
![]() | Name | Azul Brilhante |
Family | Weapon, Sword | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Conversion Exp | 300000 | |
Base Attack | 45.94 | |
Substat Type | Critical Rate % | |
Base Substat | 7.2% | |
Weapon Affix | Dádiva da Montanha Branca | |
Affix Description | Dentro de 12s após uma Habilidade Elemental ser usada, o ATQ é aumentado em | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 45.94 | 7.2% | ||
20 | 121.73 | 12.72% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 152.83 | 12.72% | ||
40 | 235.2 | 18.54% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 266.3 | 18.54% | ||
50 | 308.42 | 21.45% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 339.62 | 21.45% | ||
60 | 382.43 | 24.36% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 413.53 | 24.36% | ||
70 | 456.99 | 27.26% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 488.09 | 27.26% | ||
80 | 532.23 | 30.17% | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 563.33 | 30.17% | ||
90 | 608.07 | 33.08% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Dentro de 12s após uma Habilidade Elemental ser usada, o ATQ é aumentado em | |
2 | Dentro de 12s após uma Habilidade Elemental ser usada, o ATQ é aumentado em | ![]() ![]() |
3 | Dentro de 12s após uma Habilidade Elemental ser usada, o ATQ é aumentado em | ![]() ![]() |
4 | Dentro de 12s após uma Habilidade Elemental ser usada, o ATQ é aumentado em | ![]() ![]() |
5 | Dentro de 12s após uma Habilidade Elemental ser usada, o ATQ é aumentado em | ![]() ![]() |
14 responses to “Azul Brilhante”
Wouldn’t this be great for someone like Ayaka, who mostly wants a huge burst and doesn’t care much about rest of the damage? After all, after using burst, energy is at 0 and will stay like that for a bit. And if it’s possible to snapshot this buff, that would make it great for basically every offield sword user(though I doubt they’d let that happen)
So… I am currently very unsure about pulling for the weapon when I go for Skirk. I mean Skirk I will try to get anyways… but the weapon just does not have this “oh boy!”-effect for me. I mean how realiable is it to keep Skirk effectively on zero Energy most of the time? Especially in character rotations with a Cryo Buffer for example…? Skirk may not rely on Energy effectively, but IF her Energy Bar still is able to be filled I see a reliablility problem with this weapons Affix… and thats where I have a problem with the gain/cost factor. I have a dupe Mistsplitter Reforged, a dupe Haran Gepaku (Mistsplitter better imo but Haran would look good with Skirks Design…) and a good old reliable jade cutter.
Maybe some bigbrain math statistics Gigachad has some advice? I am really unsure about the cost/usefulness factor with in my eyes decent substitute weapons as dupes ready for Skirks use.
Skirk’s energy functions like Mavuika’s, meaning she possesses a special type of energy that differs from the standard energy mechanics. As a result, this weapon’s full passive will always be active when used by Skirk.
Man, skirk ult doesnt have energy, is like Mavuika
If you want a simple sentence, skirk only has a kind of stack for burst, no energy at all and no energy gain. So, its energy will always be 0
Skirk works like Mavuika. Mavuika always counts as having 0 energy.
So for Skirk this weapon has permanent effect.
This weapon will be broken with shiminawa. The buff will stay up almost 100% of the time.
Nope, Shimenawa 4 set passive still needs 15 energy or more to be consumed.
There’s barely any synergy here. Shimenawa requires Energy consumption to activate, which means generating particles and ending up with more than 0 Energy, something that cancels out the second half of the weapon’s passive. You’d have to make sure Shimenawa drains all your Energy and avoid collecting any particles afterward for it to work, which is nearly impossible.
anotherweapon which is basically broken just for the related bis chara, otherwise jade cutter is a much better generalist
At R1, this gives Skirk 48% ATK and 40% Crit DMG alongside the 33% Crit Rate. 53% CV and 48% ATK is wild.
The effects last 12 seconds, and Skirk’s skill cooldown is 9s, so these effects are practically permanent.
random math?
because human math says 33 x 2 + 40 = 106, not 53
I think this person just did it the opposite way using crit rate as the base value and dividing damage to match it:
40%/2 + 33% = 53%
the cd starts after skill ends, but the effect does last the entire skill, that’s true.