遗祀玉珑

遗祀玉珑
遗祀玉珑Name遗祀玉珑
FamilyWeapon, Catalyst
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack41.07
Substat TypeCritical Rate %
Base Substat8%
Weapon Affix碧玉流转
Affix Description处于队伍后台超过5秒后,生命值上限提升32%,元素精通提升40点。装备者登场并留在场上10秒后,该效果将失效。
Description一枚古老的玉珑,闪烁着清水般的光泽,似乎是古代的祭祀用品。
Weapon Ascension Materials
孤云寒林的光砂
雾虚花粉
导能绘卷
孤云寒林的辉岩
雾虚草囊
封魔绘卷
孤云寒林的圣骸
雾虚灯芯
禁咒绘卷
孤云寒林的神体

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus CritRate%MaterialsTotal Materials
141.078.0%
2099.2614.14%
孤云寒林的光砂3
雾虚花粉3
导能绘卷2
摩拉5000
孤云寒林的光砂3
雾虚花粉3
导能绘卷2
摩拉5000
20+125.1614.14%
40183.6820.6%
孤云寒林的辉岩3
雾虚花粉12
导能绘卷8
摩拉15000
孤云寒林的光砂3
雾虚花粉15
导能绘卷10
摩拉20000
孤云寒林的辉岩3
40+209.6820.6%
50238.3423.83%
孤云寒林的辉岩6
雾虚草囊6
封魔绘卷6
摩拉20000
孤云寒林的光砂3
雾虚花粉15
导能绘卷10
摩拉40000
孤云寒林的辉岩9
雾虚草囊6
封魔绘卷6
50+264.2423.83%
60292.6227.06%
孤云寒林的圣骸3
雾虚草囊12
封魔绘卷9
摩拉30000
孤云寒林的光砂3
雾虚花粉15
导能绘卷10
摩拉70000
孤云寒林的辉岩9
雾虚草囊18
封魔绘卷15
孤云寒林的圣骸3
60+318.5227.06%
70346.6530.29%
孤云寒林的圣骸6
雾虚灯芯9
禁咒绘卷6
摩拉35000
孤云寒林的光砂3
雾虚花粉15
导能绘卷10
摩拉105K
孤云寒林的辉岩9
雾虚草囊18
封魔绘卷15
孤云寒林的圣骸9
雾虚灯芯9
禁咒绘卷6
70+372.6530.29%
80400.6633.52%
孤云寒林的神体4
雾虚灯芯18
禁咒绘卷12
摩拉45000
孤云寒林的光砂3
雾虚花粉15
导能绘卷10
摩拉150K
孤云寒林的辉岩9
雾虚草囊18
封魔绘卷15
孤云寒林的圣骸9
雾虚灯芯27
禁咒绘卷18
孤云寒林的神体4
80+426.5633.52%
90454.3636.75%

Weapon Affix

LvAffix ProgressionMaterials
1处于队伍后台超过5秒后,生命值上限提升32%,元素精通提升40点。装备者登场并留在场上10秒后,该效果将失效。
2处于队伍后台超过5秒后,生命值上限提升40%,元素精通提升50点。装备者登场并留在场上10秒后,该效果将失效。
遗祀玉珑
摩拉1000
3处于队伍后台超过5秒后,生命值上限提升48%,元素精通提升60点。装备者登场并留在场上10秒后,该效果将失效。
遗祀玉珑
摩拉2000
4处于队伍后台超过5秒后,生命值上限提升56%,元素精通提升70点。装备者登场并留在场上10秒后,该效果将失效。
遗祀玉珑
摩拉4000
5处于队伍后台超过5秒后,生命值上限提升64%,元素精通提升80点。装备者登场并留在场上10秒后,该效果将失效。
遗祀玉珑
摩拉8000

34 responses to “遗祀玉珑”

  1. This weapon at R5 + hp/dendro/crit c6 Baizhu would actually possibly be disgusting. I’d even say C2 could also almost fully utilize it to its max potential when going sub dos Baizhu.

    For C6: More HP than Jadefall’s Splendor, and simply just existing procs his gossamer splices and shields, and his Es unlock HP scaling too which you only need around a second to cast. Due to the sheer amount of hits he does, ER would be a non-issue. Put him in a spread team to make use of the EM passive then boom. C2 is basically the same thing minus the constantly shield proc. Off fielder Baizhu’s BiS would probably be this weapon, especially at C2 +.

    I hope I’ll be able to get this weapon and its refinements for my Baizhu eventually.

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    • His rotations will be tight. No more than 10 seconds onfield and you lose the HP. You need to switch immediately after E -> Q -> CA, and only after switching back can you spend the rest of your water droplets on more charged attacks.

      There’s definitely potential for a quick swap oriented team.

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      • You can easily switch him out and in again to reset the 10 seconds onfield timer. Even if its only to do a normal and charged attack on Nahida or something like that. I’m sure you can tinker some rotations that allow his maximal field time while keeping the buff up.

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  2. just imagine this thing on yelan if it was a bow, those stats are cracked.

    pretty sure this will be nerfed or future off field Hp scaling catalysts won’t be able to sell their 5star weapons

      
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    • rarely will mihoyo nerf a weapon/character’s stats/kit because they could get into a lawsuit about suddenly making a product worse after customers “bought”/pulled for it. it could fall under deceptive marketing tactics.

      since they don’t have a competitive content between players, they can’t reason out nerfing it for “balance” purposes.

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    • Nowhere near cracked for a 5*. Aqua Simulacra, for example, has 88.2% CV, while this thing has “only” 73.5% CV. The buffs may look great, but we currently have not a single Catalyst Character who benefits from both EM and HP (except, perhaps, Baizhu, but not much). Contrast this with 20% DMG bonus and 16%HP from R1 Aqua when used by Yelan, and things get interesting.

      Still insane for a 4* weapon, easily among the best available due to its CV alone.

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  3. Agreed, this weapon’s effect feels like it would work well in the right situation and it’s specific enough that I have to imagine it was designed with a particular Fontaine character(s) in mind.

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  4. hmmm… it is a weapon for a HP multiplicative damage SubDPS, no characters to use its full potencial in the game right now

      
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      • Kokomi does not need any CR whatsoever, and needs no EM in hyperbloom (the electro unit is the trigger). You’re better off with Prototype Amber or Sacfrags.

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    • What about Baizhu? He use the EM and the Crit rate, he scales on HP, and he is off field (passive apply with him just existing). This weapon at r5 give him the same HP than the Prototype amber, but with 160 more EM.

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        • but a HP weapon will give him the same HP at best, Prototype Amber give him 1% more HP, not crit rato, no em.

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          • You don’t need crit on Baizhu unless you have Fav, his damage isn’t worth building towards unless you’re C6R5. You will struggle with energy on Baizhu with this weapon. The reason Prototype Amber is so amazing is because it restores energy in addition to giving HP%.

          • I do disagree base on the fact that Spread damage take into consideration both critical rate and EM. Also remember that prototype amber only five him 18 energy which is nice but not a need, and for people that own baizhu c1 that passive is completely usless. Sacrificial Jade r5 give the same HP, significantly more damage and match with his outfit.

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