Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Shop |
Viewpoint |
Fish Pond |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
![]() | 阿蕾奇诺 | 5![]() ![]() ![]() ![]() ![]() | polearm![]() | pyro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 赤月之形 | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | 重击命中敌人时,赋予生命值上限25%的生命之契,该效果每14秒至多触发一次。此外,装备者具有生命之契时,造成的伤害提升 | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | 谐律异想断章 | 2-Piece: 攻击力提高18%。 4-Piece: 生命之契的数值提升或降低时,角色造成的伤害提升18%,该效果持续6秒,至多叠加3次。 |
![]() ![]() | 谐律异想断章 | 2-Piece: 攻击力提高18%。 4-Piece: 生命之契的数值提升或降低时,角色造成的伤害提升18%,该效果持续6秒,至多叠加3次。 |
![]() ![]() | 未竟的遐思 | 2-Piece: 攻击力提高18%。 4-Piece: 脱离战斗状态3秒后,造成的伤害提升50%。在战斗状态下,附近不存在处于燃烧状态下的敌人超过6秒后,上述伤害提升效果每秒降低10%,直到降低至0%;存在处于燃烧状态下的敌人时,每秒提升10%,直到达到50%。装备此圣遗物套装的角色处于队伍后台时,依然会触发该效果。 |
![]() ![]() | 未竟的遐思 | 2-Piece: 攻击力提高18%。 4-Piece: 脱离战斗状态3秒后,造成的伤害提升50%。在战斗状态下,附近不存在处于燃烧状态下的敌人超过6秒后,上述伤害提升效果每秒降低10%,直到降低至0%;存在处于燃烧状态下的敌人时,每秒提升10%,直到达到50%。装备此圣遗物套装的角色处于队伍后台时,依然会触发该效果。 |
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Artifact Piece
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Item
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Skill
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Achievement Category
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 我们的海 | 点亮枫丹区域中,诺思托伊区的地图。 | ✅ | ![]() |
![]() | 永恒的颂福纳 | 点亮枫丹区域中,旧日之海的地图。 | ✅ | ![]() |
![]() | 从大海到大海 | 解锁枫丹区域中,诺思托伊区、旧日之海所有传送锚点。 | ✅ | ![]() |
![]() | 圣龛巡礼·古海狂诗 | 解除枫丹区域中,诺思托伊区、旧日之海所有地灵龛的封印。 | ✅ | ![]() |
![]() | 金宫引路人 | 在诺思托伊区、旧日之海追随6个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | (test)4.6完成仙灵 | (test)在诺思托伊区、旧日之海追随6个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | (test)4.6完成仙灵 | (test)在诺思托伊区、旧日之海追随9个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | 古海的寻宝者 | 在诺思托伊区、旧日之海开启30个宝箱。 | ✅ | ![]() |
![]() | 古海的寻宝者 | 在诺思托伊区、旧日之海开启60个宝箱。 | ✅ | ![]() |
![]() | 古海的寻宝者 | 在诺思托伊区、旧日之海开启120个宝箱。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 魔像督军 | 凭借白石构成的坚硬身躯抵御攻击,利用音律与烈焰歼灭敌人的古代魔像督军。利用 |
![]() | 魔像禁卫 | 寄宿了意志的古代魔像,凭借白石构成的坚硬身躯战斗。利用 |
![]() | 晚风圆号 | 在演奏时,可通过长按音符按钮,使「晚风圆号」演奏长音。 |
![]() | 殊形之龙参寻战记 | 在「殊形之龙参寻战记」中,旅行者可以与兰吉特对话,进行不同难度的挑战。兰吉特会为玩家提供「交涉策略」,给战斗带来巨大的助力。 在 |
![]() | 百万奇饰大搜罗 | 根据德沃沙克的清单,讨伐特定的怪物,采集特定种类的提瓦特物产或使用拍照功能对特定的目标拍摄画片便可获得对应的会场装饰。 |
![]() | 声韵律动大交流 | 在「声韵律动大交流」中,旅行者需要在音频节奏空缺处,从若干备选音符中,选择合适的音符,使其能够和原哼唱曲目的旋律匹配。 |
![]() | 风行迷踪·谋策之局 | 在「风行迷踪·谋策之局」中,双方玩家将分别扮演「游侠」与「猎手」。 「猎手」拥有更快的移动速度,体力消耗大幅降低,还可以使用强大的 而「游侠」可以使用 |
![]() | 会发光又会说话的猫? | 跟随「小呜斯」,共同探索深水之下古老的旧日国度吧! |
![]() | 极意狂欢大合奏 | 演奏过程中,屏幕上会出现不同的音符,当音符掉落至判定线位置时,触击判定线即可得分。根据你触击的时机,可获得不同等级的得分。 |
![]() | 古老的「乐章」之力 | 神秘莫测的「乐章」,似乎来自于某个已经灭亡的古代文明。 使用「乐章」之力,可以 |
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Monster
Icon | Name | Grade | Drop |
![]() | 魔像禁卫 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 魔像督军 | Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 「仆人」 | Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 历经百战的深海龙蜥·原种 | Elite | |
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Stage
Icon | Name | Monsters | Reward |
![]() | 测试秘境 I | ![]() | |
![]() | 测试秘境 II | ![]() | |
![]() | n/a | ||
![]() | 追忆:光与影的诀别 I | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追忆:光与影的诀别 II | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追忆:光与影的诀别 III | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追忆:光与影的诀别 IV | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | (test)??? | ![]() | |
![]() | 4.6镜像大世界闪回一(test) | ||
![]() | 4.6镜像大世界闪回二(test) |
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Domain
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Chapter
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | 神秘的信件 | 你和派蒙回到须弥探望当地的朋友们。 | •返回须弥看看 •前往教令院 •跟随赛诺 •寻找风纪官阿拉夫 •前往兰巴德酒馆二楼 •离开兰巴德酒馆 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 休憩之余 | 许久不见,你和派蒙受邀与赛诺、提纳里及柯莱一同露营。 | •等待至次日(14-24点) •前往化城郭东侧 •回帐篷休息 •回帐篷休息 •回帐篷休息 •前往居勒什的屋子 •回到教令院 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 沉沙下的足迹 | 居勒什的异样情况引起众人警觉,赛诺更是独自前去追他。作为好朋友,你、派蒙和提纳里绝不会对他的困难坐视不理。 | •前往喀万驿 •前往阿如村 •前往绿洲寻找线索 •跟随神秘人 •与神秘人对话 •进入神秘地区 •跟随神秘人 •与神秘人对话 •稍作等待,与众人对话 •稍作等待,与众人对话 •进入大殿 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 众贤之贤 | 赛索斯带你们进入古老的缄默之殿,在那里,你们得知了居勒什孤身进入沙漠的原因,以及赛诺身上这份力量的来由。接下来,就该面对缄默之殿的要求了。 | •等待至晚上(20-24点) •与同伴们一起讨论 •与赛索斯对话 •与赛诺对话 •等待至次日(20-24点) •前往仪式之厅 •准备第一回合 •准备第一回合 •参与第一回合 •参与第一回合 •准备第二回合 •参与第二回合 •准备第三回合 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 往事亦新事 | 事情告一段落,你们一行人将告别古老之地,返回教令院… | •前往大殿 •前往大殿 •返回教令院 •跟随赛诺 •跟随赛诺 •前往咖啡馆 •与赛诺对话 •前往赛诺所说的地点 •前往居勒什所在处 •与居勒什对话 | ✅ | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | (test)4.6赛诺2隐藏父任务$HIDDEN | (test)4.6赛诺2隐藏父任务$HIDDEN | ❌ | ||
![]() | 不存在的小孩 | 天气不错,抽空去白淞镇逛逛吧。 | •前往白淞镇 •到「家」中做客 •陪林尼一起分发物资 •继续分发物资 •回到临时住所 •了解菲米尼隐瞒的事情 •与林尼和菲米尼对话 •询问克雷薇的来历 •(test)回到据点商量计划 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 海风中的相会 | 与林尼他们商定了作战计划,去附近的海边见见「仆人」,想办法引开她的注意… | •去附近的海边寻找「仆人」 •回到白淞镇 •在临时住所休息 •跟随克雷薇 •跟随克雷薇 •跟随克雷薇 •寻找克雷薇的身影 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 困于笼中之鸟 | 听克雷薇讲述了一些壁炉之家的「秘闻」,孩子们之间的矛盾也逐渐浮出水面… | •继续执行作战方案 •去附近的海边寻找「仆人」 •跟随「仆人」前往枫丹廷 •陪同「仆人」完成谈判 •离开沫芒宫 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 步入阳光之下 | 「仆人」对林尼他们的动向一清二楚,同时提出了一个交易。这似乎是搞清真相的好机会… | •跟随「仆人」前往无名废墟 •跟上去查看情况 •全力以赴完成「决斗」 •全力以赴完成「决斗」 •与「仆人」对话 •见证「仆人」对「坏孩子」的惩罚 •询问林尼后续情况 •等待到两天后 •到布法蒂公馆探望 | ✅ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Shop
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Viewpoint
Icon | Name | Description |
![]() | 佩特莉可的美丽传说 | 佩特莉可有过许多美妙的梦想与动人的传说,但它们都未能改变小镇平静的生活。 每当阵阵海风吹散晚钟的声音,镇上的人们便又度过了悠闲的一日。 |
![]() | 黄金褪色的舞台 | 在一切伟大与光荣结束之后,失去乐章的乐师曾在此哀歌不再归来的往日。 |
![]() | 古老教团的奥秘之所 | 他们曾发现许多秘密,但却从未找到答案。 |
![]() | 沉睡的永恒之城 | 「海底之下,亦有王都。」 |
![]() | 惟余钟声之处 | 沉入海底的岩窟曾是繁荣的王城巨港。倘若旧日的钟声能够穿破海水的阻隔,迷途的灵魂或许便能找到返乡的道路。 |
![]() | 通往卡皮托林之阶 | 耀眼的灵露曾沿着水道直抵北方的大湖,将正义与幸福传遍整个高海。那是雷穆利亚治下的和平,那是充满荣耀与希望的好时代。 |
![]() | 安息的殿堂 | 「请赐予他们永恒的休息吧,并愿光明永久地撒在他们身上。」 |
![]() | 谐律的投影 | 「命运往往不过是叫人们看到幸福的一个影子,随后就把他们推上了毁灭的道路。」 |
![]() | 旧日梦想的终点 | 「我做了一个梦,在那个梦里,就连凡人也能拥有自由的意志与未定的命运…」 |
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Fish Pond
Icon | Name | Anytime | During Day | During Night |
![]() | 佩特莉可镇·南侧小岛 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 殊形之龙参寻战记 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 荒泷生命摇滚虹色大巡回 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 振晶的应用研究 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 风行迷踪·谋策之局 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() |
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55 responses to “New in 4.6”
Thoughts about the 4.7 leaks:
Clorinde – Her kit looks impressive. She’s kinda like Dante from Devil May Cry and we have another character who utilises Bond of Life in some way. She could fare well with a team consisting of Yun Jin, Xingqiu and Yelan.
Sigewinne – Was not expecting our squishy face nurse to be a 5*. A good mix of damage and healing, and another BoL utiliser. She can even synergise with the Dragon Sovereign with those Sourcewater Droplets of hers.
Sethos – His kit kinda reminds of Varus from League of Legends with his penetrating Aimed Shot. His BiS would obviously be Tighnari’s signature bow since his Elemental Burst turns his basic attacks into phantom shots that are considered as Charged Attack DMG.
Can’t wait for tomorrow and see what the beta gives us (and the doomposters that follow along with it)
I wonder what Sethos’s event bow looks like, anyway I think his kit is pretty cool and finally a dedicated aggravate DPS (Cyno ended up not really using pure aggravate)
I find it a weird coincidence that both the dmg dealers have Piercing shots this patch
Funny enough for you to say that, they actually did announce his event bow. It has EM as its main stat, and reads: “Whenever Energy is depleted, the wielder’s EM increases by 48 for 10 seconds. Max 2 stacks”.
Oh yeah I knew the description (that’s why I called it his bow) I was wondering about the design
Although it actually seems like a pretty good f2p Nari option (if he uses a 12s burst rotation and using burst actually counts as “energy depleted”)
I’m guessing it’s the leaked unknown bow so that’s what it looks like
Chlorinde’s mechanics seem to be interesting. BoL Is back, but more volatile, she gets ~30 per NA nad looses a ton and is supposed to balance on >100< BoL i guess. LEts w8it for tomorrow, but sounds fun for now.
I need to see visuals already, but i’ll probably forget about this tomorrow. 😏
We’ve got a few screenshot but really not much
beta tomorrow tho
From what I can tell her combos will be smth like N3 -> pierce
okay minor fix: She actually focuses on keeping over 100% BoL for maximum damage, the “under 100%” description. Is there to specifically get her over “100%” so whe would do more damage there. And her additional talent turning heal into BoL for a specific time. Sounds Kinda fun including the fact that combat is limited by the idea of being playable on lag-phones.
I’ve been looking at the new kits (Clorinde looks very fun) but there’s one thing I’m unsure of
Does Sigewinne’s A1 talent increase party E dmg or her own E DMG?
It seems like a party buff from the phrasing but I didn’t feel like that fits her kit
SIGEWINNE MY CHILDDDD
Going off of Sigewinne’s (sus and vague) leaks, here’s some ideas for what she could do
Grant BoL: This one was mentioned in the
leak and is extremely strange for a healer to have a mechanic that blocks healing, which leads me to my next idea
Ignore BoL: Heal characters without removing their applied BoL (as well as ignoring Arle’s anti-healing passive) which would fit perfectly with what seems to be am upcoming BoL meta if any of the recent leaks are to be believed
Create Source water droplets: Neuvilette doesn’t need more supports but if she acts as a Furina alternative in his teams I wouldn’t complain
Heal: Duh
Apply hydro: Probably at a rate similar to Furina or Kokomi, ultra fast Hydro application is unlikely
Now for an idea with absolutely no backing but could be cool
Reduce DMG: Reduce the DMG taken by characters with BoL, either a flat % or scaling off the current amount
These are all my ideas, not leaks
And yes ignoring Arle’s heal passive is just a massive cope
Imagine if Sigewinne has it so that her Aimed Shots deal AoE Hydro DMG when they hit enemies or the ground and heal allies within the AoE
Basically a Hydro Faruzan lol
Like Sara but heals?
So did they leak what this Sethos guy’s vision is, or his weapon?
Cba to crawl myself into the genshin leaks subreddit just to see
electro 4*
Ah… another electro character… how unoriginal.
Our last new electro was Cyno
he’s electro, the vision is visible on his model
However idk weapon
Bow? He has Scion of the Blazing Sun on the image.
I posted this before the drip marketing but yes he’s bow
bow
From Official Drip Marketing, Electro Bow User, unless he is trolling us by having the BP bow in his splash art.
New Fontaine areas… woooo! Can’t wait.
oh
just weapon story… no artifact description or notes… okay…
go to a piece of artifact in Chinese
go to a piece of artifact in Chinese