see tinyurl.com/patchpripub).

    Second, I get fewer characters overall but get more constellations and signature weapons.

    Genshin has taken a turn for making strong early constellations and non-generic, strong signature weapons. The days of generic, reusable weapons like PJC and weak constellations like Ganyu’s C1 are over; the game is now in the era of broken early constellations (and broken C6 for 4-stars like Faruzan and Chevreuse).

    So my strategy to maximize enjoyment and minimize arti grind suffering is to skip most characters and go for C1-2 (and sometimes R1) of new characters. This reduces my grind in multiple ways:
    1) I have fewer characters to build.
    2) The characters I build can have weaker artifacts because their constellations are strong enough to overcome the disadvantage.

    Depending on which 4-stars are featured, the extra wishes for C1+ sometimes gives me a greater chance to get a broken C6 4-star, which yes is another character to build, but again it’s easier to skip the artifact grind if their constellations raise the character’s baseline utility. Not every banner gives me such “bonus” 4-stars, as the game also seems to be doing the HSR thing and mostly releasing 5-stars.

    One other related thing you didn’t mention is how Phlogiston mechanics lower the utility of Natlan characters outside of Natlan. (You could make an argument that their utility is RAISED in Natlan, but after a year of enjoying the “benefit” it’ll feel like a nerf when we inevitably take those characters to Snezhnaya). This makes me even less inclined to get Natlan characters and makes me want to just save my Primogems for Snezhnaya.

    What do you think?

      
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    • But Mihoyo always hit the spot where it hurts for the players who are agree to your statement. The answer is Imaginarium Theatre. In which we are forced to build more characters and having them in the first place.
      I get your point, you can enjoy exploring, limited time event contents, spiral abyss, or even TCG. But missing that one experience from Imaginarium Theatre is a missing experience nontheless. At the end of the day, building more character has its own value.
      We got to decide our own standard in grinding artifacts. Top 20% or 15% in akasha.cv is considerably strong, and you can stop grinding for good. Anything more than that is a waste of time and resin i guess.

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      • Change the goal. It’s not about “content” or “experience”, but “enjoyment”.

        If the grind was enjoyable and you still like the game at the end, no problem! This post isn’t about that player. It’s about the player who, at the end of the grind, hates the game. I hate to see players pursuing a reward, just for the pursuit itself to ruin the reward.

        And if you think that missing out on those endgame combat rewards is too much to bear, just put it into perspective: Imaginarium Theater incentivizes big rosters with very small rewards. A player who gets only Normal Mode misses out on 360 Primogems per month, or 27 wishes per year. This is EXACTLY 4% of the theoretical 675 wishes a F2P player can get per year based on historical data. The player who gets only Hard Mode misses only half of that.

        I am only suggesting that players shouldn’t pursue that 4% if, in doing so, they’ll end up having less fun. Personally, I’d spend the time playing another game. Even saving one hour every month means 12 hours per year you could spend on another game you’ll love.

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    • As non-argumentative as your post is, expect to receive smart-aleck replies/insults over this for no substantial reason, like what usually happens on here.

      That aside—
      Constellations hardly really matter. The game is easy as is. Cons are just an extra slice of cake. Pulling and farming for characters can get exhausting only if you let it. At the end of the day, there are other things to do and other games to play during burn-out phases. Just play however makes things stay fresh to you.

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      • I appreciate you watching out for me! I’ve been around long enough to know that sassy/insulting comments (and enjoying them haha) is half the reason for this site.

        You are right, there are lots of players who find the combat easy, so I would discourage them from getting constellations and making their game more boring. But there are two groups of people who can still stand to consider my points above: 1) the people who find combat easy because they spent painful months grinding for rare artifacts, and 2) the lower-skilled players who feel compelled to simultaneously get more characters and to grind for them in order to have a chance at endgame combat. I care about these two groups because I want them to have more fun.

        I myself belonged in group 2. “Skill issue” player. Entering Fontaine, I chose to focus my resources on fewer characters and I got only Lyney C0R1, Furina C2, and Neuvillette C1, who together carried me through my first Abyss 12 and most Abyss 12s since then. I skipped many desirable characters but I enjoyed being relatively free from artifact farming, so I had more fun overall.

        For all others who don’t have a burnout problem with getting lots of characters or grinding artifacts, none of my comments apply.

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    • 100% agree, although as a recently started player I just accept that I missed years of stuff and don’t even grind artifacts/gear or even do endgame. Probably will just grab archons and skip everyone else which means much less gem income is needed.

      I think you made interesting observations about dupes and weapons. Maybe they crunched the sales data from their newer games and realized that having more smaller whales is more profitable than having a lower number of huge whales. Hence the reduction from 2 fate points to 1 point and shifted focus to early copies bait.

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      • Excellent approach. I ignored endgame for over 2 years (I could have tried Floor 12 earlier TBH but I don’t feel too bad about it).

        Consider a more nuanced strategy with the archon-only thing. While releasing a single bestseller seems to have been Hoyo’s strategy in version 2, I’ve noticed Hoyo trying to sell multiple bestsellers more recently, not only back-to-back but also who work well together. Consider Neuvillette releasing right before Furina: anyone saving just enough for the archon had to make a tough decision in version 4.1, and I bet many felt coerced to get/buy both Neuvillette and Furina.

        I expect this excellent strategy will be executed again in version 5. A support/sub-DPS Pyro archon and an on-field DPS with high synergy. Let’s see how it turns out…

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        • Thank you for the tip though tbh it’s probably not going to affect me too much lol. I’m super casual in genshin to the extent my teams are just random mixes of characters I like/have and gear with no set bonuses. Unlike HSR where I’m super serious and have to worry about synergies when pulling and making sure all the pieces fit.

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    • Future rerun and banner info:
      * From what I’ve gathered from recent Imaginarium Theater and Spiral Abyss leaks, Wriothesley might be getting a rerun. (This is speculative info)
      * 5.3 will have a Chronicled Wish banner. It might be Liyue-themed due to the patch taking place during Lantern Rite.

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        • dw ab it u can skip debuts and pull for Ganyu, debuts tend to get reruns pretty fast. though if Ganyu is gonna be in the chronicled banner I don’t think I’ll ever get her :'(

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  3. i’m an old player, and i tell you my experience: don’t skip, a single combo reaction of 2 unique characters can outdone any c6r1 anytime if Hoyo feels like it, like if they make a sudden patch to glaze a character
    the safest bet should be always throw 45 (=1/2*90 pro math right here) on any new banner to get the body of a potential op reaction

      
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  4. Is there any old player skipping Natlan characters because they’re tired of farming?
    I started playing three years ago, and I have tons of builds and hundreds of artifacts, so I rarely have to switch things up… and finally, I feel relief in saying I’m giving up.
    This situation is beyond absurd; it’s detrimental to the gaming experience and the game itself. I know that most people simply don’t care, which is why this system is still in place instead of being met with a huge backlash against this vomiting business.
    People are really too enslaved by this game…
    No, seriously, we can’t tolerate this shit, especially us old players. I just refuse to farm endlessly; I want to use my old builds and play without feeling like it’s a job that I’m not even getting paid for. This situation is making me lose interest in the game entirely.

      
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      • nah, don’t just take a break, that’s a half-assed advice given by conformists that assume you’d come back just to suffer again because they won’t ever bother to change it.
        straight up take the opportunity and quit, I did it and never been happier, only come back here to laugh at dumb comments lmao
        but for real though, given the fact that they’ve added every single tiny little qol people have been begging for ages, but also doubled down and only made it worse to farm on every new game they release, should tell you anything how much hoyo cares about this issue, especially when said qol barely ever gets into genshin itself

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        • If you quit the game why are you in the comments section of a niche database website? Looking at dumb comments isn’t an excuse. This game is living rent-free in your head

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          • “why are you here” :>attempts to invalidate the reason
            that’s exactly what I meant lmao, you guys are too funny to pass out on

        • The first para was cringe AF and straight up pathetic to read. How can someone type all that with a straight face is beyond me lmfao. Do yourself a favour and stop visiting this site, It’s clearly taking a toll on your mental health.

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        • lol the way people told op to quit but now suddenly this guy in particular is the bad guy because of the reasons given and actual criticism of hoyo
          actual hoyoshill moment

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          • for real, but it’s all pure ad hominem and 0 arguments lmao
            they didn’t even mention the elixirs as i was expecting, that just shows how much they fix
            also it’s very funny how apparently im not allowed to care for anything related to the game just because i quit playing, suddenly the whole lore/story/music/art/animations/characters/voice acting/sound effects/exploration (or generally just marketing) they like to parade around whenever someone criticizes the game is not that important anymore, the joke tells itself

          • you can bet your ass that they would never say a thing to any one of all of the artists that make fanart of the game while not actually playing it

    • Hey, older player here. I’ll take your complaints at face value. Yes, I’ve definitely desired some characters but building them is a drag, and it has definitely demotivated me from getting the character. However, I have two answers to this problem which enable me to minimize the issues and continue enjoy the game daily.

      First, I give appropriately small focus to the small rewards from endgame combat rewards and a greater focus to non-combat activities like exploring the world and enjoying story/lore. If you skip Floor 12 for a year, you’ll miss out on 2,400 Primogems equaling 15 wishes.If you get 6 stars on floor 12, you’re only missing out on half of that. 15 wishes is not insignificant, but it’s not much either. To put in perspective, F2P players can usually collect a maximum of ~675 wishes per year/nation/major patch (see tinyurl.com/patchpripub).

      Second, I get fewer characters overall but get more constellations and signature weapons.

      Genshin has taken a turn for making strong early constellations and non-generic, strong signature weapons. The days of generic, reusable weapons like PJC and weak constellations like Ganyu’s C1 are over; the game is now in the era of broken early constellations (and broken C6 for 4-stars like Faruzan and Chevreuse).

      So my strategy to maximize enjoyment and minimize arti grind suffering is to skip most characters and go for C1-2 (and sometimes R1) of new characters. This reduces my grind in multiple ways:
      1) I have fewer characters to build.
      2) The characters I build can have weaker artifacts because their constellations are strong enough to overcome the disadvantage.

      Depending on which 4-stars are featured, the extra wishes for C1+ sometimes gives me a greater chance to get a broken C6 4-star, which yes is another character to build, but again it’s easier to skip the artifact grind if their constellations raise the character’s baseline utility. Not every banner gives me such “bonus” 4-stars, as the game also seems to be doing the HSR thing and mostly releasing 5-stars.

      One other related thing you didn’t mention is how Phlogiston mechanics lower the utility of Natlan characters outside of Natlan. (You could make an argument that their utility is RAISED in Natlan, but after a year of enjoying the “benefit” it’ll feel like a nerf when we inevitably take those characters to Snezhnaya). This makes me even less inclined to get Natlan characters and makes me want to just save my Primogems for Snezhnaya.

      What do you think?

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      • hey i like this guys’s broken c1 pulling strategy, seems he really know how to play this game :v
        my only debate is you should skip 4 star entirely because it is a gacha game low rarity jackpot would be a total bait :v

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        • I definitely don’t mean “pull for 4-stars”. I mean that my C1+ strategy gives a better chance of getting a “bonus” strong character, which might either be good standalone or a boost to the 5-star you’re wishing for.

          For example, take Wanderer with a Faruzan banner. You can 99% guarantee C0 Wanderer with 161 wishes, and 99% guarantee C1 Wanderer with 314 wishes. In the 161-wish scenario you only have a 14% chance to get C6 Faruzan, but in the 314-wish scenario you have an 83% chance to get C6 Faruzan.

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    • this is a strong law and a long-kept law which is not going to be change forever of these gacha games, face it pls. Would you know nobody will give their pulls for new characters when the new ones are no better than old ones, for most of players pull one character according to their strength, not likes

      Few games can hold their volume, that’s the way them live. Think about it, what will happen if you decide to “PLAY GAMES” instead of choosing to be “PLAYED BY GAMES”

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    • a lot of conformists/shills in these comments jeez
      I started on day 1, ‘enjoyed’ it all one more year than you 😉
      other than maybe SOME support units you won’t miss anything by skipping
      I skipped almost all of fontaine except for chevvy and furina and could do all abysses easily, and the reason for skipping is pretty much is what you said
      didnt even went for cons of them, it’s not necessary
      I was only interested in their utility, and the builds were kinda easy to obtain, so good for me
      but yeah farming sucks ass, as much as people want to dismiss your valid complaints in here, and theyre exactly why hoyo doesnt even care, it is what it is

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    • that would be so uncreative, annoying, and would make mualani teams be incomplete until they decide to push out real supports for her
      but hoyo being hoyo, I wouldnt put it past them either

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    • honestly that means we would have a dps archon, finally.

      considering how she is called God of war, it fits.

      either Dps or support it fits her…… for me the only way they could go wrong with this is to make her…

      A DEF SUPPORT LIKE GORO.

      now THAT would fuck up the character and make her useless. like 3% of roster want a def support.

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    • Even better if she is a support we can play as a DPS (even if average results) like I do with Nilou, Xianyun, Dehya and will do with Xilonen =D

      But honestly, another random fire DPS will be boring, even more when we are lacking so much off field pyro DPS. We have Xiangling and …. noone else.

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    • I think she’s gonna be a mix of Bennett and Xiangling. So, broken. Off field pyro sub dps and team wide atk buff

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  5. What would you pick in this situation?

    These new units mixed with old reruns are making me super duper ice scream scooper indecisive. My personal take is kinda different from what I usually see (I’m curious if others feel the same way). I generally prefer to grab constellations for older or less powerful units to make them more competitive and to create more team combos. On the flip side, I don’t go for units that feel incomplete, like Wriothesley—I don’t think I ever will. A unit should be solid at C0 without needing anything extra; if their C1 is good, I might consider it.

    1) Zhongli: He’s totally fine at C0 and doesn’t need C2.
    BUT, I’ve wanted his C2 forever!
    He’s been in my teams since day one, and I always run him with Favonius. I don’t care about the DPS loss because I love his gameplay and petrifying enemies. Plus, his Geo pillars can be tricky to place if there’s already one on the field… so I just want to make things easier. His C2 is super convenient for me; it really changes how I play him—just place pillars and drop meteors!
    2) I could snag Nahida’s constellation too. I really like her and her teams, but she’s already super strong, so that would just make them even better than they already are. I think I’ll pass on her again until those teams start to feel weaker.
    3) Xilonen: She’s solid at C0, but her C2 makes her even more versatile. She’s like my second Zhongli, not in strength but as a constant presence in my teams. (She’ll be meta for years guys, no need to say at c2…)
    4) Chiori: Her C2 makes her WAY better. Geo is pretty rough and we all know it, and yeah, with Xilonen and others, no need to elaborate. Still, her C2 will make her way more flexible instead of just being a bonus character in some teams here and there. Plus, she’s got one of my best builds, so it’ll boost her value a lot. Plus I like afk damage, and that like an universal addition to any weird team if I pick a sub dps.
    5 Of course, Mauvika is coming, and I guess she’ll be a super tough—let’s say impossible—skip. I doubt Hoyoverse will make her easy to ignore, so…

    I skipped the surfing girl and I’ll be skipping the dendro pixels watermelon bomber too. I have every 5-star except for Wriothesley, pyro-bombs loli, and electro pussy-sword from Fontaine.

    If those crap gems cost less… those greedy assholes! we just have to use private servers, they can’t leave those horrifying prices.

      
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    • don’t pull like that, it wont improve your account
      aim for c6s1 zhongli first, because that is a *complete* unit that the end game is balanced around, they doesn’t balance thing around your math

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      • why should he/she aim for c6r1 zhongli, it does not improve his/her account a single bit?! constellations from old units are just not good and apart from that you can also have c0 units and still do the hardest content.
        since you mention s1 you are probably from star rail what has better sub dps eidolons for supporter since you don’t have to play them as main dps unlike genshin but even there you don’t need eidolons or superimpositions so saying the end game is balanced behind c6 is not true.
        (end game = beating spiral abyss and theater for the highest rewards.)
        so how to pull chars: go for the dps char you like the most/consider to be the best dps and build a team arount it and don’t go for too much other 5* stuff and more like for chars/weapons who you think improve your team the most. probably get the constellation you want or/and the weapon for that dps char.

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        • you probably don’t like my strategy but the way i play this game would be: pulling a single c6r1 top tier to solo endgame, then pull whatever support that keep them alive then put amber or somthing on the remaning slots
          repeat that for 2 team, then do that for the bis support slots, repeat sp 1,2,3
          mihoyo is not a god of f2p, they can suddenly rise up a paywall because they are already the richest chinese, what do they need f2p for bruh
          😀

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    • I would pick xilonen and mavuika. Not a fan of zhongli, got him years ago and practically didn’t use him. Same opinion with nahida as urs. And cant say anything about chiori cuz i dont like geo characters. Chiori is good in a sense that i like afk damage dealers too and she is very pretty, plus I have a lot of good swords, but I just don’t like her element.
      So in my case i will pick Xilonen (Geo kitty waifu 10/10) And Mavuika (Yeah, who would skip pyro archont?)

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      • >Doesn’t like Geo.
        >Has a lot of good swords.
        >Encourages pulling for Xilonen, who is also Geo Sword.

        judgemental_kangaroo.gif

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    • Are you noob? Definitely. That is what constellation is for. To make the character better or stronger.
      Do I need more than C1 to finish all combat mode in the game? No. I do full stars everything.
      Do you need it? I think yes, cause you noob, you think characters are viable when they are at least at c1 or c2. Why not say c6 already hahaha

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